Don't apply hotend_offset.z to Z soft endstops (#20675)
Co-authored-by: Scott Lahteine <thinkyhead@users.noreply.github.com>
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@@ -595,16 +595,17 @@ void restore_feedrate_and_scaling() {
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// Software endstops are relative to the tool 0 workspace, so
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// the movement limits must be shifted by the tool offset to
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// retain the same physical limit when other tools are selected.
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if (old_tool_index != new_tool_index) {
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const float offs = hotend_offset[new_tool_index][axis] - hotend_offset[old_tool_index][axis];
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soft_endstop.min[axis] += offs;
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soft_endstop.max[axis] += offs;
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}
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else {
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const float offs = hotend_offset[active_extruder][axis];
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if (new_tool_index == old_tool_index || axis == Z_AXIS) { // The Z axis is "special" and shouldn't be modified
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const float offs = (axis == Z_AXIS) ? 0 : hotend_offset[active_extruder][axis];
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soft_endstop.min[axis] = base_min_pos(axis) + offs;
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soft_endstop.max[axis] = base_max_pos(axis) + offs;
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}
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else {
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const float diff = hotend_offset[new_tool_index][axis] - hotend_offset[old_tool_index][axis];
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soft_endstop.min[axis] += diff;
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soft_endstop.max[axis] += diff;
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}
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#else
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