Fix some ExtUI issues (#13799)
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committed by
Scott Lahteine
parent
db89fc0304
commit
610fb46683
@ -58,9 +58,12 @@ namespace ExtUI {
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bool isMoving();
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bool isAxisPositionKnown(const axis_t);
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bool isPositionKnown(); // Axis position guaranteed, steppers active since homing
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bool isMachineHomed(); // Axis position most likely correct, steppers may have deactivated
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bool canMove(const axis_t);
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bool canMove(const extruder_t);
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void enqueueCommands_P(PGM_P const);
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bool commandsInQueue();
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/**
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* Getters and setters
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@ -110,8 +113,10 @@ namespace ExtUI {
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bool getLevelingActive();
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void setLevelingActive(const bool);
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#if HAS_MESH
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#include "../../feature/bedlevel/bedlevel.h"
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bool getMeshValid();
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bed_mesh_t getMeshArray();
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float getMeshPoint(const uint8_t xpos, const uint8_t ypos);
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void setMeshPoint(const uint8_t xpos, const uint8_t ypos, const float zval);
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void onMeshUpdate(const uint8_t xpos, const uint8_t ypos, const float zval);
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#endif
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