diff --git a/Marlin/Configuration.h b/Marlin/Configuration.h index f5a03c7d6d..c6e172af26 100644 --- a/Marlin/Configuration.h +++ b/Marlin/Configuration.h @@ -889,7 +889,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/AlephObjects/TAZ4/Configuration.h b/Marlin/example_configurations/AlephObjects/TAZ4/Configuration.h index 655bf54f5b..b2cb687bef 100644 --- a/Marlin/example_configurations/AlephObjects/TAZ4/Configuration.h +++ b/Marlin/example_configurations/AlephObjects/TAZ4/Configuration.h @@ -909,7 +909,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/AliExpress/CL-260/Configuration.h b/Marlin/example_configurations/AliExpress/CL-260/Configuration.h index b9e1f22a6b..9c6b898bfa 100644 --- a/Marlin/example_configurations/AliExpress/CL-260/Configuration.h +++ b/Marlin/example_configurations/AliExpress/CL-260/Configuration.h @@ -889,7 +889,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/Anet/A6/Configuration.h b/Marlin/example_configurations/Anet/A6/Configuration.h index 70018ff0fe..b067305e5b 100644 --- a/Marlin/example_configurations/Anet/A6/Configuration.h +++ b/Marlin/example_configurations/Anet/A6/Configuration.h @@ -1008,7 +1008,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/Anet/A8/Configuration.h b/Marlin/example_configurations/Anet/A8/Configuration.h index d1287ccbee..87427be5f0 100644 --- a/Marlin/example_configurations/Anet/A8/Configuration.h +++ b/Marlin/example_configurations/Anet/A8/Configuration.h @@ -896,7 +896,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/BQ/Hephestos/Configuration.h b/Marlin/example_configurations/BQ/Hephestos/Configuration.h index a930ce4522..5530681471 100644 --- a/Marlin/example_configurations/BQ/Hephestos/Configuration.h +++ b/Marlin/example_configurations/BQ/Hephestos/Configuration.h @@ -880,7 +880,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/BQ/Hephestos_2/Configuration.h b/Marlin/example_configurations/BQ/Hephestos_2/Configuration.h index c131cc7f26..13a5dc24cf 100644 --- a/Marlin/example_configurations/BQ/Hephestos_2/Configuration.h +++ b/Marlin/example_configurations/BQ/Hephestos_2/Configuration.h @@ -890,7 +890,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/BQ/WITBOX/Configuration.h b/Marlin/example_configurations/BQ/WITBOX/Configuration.h index 4cec8c131a..dec17df5a6 100644 --- a/Marlin/example_configurations/BQ/WITBOX/Configuration.h +++ b/Marlin/example_configurations/BQ/WITBOX/Configuration.h @@ -880,7 +880,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/Cartesio/Configuration.h b/Marlin/example_configurations/Cartesio/Configuration.h index ab2eedc002..0c98764f28 100644 --- a/Marlin/example_configurations/Cartesio/Configuration.h +++ b/Marlin/example_configurations/Cartesio/Configuration.h @@ -888,7 +888,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/Creality/CR-10/Configuration.h b/Marlin/example_configurations/Creality/CR-10/Configuration.h index ddda84dcd8..5d20d615d5 100755 --- a/Marlin/example_configurations/Creality/CR-10/Configuration.h +++ b/Marlin/example_configurations/Creality/CR-10/Configuration.h @@ -899,7 +899,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/Felix/Configuration.h b/Marlin/example_configurations/Felix/Configuration.h index 46aedc335c..43af9b95c9 100644 --- a/Marlin/example_configurations/Felix/Configuration.h +++ b/Marlin/example_configurations/Felix/Configuration.h @@ -871,7 +871,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/Felix/DUAL/Configuration.h b/Marlin/example_configurations/Felix/DUAL/Configuration.h index 66099467ed..fe9e812100 100644 --- a/Marlin/example_configurations/Felix/DUAL/Configuration.h +++ b/Marlin/example_configurations/Felix/DUAL/Configuration.h @@ -871,7 +871,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/FolgerTech/i3-2020/Configuration.h b/Marlin/example_configurations/FolgerTech/i3-2020/Configuration.h index c01998ea43..e5bf65877c 100644 --- a/Marlin/example_configurations/FolgerTech/i3-2020/Configuration.h +++ b/Marlin/example_configurations/FolgerTech/i3-2020/Configuration.h @@ -892,7 +892,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/Geeetech/GT2560/Configuration.h b/Marlin/example_configurations/Geeetech/GT2560/Configuration.h index caad033fb4..f0fa74c8cc 100644 --- a/Marlin/example_configurations/Geeetech/GT2560/Configuration.h +++ b/Marlin/example_configurations/Geeetech/GT2560/Configuration.h @@ -904,7 +904,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/Geeetech/I3_Pro_X-GT2560/Configuration.h b/Marlin/example_configurations/Geeetech/I3_Pro_X-GT2560/Configuration.h index 9dcbde11a6..27268191a7 100644 --- a/Marlin/example_configurations/Geeetech/I3_Pro_X-GT2560/Configuration.h +++ b/Marlin/example_configurations/Geeetech/I3_Pro_X-GT2560/Configuration.h @@ -889,7 +889,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/Infitary/i3-M508/Configuration.h b/Marlin/example_configurations/Infitary/i3-M508/Configuration.h index aec2b70418..7e8414bb3a 100644 --- a/Marlin/example_configurations/Infitary/i3-M508/Configuration.h +++ b/Marlin/example_configurations/Infitary/i3-M508/Configuration.h @@ -893,7 +893,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/Malyan/M150/Configuration.h b/Marlin/example_configurations/Malyan/M150/Configuration.h index 01bf6ed402..9917d955b4 100644 --- a/Marlin/example_configurations/Malyan/M150/Configuration.h +++ b/Marlin/example_configurations/Malyan/M150/Configuration.h @@ -917,7 +917,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/Micromake/C1/basic/Configuration.h b/Marlin/example_configurations/Micromake/C1/basic/Configuration.h index 392d1d1017..035cffd7f1 100644 --- a/Marlin/example_configurations/Micromake/C1/basic/Configuration.h +++ b/Marlin/example_configurations/Micromake/C1/basic/Configuration.h @@ -893,7 +893,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/Micromake/C1/enhanced/Configuration.h b/Marlin/example_configurations/Micromake/C1/enhanced/Configuration.h index 8aa955e351..7e1eb67828 100644 --- a/Marlin/example_configurations/Micromake/C1/enhanced/Configuration.h +++ b/Marlin/example_configurations/Micromake/C1/enhanced/Configuration.h @@ -893,7 +893,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/RepRapWorld/Megatronics/Configuration.h b/Marlin/example_configurations/RepRapWorld/Megatronics/Configuration.h index d03123415a..2b9b967393 100644 --- a/Marlin/example_configurations/RepRapWorld/Megatronics/Configuration.h +++ b/Marlin/example_configurations/RepRapWorld/Megatronics/Configuration.h @@ -889,7 +889,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/RigidBot/Configuration.h b/Marlin/example_configurations/RigidBot/Configuration.h index 8e33144755..a30251541f 100644 --- a/Marlin/example_configurations/RigidBot/Configuration.h +++ b/Marlin/example_configurations/RigidBot/Configuration.h @@ -887,7 +887,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/SCARA/Configuration.h b/Marlin/example_configurations/SCARA/Configuration.h index 0aa68c67b2..b5198f16e7 100644 --- a/Marlin/example_configurations/SCARA/Configuration.h +++ b/Marlin/example_configurations/SCARA/Configuration.h @@ -901,7 +901,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/Sanguinololu/Configuration.h b/Marlin/example_configurations/Sanguinololu/Configuration.h index 2a7a5cc596..5b851ac9f9 100644 --- a/Marlin/example_configurations/Sanguinololu/Configuration.h +++ b/Marlin/example_configurations/Sanguinololu/Configuration.h @@ -920,7 +920,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/TinyBoy2/Configuration.h b/Marlin/example_configurations/TinyBoy2/Configuration.h index 91cb6a7ae5..5e5117b1c7 100644 --- a/Marlin/example_configurations/TinyBoy2/Configuration.h +++ b/Marlin/example_configurations/TinyBoy2/Configuration.h @@ -945,7 +945,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/Velleman/K8200/Configuration.h b/Marlin/example_configurations/Velleman/K8200/Configuration.h index 217179572a..1f96a72ab8 100644 --- a/Marlin/example_configurations/Velleman/K8200/Configuration.h +++ b/Marlin/example_configurations/Velleman/K8200/Configuration.h @@ -919,7 +919,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/Velleman/K8400/Configuration.h b/Marlin/example_configurations/Velleman/K8400/Configuration.h index 9717b75d05..73639f7124 100644 --- a/Marlin/example_configurations/Velleman/K8400/Configuration.h +++ b/Marlin/example_configurations/Velleman/K8400/Configuration.h @@ -889,7 +889,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/Velleman/K8400/Dual-head/Configuration.h b/Marlin/example_configurations/Velleman/K8400/Dual-head/Configuration.h index bf48f6b949..81bc1a98cb 100644 --- a/Marlin/example_configurations/Velleman/K8400/Dual-head/Configuration.h +++ b/Marlin/example_configurations/Velleman/K8400/Dual-head/Configuration.h @@ -889,7 +889,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/Wanhao/Duplicator 6/Configuration.h b/Marlin/example_configurations/Wanhao/Duplicator 6/Configuration.h index 2fd72b921f..4c2070cbca 100644 --- a/Marlin/example_configurations/Wanhao/Duplicator 6/Configuration.h +++ b/Marlin/example_configurations/Wanhao/Duplicator 6/Configuration.h @@ -899,7 +899,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/adafruit/ST7565/Configuration.h b/Marlin/example_configurations/adafruit/ST7565/Configuration.h index 603f08d225..31486bbb04 100644 --- a/Marlin/example_configurations/adafruit/ST7565/Configuration.h +++ b/Marlin/example_configurations/adafruit/ST7565/Configuration.h @@ -889,7 +889,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/delta/FLSUN/auto_calibrate/Configuration.h b/Marlin/example_configurations/delta/FLSUN/auto_calibrate/Configuration.h index a7657b06e2..46b032164e 100644 --- a/Marlin/example_configurations/delta/FLSUN/auto_calibrate/Configuration.h +++ b/Marlin/example_configurations/delta/FLSUN/auto_calibrate/Configuration.h @@ -1019,7 +1019,8 @@ //#define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/delta/FLSUN/kossel_mini/Configuration.h b/Marlin/example_configurations/delta/FLSUN/kossel_mini/Configuration.h index 5c82665418..48cace25dc 100644 --- a/Marlin/example_configurations/delta/FLSUN/kossel_mini/Configuration.h +++ b/Marlin/example_configurations/delta/FLSUN/kossel_mini/Configuration.h @@ -1019,7 +1019,8 @@ //#define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/delta/generic/Configuration.h b/Marlin/example_configurations/delta/generic/Configuration.h index ef08db8765..6600fac7fb 100644 --- a/Marlin/example_configurations/delta/generic/Configuration.h +++ b/Marlin/example_configurations/delta/generic/Configuration.h @@ -1010,7 +1010,8 @@ // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/delta/kossel_mini/Configuration.h b/Marlin/example_configurations/delta/kossel_mini/Configuration.h index 46b2c25c66..8653ca4f71 100644 --- a/Marlin/example_configurations/delta/kossel_mini/Configuration.h +++ b/Marlin/example_configurations/delta/kossel_mini/Configuration.h @@ -1013,7 +1013,8 @@ // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/delta/kossel_pro/Configuration.h b/Marlin/example_configurations/delta/kossel_pro/Configuration.h index bf7164ae09..ee00ac72af 100644 --- a/Marlin/example_configurations/delta/kossel_pro/Configuration.h +++ b/Marlin/example_configurations/delta/kossel_pro/Configuration.h @@ -1013,7 +1013,8 @@ // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/delta/kossel_xl/Configuration.h b/Marlin/example_configurations/delta/kossel_xl/Configuration.h index cf24e92e55..d2ba702dad 100644 --- a/Marlin/example_configurations/delta/kossel_xl/Configuration.h +++ b/Marlin/example_configurations/delta/kossel_xl/Configuration.h @@ -1022,7 +1022,8 @@ // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/gCreate/gMax1.5+/Configuration.h b/Marlin/example_configurations/gCreate/gMax1.5+/Configuration.h index 90e166b1ac..8814518524 100644 --- a/Marlin/example_configurations/gCreate/gMax1.5+/Configuration.h +++ b/Marlin/example_configurations/gCreate/gMax1.5+/Configuration.h @@ -903,7 +903,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/makibox/Configuration.h b/Marlin/example_configurations/makibox/Configuration.h index 399bd3edea..34f94c8637 100644 --- a/Marlin/example_configurations/makibox/Configuration.h +++ b/Marlin/example_configurations/makibox/Configuration.h @@ -892,7 +892,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/tvrrug/Round2/Configuration.h b/Marlin/example_configurations/tvrrug/Round2/Configuration.h index 45e3b83d01..ca1e0aeb41 100644 --- a/Marlin/example_configurations/tvrrug/Round2/Configuration.h +++ b/Marlin/example_configurations/tvrrug/Round2/Configuration.h @@ -884,7 +884,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one) diff --git a/Marlin/example_configurations/wt150/Configuration.h b/Marlin/example_configurations/wt150/Configuration.h index 1a19391f85..c856d2e0b8 100644 --- a/Marlin/example_configurations/wt150/Configuration.h +++ b/Marlin/example_configurations/wt150/Configuration.h @@ -894,7 +894,8 @@ #define ENABLE_LEVELING_FADE_HEIGHT // For Cartesian machines, instead of dividing moves on mesh boundaries, - // split up moves into short segments like a Delta. + // split up moves into short segments like a Delta. This follows the + // contours of the bed more closely than edge-to-edge straight moves. #define SEGMENT_LEVELED_MOVES #define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)