Encapsulate common display code in a singleton (#12395)
* Encapsulate common LCD code in a singleton * Depend more UBL code on UBL_DEVEL_DEBUGGING - Since most users don't need the debugging on at all times, this helps reduce the default build size for UBL by over 2K, a little closer to fitting on 128K boards.
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@@ -586,7 +586,7 @@ void resume_print(const float &slow_load_length/*=0*/, const float &fast_load_le
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#endif
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#if ENABLED(ULTRA_LCD)
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lcd_reset_status();
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ui.reset_status();
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#endif
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}
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