🔧 DWIN_CREALITY_LCD_ENHANCED => DWIN_LCD_PROUI

Followup to #23624
This commit is contained in:
Scott Lahteine
2022-03-10 22:07:47 -06:00
committed by Scott Lahteine
parent 152ec49b8b
commit b669aa49cc
35 changed files with 94 additions and 92 deletions

View File

@@ -55,7 +55,7 @@
#include "../../../lcd/extui/ui_api.h"
#elif ENABLED(DWIN_CREALITY_LCD)
#include "../../../lcd/e3v2/creality/dwin.h"
#elif ENABLED(DWIN_CREALITY_LCD_ENHANCED)
#elif ENABLED(DWIN_LCD_PROUI)
#include "../../../lcd/e3v2/proui/dwin.h"
#endif
@@ -427,7 +427,7 @@ G29_TYPE GcodeSuite::G29() {
points[0].z = points[1].z = points[2].z = 0; // Probe at 3 arbitrary points
#elif ENABLED(AUTO_BED_LEVELING_BILINEAR)
TERN_(EXTENSIBLE_UI, ExtUI::onMeshLevelingStart());
TERN_(DWIN_CREALITY_LCD_ENHANCED, DWIN_MeshLevelingStart());
TERN_(DWIN_LCD_PROUI, DWIN_MeshLevelingStart());
#endif
if (!faux) {
@@ -721,7 +721,7 @@ G29_TYPE GcodeSuite::G29() {
#endif // AUTO_BED_LEVELING_3POINT
TERN_(HAS_STATUS_MESSAGE, ui.reset_status());
ui.reset_status();
// Stow the probe. No raise for FIX_MOUNTED_PROBE.
if (probe.stow()) {