Followup to hotend_offset[Z] patch
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@@ -102,7 +102,7 @@ void recalc_delta_settings() {
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}while(0)
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void inverse_kinematics(const float raw[XYZ]) {
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#if HOTENDS > 1
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#if HAS_HOTEND_OFFSET
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// Delta hotend offsets must be applied in Cartesian space with no "spoofing"
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const float pos[XYZ] = {
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raw[X_AXIS] - hotend_offset[X_AXIS][active_extruder],
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