#+TITLE: Personal Awesome WM Configuration #+AUTHOR: Sravan Balaji #+AUTO_TANGLE: t #+STARTUP: showeverything * Table of Contents :TOC_3:noexport: - [[#welcome][Welcome]] - [[#libraries][Libraries]] - [[#error-handling][Error Handling]] - [[#variable-definitions][Variable Definitions]] - [[#file-paths][File Paths]] - [[#themes][Themes]] - [[#commands][Commands]] - [[#modkey][Modkey]] - [[#layouts][Layouts]] - [[#tags][Tags]] - [[#notifications][Notifications]] - [[#status-bar][Status Bar]] - [[#launcher-and-main-menu][Launcher and Main Menu]] - [[#keyboard-map-indicator-and-switcher][Keyboard Map Indicator and Switcher]] - [[#clock][Clock]] - [[#tag-list][Tag List]] - [[#task-list][Task List]] - [[#setup-status-bar-per-screen][Setup Status Bar per Screen]] - [[#bindings][Bindings]] - [[#mouse][Mouse]] - [[#global][Global]] - [[#client][Client]] - [[#keyboard][Keyboard]] - [[#global-1][Global]] - [[#client-1][Client]] - [[#numbers-to-tags][Numbers to Tags]] - [[#set-keys][Set Keys]] - [[#rules][Rules]] - [[#signals][Signals]] - [[#new-client-appears][New Client Appears]] - [[#titlebar][Titlebar]] - [[#focus][Focus]] - [[#focus-follows-mouse][Focus follows Mouse]] - [[#focus-border-color][Focus Border Color]] - [[#theme][Theme]] - [[#libraries-1][Libraries]] - [[#inherit-default-theme][Inherit Default Theme]] - [[#variable-definitions-1][Variable Definitions]] - [[#windows][Windows]] - [[#notifications-1][Notifications]] - [[#tool-tip][Tool Tip]] - [[#tag-list-1][Tag List]] - [[#task-list-1][Task List]] - [[#title-bar][Title Bar]] - [[#mouse-finder][Mouse Finder]] - [[#menu][Menu]] - [[#icons][Icons]] - [[#layout][Layout]] - [[#title-bar-1][Title Bar]] - [[#applications][Applications]] - [[#awesome][Awesome]] - [[#tag-list-squares][Tag List Squares]] - [[#wallpaper][Wallpaper]] - [[#detect-light--dark-theme][Detect Light / Dark Theme]] - [[#generate-wallpaper][Generate Wallpaper]] - [[#return-theme][Return Theme]] * Welcome My personal configuration of Awesome WM, written as an [[https://orgmode.org][Org Mode]] document. Run the block below with ~C-c C-c~ to tangle code blocks to config file. #+BEGIN_SRC emacs-lisp :tangle no (org-mode-restart) (org-babel-tangle) #+END_SRC * Libraries If LuaRocks is installed, make sure that packages installed through it are found (e.g. lgi). If LuaRocks is not installed, do nothing. #+BEGIN_SRC lua :tangle rc.lua pcall(require, "luarocks.loader") #+END_SRC Standard awesome library #+BEGIN_SRC lua :tangle rc.lua local gears = require("gears") local awful = require("awful") require("awful.autofocus") #+END_SRC Remote execution (i.e., control awesome from outside awesome) #+BEGIN_SRC lua :tangle rc.lua require("awful.remote") #+END_SRC Widget and layout library #+BEGIN_SRC lua :tangle rc.lua local wibox = require("wibox") #+END_SRC Theme handling library #+BEGIN_SRC lua :tangle rc.lua local beautiful = require("beautiful") #+END_SRC Notification library #+BEGIN_SRC lua :tangle rc.lua local naughty = require("naughty") #+END_SRC Enable hotkeys help widget for VIM and other apps when client with a matching name is opened: #+BEGIN_SRC lua :tangle rc.lua local hotkeys_popup = require("awful.hotkeys_popup") require("awful.hotkeys_popup.keys") #+END_SRC Automatically move and center mouse cursors to the focused window #+BEGIN_SRC lua :tangle rc.lua require("awesomewm-micky") #+END_SRC Automatically focus back to the previous client on minimize and close #+BEGIN_SRC lua :tangle rc.lua require("awesomewm-backham") #+END_SRC * Error Handling Check if awesome encountered an error during startup and fell back to another config (This code will only ever execute for the fallback config) #+BEGIN_SRC lua :tangle rc.lua if awesome.startup_errors then naughty.notify({ preset = naughty.config.presets.critical, title = "Oops, there were errors during startup!", text = awesome.startup_errors }) end #+END_SRC Handle runtime errors after startup #+BEGIN_SRC lua :tangle rc.lua do local in_error = false awesome.connect_signal("debug::error", function (err) -- Make sure we don't go into an endless error loop if in_error then return end in_error = true naughty.notify({ preset = naughty.config.presets.critical, title = "Oops, an error happened!", text = tostring(err) }) in_error = false end) end #+END_SRC * Variable Definitions ** File Paths #+BEGIN_SRC lua :tangle rc.lua home_path = "/home/sravan" awesome_config_path = home_path .. "/.config/awesome" awesome_config_file = awesome_config_path .. "/" .. "README.org" awesome_theme_file = awesome_config_path .. "/" .. "theme.lua" #+END_SRC ** Themes Themes define colours, icons, font and wallpapers. #+BEGIN_SRC lua :tangle rc.lua beautiful.init(awesome_theme_file) #+END_SRC ** Commands #+BEGIN_SRC lua :tangle rc.lua terminal_cmd = "kitty" editor_cmd = os.getenv("EDITOR") or "emacs" rofi_cmd = "rofi -show combi" control_center_cmd = "/home/sravan/.scripts/control-center.sh --rofi" brightness_cmd = "/home/sravan/.scripts/brightness.sh --rofi" clipboard_cmd = "rofi -show clipboard" rbw_cmd = "rofi-rbw" volume_cmd = "/home/sravan/.scripts/pactl.sh --rofi" media_cmd = "/home/sravan/.scripts/playerctl.sh --rofi" notification_cmd = "/home/sravan/.scripts/naughty.sh --rofi" session_cmd = "/home/sravan/.scripts/session.sh --rofi" compositor_cmd = "/home/sravan/.scripts/picom.sh --rofi" lower_volume_cmd = "/home/sravan/.scripts/pactl.sh --lower" mute_volume_cmd = "/home/sravan/.scripts/pactl.sh --mute" raise_volume_cmd = "/home/sravan/.scripts/pactl.sh --raise" player_play_pause_cmd = "/home/sravan/.scripts/playerctl.sh --play-pause" player_next_cmd = "/home/sravan/.scripts/playerctl.sh --next" player_prev_cmd = "/home/sravan/.scripts/playerctl.sh --prev" flameshot_cmd = "flameshot gui" force_close_window_cmd = "xkill" trackpad_toggle_cmd = "/home/sravan/.scripts/trackpad.sh" #+END_SRC ** Modkey Default modkey. Usually, Mod4 is the key with a logo between Control and Alt (Super key). If you do not like this or do not have such a key, I suggest you to remap Mod4 to another key using xmodmap or other tools. However, you can use another modifier like Mod1, but it may interact with others. #+BEGIN_SRC lua :tangle rc.lua modkey = "Mod4" #+END_SRC ** Layouts Table of layouts to cover with awful.layout.inc, order matters. #+BEGIN_SRC lua :tangle rc.lua awful.layout.layouts = { awful.layout.suit.tile, awful.layout.suit.tile.left, awful.layout.suit.tile.bottom, awful.layout.suit.tile.top, awful.layout.suit.fair, awful.layout.suit.fair.horizontal, awful.layout.suit.spiral, awful.layout.suit.spiral.dwindle, awful.layout.suit.max, awful.layout.suit.max.fullscreen, awful.layout.suit.magnifier, -- awful.layout.suit.corner.nw, -- awful.layout.suit.corner.ne, -- awful.layout.suit.corner.sw, -- awful.layout.suit.corner.se, awful.layout.suit.floating, } #+END_SRC ** Tags #+BEGIN_SRC lua :tangle rc.lua taglist = { " ₁", "龎 ₂", " ₃", " ₄", "爵 ₅", " ₆", " ₇", " ₈", " ₉" } #+END_SRC * Notifications #+BEGIN_SRC lua :tangle rc.lua naughty.config.defaults.timeout = 10 -- in seconds naughty.config.defaults.position = "top_right" #+END_SRC * Status Bar ** Launcher and Main Menu Create a launcher widget and a main menu #+BEGIN_SRC lua :tangle rc.lua myawesomemenu = { { "hotkeys", function() hotkeys_popup.show_help(nil, awful.screen.focused()) end }, { "manual", terminal_cmd .. " -e man awesome" }, { "edit config", editor_cmd .. " " .. awesome_config_file }, { "restart", awesome.restart }, { "quit", function() awesome.quit() end }, } mymainmenu = awful.menu({ items = { { "awesome", myawesomemenu, beautiful.awesome_icon }, { "open terminal", terminal_cmd } } }) mylauncher = awful.widget.launcher({ image = beautiful.awesome_icon, menu = mymainmenu }) #+END_SRC ** Keyboard Map Indicator and Switcher Keyboard map indicator and switcher #+BEGIN_SRC lua :tangle rc.lua mykeyboardlayout = awful.widget.keyboardlayout() #+END_SRC ** Clock Create a textclock widget See https://www.gammon.com.au/scripts/doc.php?lua=os.date for formatting options #+BEGIN_SRC lua :tangle rc.lua mytextclock = wibox.widget.textclock() mytextclock.format = " %a %m/%d/%y  %I:%M %p" mytextclock.refresh = 60 -- in seconds #+END_SRC ** Tag List Create a wibox for each screen and add it #+BEGIN_SRC lua :tangle rc.lua local taglist_buttons = gears.table.join( awful.button({ }, 1, function(t) t:view_only() end), awful.button({ modkey }, 1, function(t) if client.focus then client.focus:move_to_tag(t) end end), awful.button({ }, 3, awful.tag.viewtoggle), awful.button({ modkey }, 3, function(t) if client.focus then client.focus:toggle_tag(t) end end), awful.button({ }, 4, function(t) awful.tag.viewnext(t.screen) end), awful.button({ }, 5, function(t) awful.tag.viewprev(t.screen) end) ) #+END_SRC ** Task List #+BEGIN_SRC lua :tangle rc.lua local tasklist_buttons = gears.table.join( awful.button({ }, 1, function (c) if c == client.focus then c.minimized = true else c:emit_signal( "request::activate", "tasklist", {raise = true} ) end end), awful.button({ }, 3, function() awful.menu.client_list({ theme = { width = 250 } }) end), awful.button({ }, 4, function () awful.client.focus.byidx(1) end), awful.button({ }, 5, function () awful.client.focus.byidx(-1) end)) #+END_SRC ** Setup Status Bar per Screen #+BEGIN_SRC lua :tangle rc.lua awful.screen.connect_for_each_screen(function(s) -- Each screen has its own tag table. awful.tag(taglist, s, awful.layout.layouts[1]) -- Create a promptbox for each screen s.mypromptbox = awful.widget.prompt() -- Create an imagebox widget which will contain an icon indicating which layout we're using. -- We need one layoutbox per screen. s.mylayoutbox = awful.widget.layoutbox(s) s.mylayoutbox:buttons(gears.table.join( awful.button({ }, 1, function () awful.layout.inc( 1) end), awful.button({ }, 3, function () awful.layout.inc(-1) end), awful.button({ }, 4, function () awful.layout.inc( 1) end), awful.button({ }, 5, function () awful.layout.inc(-1) end))) -- Create a taglist widget s.mytaglist = awful.widget.taglist { screen = s, filter = awful.widget.taglist.filter.all, buttons = taglist_buttons } -- Create a tasklist widget s.mytasklist = awful.widget.tasklist { screen = s, filter = awful.widget.tasklist.filter.currenttags, buttons = tasklist_buttons } -- Create the wibox s.mywibox = awful.wibar({ position = "top", screen = s }) -- Add widgets to the wibox s.mywibox:setup { layout = wibox.layout.align.horizontal, { -- Left widgets layout = wibox.layout.fixed.horizontal, mylauncher, s.mytaglist, s.mylayoutbox, s.mypromptbox, }, s.mytasklist, -- Middle widget { -- Right widgets layout = wibox.layout.fixed.horizontal, -- mykeyboardlayout, wibox.widget.systray(), mytextclock, }, } end) #+END_SRC * Bindings ** Mouse *** Global #+BEGIN_SRC lua :tangle rc.lua root.buttons(gears.table.join( awful.button({ }, 3, function () mymainmenu:toggle() end), awful.button({ }, 4, awful.tag.viewnext), awful.button({ }, 5, awful.tag.viewprev) )) #+END_SRC *** Client #+BEGIN_SRC lua :tangle rc.lua clientbuttons = gears.table.join( awful.button({ }, 1, function (c) c:emit_signal("request::activate", "mouse_click", {raise = true}) end), awful.button({ modkey }, 1, function (c) c:emit_signal("request::activate", "mouse_click", {raise = true}) awful.mouse.client.move(c) end), awful.button({ modkey }, 3, function (c) c:emit_signal("request::activate", "mouse_click", {raise = true}) awful.mouse.client.resize(c) end) ) #+END_SRC ** Keyboard *** Global #+BEGIN_SRC lua :tangle rc.lua globalkeys = gears.table.join( awful.key({ modkey, }, "s", hotkeys_popup.show_help, {description="show help", group="awesome"}), awful.key({ modkey, }, "Left", awful.tag.viewprev, {description = "view previous", group = "tag"}), awful.key({ modkey, }, "Right", awful.tag.viewnext, {description = "view next", group = "tag"}), awful.key({ modkey, }, "Tab", awful.tag.history.restore, {description = "go back", group = "tag"}), awful.key({ modkey, }, "j", function () awful.client.focus.byidx( 1) end, {description = "focus next by index", group = "client"} ), awful.key({ modkey, }, "k", function () awful.client.focus.byidx(-1) end, {description = "focus previous by index", group = "client"} ), awful.key({ modkey, }, "w", function () mymainmenu:show() end, {description = "show main menu", group = "awesome"}), -- Layout manipulation awful.key({ modkey, "Shift" }, "j", function () awful.client.swap.byidx( 1) end, {description = "swap with next client by index", group = "client"}), awful.key({ modkey, "Shift" }, "k", function () awful.client.swap.byidx( -1) end, {description = "swap with previous client by index", group = "client"}), awful.key({ modkey, }, ".", function () awful.screen.focus_relative( 1) end, {description = "focus the next screen", group = "screen"}), awful.key({ modkey, }, ",", function () awful.screen.focus_relative(-1) end, {description = "focus the previous screen", group = "screen"}), awful.key({ modkey, }, "u", awful.client.urgent.jumpto, {description = "jump to urgent client", group = "client"}), awful.key({ modkey, "Control" }, "Tab", function () awful.client.focus.history.previous() if client.focus then client.focus:raise() end end, {description = "go back", group = "client"}), -- Standard program awful.key({ modkey, "Shift" }, "Return", function () awful.spawn(terminal_cmd) end, {description = "open a terminal", group = "launcher"}), awful.key({ modkey, "Shift", "Control" }, "q", awesome.restart, {description = "reload awesome", group = "awesome"}), awful.key({ modkey, "Shift" }, "q", awesome.quit, {description = "quit awesome", group = "awesome"}), awful.key({ modkey, }, "l", function () awful.tag.incmwfact( 0.05) end, {description = "increase master width factor", group = "layout"}), awful.key({ modkey, }, "h", function () awful.tag.incmwfact(-0.05) end, {description = "decrease master width factor", group = "layout"}), awful.key({ modkey, "Shift" }, "h", function () awful.tag.incnmaster( 1, nil, true) end, {description = "increase the number of master clients", group = "layout"}), awful.key({ modkey, "Shift" }, "l", function () awful.tag.incnmaster(-1, nil, true) end, {description = "decrease the number of master clients", group = "layout"}), awful.key({ modkey, "Control" }, "h", function () awful.tag.incncol( 1, nil, true) end, {description = "increase the number of columns", group = "layout"}), awful.key({ modkey, "Control" }, "l", function () awful.tag.incncol(-1, nil, true) end, {description = "decrease the number of columns", group = "layout"}), awful.key({ modkey, }, "space", function () awful.layout.inc( 1) end, {description = "select next", group = "layout"}), awful.key({ modkey, "Shift" }, "space", function () awful.layout.inc(-1) end, {description = "select previous", group = "layout"}), awful.key({ modkey, "Shift" }, "n", function () local c = awful.client.restore() -- Focus restored client if c then c:emit_signal( "request::activate", "key.unminimize", {raise = true} ) end end, {description = "restore minimized", group = "client"}), -- Prompt awful.key({ modkey }, "r", function () awful.screen.focused().mypromptbox:run() end, {description = "run prompt", group = "launcher"}), awful.key({ modkey }, "x", function () awful.prompt.run { prompt = "Run Lua code: ", textbox = awful.screen.focused().mypromptbox.widget, exe_callback = awful.util.eval, history_path = awful.util.get_cache_dir() .. "/history_eval" } end, {description = "lua execute prompt", group = "awesome"}), -- Menubar awful.key({ modkey }, "p", function() awful.spawn(rofi_cmd) end, {description = "show rofi menu", group = "launcher"}), awful.key({ modkey, "Control" }, "p", function() awful.spawn(control_center_cmd) end, {description = "show control center", group = "launcher"}), awful.key({ modkey, "Control" }, "c", function() awful.spawn(clipboard_cmd) end, {description = "show clipboard history", group = "launcher"}), awful.key({ modkey, "Control" }, "d", function() awful.spawn(brightness_cmd) end, {description = "show brightness controls", group = "launcher"}), awful.key({ modkey, "Control" }, "b", function() awful.spawn(rbw_cmd) end, {description = "show bitwarden password vault", group = "launcher"}), awful.key({ modkey, "Control" }, "v", function() awful.spawn(volume_cmd) end, {description = "show volume controls", group = "launcher"}), awful.key({ modkey, "Control" }, "m", function() awful.spawn(media_cmd) end, {description = "show media controls", group = "launcher"}), awful.key({ modkey, "Control" }, "n", function() awful.spawn(notification_cmd) end, {description = "show notification controls", group = "launcher"}), awful.key({ modkey, "Control" }, "q", function() awful.spawn(session_cmd) end, {description = "show session controls", group = "launcher"}), awful.key({ modkey, "Control" }, "Escape", function() awful.spawn(compositor_cmd) end, {description = "show compositor controls", group = "launcher"}), -- Media Keys awful.key({ }, "XF86AudioLowerVolume", function() awful.spawn(lower_volume_cmd) end, {description = "Lower audio volume", group = "media"}), awful.key({ }, "XF86AudioMute", function() awful.spawn(mute_volume_cmd) end, {description = "Mute audio", group = "media"}), awful.key({ }, "XF86AudioRaiseVolume", function() awful.spawn(raise_volume_cmd) end, {description = "Raise audio volume", group = "media"}), awful.key({ }, "XF86AudioPlay", function() awful.spawn(player_play_pause_cmd) end, {description = "Play / Pause Media", group = "media"}), awful.key({ }, "XF86AudioNext", function() awful.spawn(player_next_cmd) end, {description = "Next media track", group = "media"}), awful.key({ }, "XF86AudioPrev", function() awful.spawn(player_prev_cmd) end, {description = "Previous media track", group = "media"}), -- Special Keys and Miscellaneous Shortcuts awful.key({ }, "XF86TouchpadToggle", function() awful.spawn(trackpad_toggle_cmd) end, {description = "Enable / Disable Touchpad", group = "misc"}), awful.key({ }, "Print", function() awful.spawn(flameshot_cmd) end, {description = "Take a screenshot", group = "misc"}), awful.key({ modkey, "Shift", "Control" }, "c", function () awful.spawn(force_close_window_cmd) end, {description = "force close window", group = "misc"}) ) #+END_SRC *** Client #+BEGIN_SRC lua :tangle rc.lua clientkeys = gears.table.join( awful.key({ modkey, "Shift" }, "f", function (c) c.fullscreen = not c.fullscreen c:raise() end, {description = "toggle fullscreen", group = "client"}), awful.key({ modkey, "Shift" }, "c", function (c) c:kill() end, {description = "close", group = "client"}), awful.key({ modkey, }, "f", awful.client.floating.toggle , {description = "toggle floating", group = "client"}), awful.key({ modkey, }, "Return", function (c) c:swap(awful.client.getmaster()) end, {description = "move to master", group = "client"}), awful.key({ modkey, }, "o", function (c) c:move_to_screen() end, {description = "move to screen", group = "client"}), awful.key({ modkey, }, "t", function (c) c.ontop = not c.ontop end, {description = "toggle keep on top", group = "client"}), awful.key({ modkey, }, "n", function (c) -- The client currently has the input focus, so it cannot be -- minimized, since minimized clients can't have the focus. c.minimized = true end , {description = "minimize", group = "client"}), awful.key({ modkey, }, "m", function (c) c.maximized = not c.maximized c:raise() end , {description = "(un)maximize", group = "client"}), awful.key({ modkey, "Control" }, "m", function (c) c.maximized_vertical = not c.maximized_vertical c:raise() end , {description = "(un)maximize vertically", group = "client"}), awful.key({ modkey, "Shift" }, "m", function (c) c.maximized_horizontal = not c.maximized_horizontal c:raise() end , {description = "(un)maximize horizontally", group = "client"}) ) #+END_SRC *** Numbers to Tags Bind all key numbers to tags. Be careful: we use keycodes to make it work on any keyboard layout. This should map on the top row of your keyboard, usually 1 to 9. #+BEGIN_SRC lua :tangle rc.lua for i = 1, 9 do globalkeys = gears.table.join(globalkeys, -- View tag only. awful.key({ modkey }, "#" .. i + 9, function () local screen = awful.screen.focused() local tag = screen.tags[i] if tag then tag:view_only() end end, {description = "view tag #"..i, group = "tag"}), -- Toggle tag display. awful.key({ modkey, "Control" }, "#" .. i + 9, function () local screen = awful.screen.focused() local tag = screen.tags[i] if tag then awful.tag.viewtoggle(tag) end end, {description = "toggle tag #" .. i, group = "tag"}), -- Move client to tag. awful.key({ modkey, "Shift" }, "#" .. i + 9, function () if client.focus then local tag = client.focus.screen.tags[i] if tag then client.focus:move_to_tag(tag) end end end, {description = "move focused client to tag #"..i, group = "tag"}), -- Toggle tag on focused client. awful.key({ modkey, "Control", "Shift" }, "#" .. i + 9, function () if client.focus then local tag = client.focus.screen.tags[i] if tag then client.focus:toggle_tag(tag) end end end, {description = "toggle focused client on tag #" .. i, group = "tag"}) ) end #+END_SRC *** Set Keys #+BEGIN_SRC lua :tangle rc.lua root.keys(globalkeys) #+END_SRC * Rules Rules to apply to new clients (through the "manage" signal). #+BEGIN_SRC lua :tangle rc.lua awful.rules.rules = { -- All clients will match this rule. { rule = { }, properties = { border_width = beautiful.border_width, border_color = beautiful.border_normal, focus = awful.client.focus.filter, raise = true, keys = clientkeys, buttons = clientbuttons, screen = awful.screen.preferred, placement = awful.placement.no_overlap+awful.placement.no_offscreen } }, -- Floating clients. { rule_any = { instance = { "DTA", -- Firefox addon DownThemAll. "copyq", -- Includes session name in class. "pinentry", }, class = { "Arandr", "Blueman-manager", "Gpick", "Kruler", "MessageWin", -- kalarm. "Sxiv", "Tor Browser", -- Needs a fixed window size to avoid fingerprinting by screen size. "Wpa_gui", "veromix", "xtightvncviewer"}, -- Note that the name property shown in xprop might be set slightly after creation of the client -- and the name shown there might not match defined rules here. name = { "Event Tester", -- xev. "Picture in picture", }, role = { "AlarmWindow", -- Thunderbird's calendar. "ConfigManager", -- Thunderbird's about:config. "pop-up", -- e.g. Google Chrome's (detached) Developer Tools. } }, properties = { floating = true }}, -- Add titlebars to normal clients and dialogs { rule_any = {type = { "normal", "dialog" } }, properties = { titlebars_enabled = false } -- Enable/Disable Titlebars here }, -- Set Firefox to always map on the tag named "2" on screen 1. -- { rule = { class = "Firefox" }, -- properties = { screen = 1, tag = "2" } }, } #+END_SRC * Signals ** New Client Appears Signal function to execute when a new client appears. #+BEGIN_SRC lua :tangle rc.lua client.connect_signal("manage", function (c) -- Set the windows at the slave, -- i.e. put it at the end of others instead of setting it master. if not awesome.startup then awful.client.setslave(c) end if awesome.startup and not c.size_hints.user_position and not c.size_hints.program_position then -- Prevent clients from being unreachable after screen count changes. awful.placement.no_offscreen(c) end end) #+END_SRC ** Titlebar Add a titlebar if titlebars_enabled is set to true in the rules. #+BEGIN_SRC lua :tangle rc.lua client.connect_signal("request::titlebars", function(c) -- buttons for the titlebar local buttons = gears.table.join( awful.button({ }, 1, function() c:emit_signal("request::activate", "titlebar", {raise = true}) awful.mouse.client.move(c) end), awful.button({ }, 3, function() c:emit_signal("request::activate", "titlebar", {raise = true}) awful.mouse.client.resize(c) end) ) awful.titlebar(c) : setup { { -- Left awful.titlebar.widget.iconwidget(c), buttons = buttons, layout = wibox.layout.fixed.horizontal }, { -- Middle { -- Title align = "center", widget = awful.titlebar.widget.titlewidget(c) }, buttons = buttons, layout = wibox.layout.flex.horizontal }, { -- Right awful.titlebar.widget.floatingbutton (c), awful.titlebar.widget.maximizedbutton(c), awful.titlebar.widget.stickybutton (c), awful.titlebar.widget.ontopbutton (c), awful.titlebar.widget.closebutton (c), layout = wibox.layout.fixed.horizontal() }, layout = wibox.layout.align.horizontal } end) #+END_SRC ** Focus *** Focus follows Mouse Enable sloppy focus, so that focus follows mouse. #+BEGIN_SRC lua :tangle rc.lua client.connect_signal("mouse::enter", function(c) c:emit_signal("request::activate", "mouse_enter", {raise = false}) end) #+END_SRC *** Focus Border Color #+BEGIN_SRC lua :tangle rc.lua client.connect_signal("focus", function(c) c.border_color = beautiful.border_focus end) client.connect_signal("unfocus", function(c) c.border_color = beautiful.border_normal end) #+END_SRC * Theme Based on Awesome theme which follows xrdb config by Yauhen Kirylau. ** Libraries #+BEGIN_SRC lua :tangle theme.lua local theme_assets = require("beautiful.theme_assets") local xresources = require("beautiful.xresources") local dpi = xresources.apply_dpi local xrdb = xresources.get_current_theme() local gfs = require("gears.filesystem") local themes_path = gfs.get_themes_dir() local shape = require("gears.shape") local naughty = require("naughty") #+END_SRC ** Inherit Default Theme Load vector assets' generators for this theme #+BEGIN_SRC lua :tangle theme.lua local theme = dofile(themes_path.."default/theme.lua") #+END_SRC ** Variable Definitions #+BEGIN_SRC lua :tangle theme.lua local font = "Ubuntu Nerd Font" local font_size = dpi(11) local gap_size = dpi(10) local border_size = dpi(2) local menu_height = dpi(20) local menu_width = dpi(200) local taglist_square_size = dpi(5) local notification_font = "Ubuntu Nerd Font" local notification_font_size = dpi(12) local notification_border_color = xrdb.color2 local notification_shape = shape.rounded_rect local notification_width = dpi(700) local notification_icon_size = dpi(125) #+END_SRC ** Windows #+BEGIN_SRC lua :tangle theme.lua theme.font = font .. " " .. tostring(font_size) theme.bg_normal = xrdb.background theme.bg_focus = xrdb.color12 theme.bg_urgent = xrdb.color9 theme.bg_minimize = xrdb.color8 theme.bg_systray = theme.bg_normal theme.fg_normal = xrdb.foreground theme.fg_focus = theme.bg_normal theme.fg_urgent = theme.bg_normal theme.fg_minimize = theme.bg_normal theme.useless_gap = gap_size theme.border_width = border_size theme.border_normal = xrdb.color0 theme.border_focus = theme.bg_focus theme.border_marked = xrdb.color10 theme.gap_single_client = true #+END_SRC ** Notifications #+BEGIN_SRC lua :tangle theme.lua theme.notification_font = notification_font .. " " .. tostring(notification_font_size) theme.notification_bg = xrdb.background theme.notification_fg = xrdb.foreground theme.notification_border_width = border_size theme.notification_border_color = notification_border_color theme.notification_shape = notification_shape -- theme.notification_opacity theme.notification_margin = gap_size theme.notification_width = notification_width theme.notification_icon_size = notification_icon_size naughty.config.padding = gap_size naughty.config.spacing = gap_size naughty.config.presets.critical.bg = xrdb.color1 naughty.config.presets.critical.fg = xrdb.foreground #+END_SRC ** Tool Tip Configuration options: #+BEGIN_EXAMPLE tooltip_[font|opacity|fg_color|bg_color|border_width|border_color] #+END_EXAMPLE #+BEGIN_SRC lua :tangle theme.lua theme.tooltip_fg = theme.fg_normal theme.tooltip_bg = theme.bg_normal #+END_SRC ** Tag List Configuration options: #+BEGIN_EXAMPLE taglist_[bg|fg]_[focus|urgent|occupied|empty|volatile] #+END_EXAMPLE ** Task List Configuration options: #+BEGIN_EXAMPLE tasklist_[bg|fg]_[focus|urgent] #+END_EXAMPLE ** Title Bar Configuration options: #+BEGIN_EXAMPLE titlebar_[bg|fg]_[normal|focus] #+END_EXAMPLE ** Mouse Finder Configuration options: #+BEGIN_EXAMPLE mouse_finder_[color|timeout|animate_timeout|radius|factor] #+END_EXAMPLE ** Menu Configuration options: #+BEGIN_EXAMPLE menu_[bg|fg]_[normal|focus] menu_[border_color|border_width] #+END_EXAMPLE #+BEGIN_SRC lua :tangle theme.lua theme.menu_submenu_icon = themes_path.."default/submenu.png" theme.menu_height = menu_height theme.menu_width = menu_width #+END_SRC ** Icons *** Layout Recolor Layout icons: #+BEGIN_SRC lua :tangle theme.lua theme = theme_assets.recolor_layout(theme, theme.fg_normal) #+END_SRC *** Title Bar Recolor titlebar icons: #+BEGIN_SRC lua :tangle theme.lua local function darker(color_value, darker_n) local result = "#" for s in color_value:gmatch("[a-fA-F0-9][a-fA-F0-9]") do local bg_numeric_value = tonumber("0x"..s) - darker_n if bg_numeric_value < 0 then bg_numeric_value = 0 end if bg_numeric_value > 255 then bg_numeric_value = 255 end result = result .. string.format("%2.2x", bg_numeric_value) end return result end theme = theme_assets.recolor_titlebar( theme, theme.fg_normal, "normal" ) theme = theme_assets.recolor_titlebar( theme, darker(theme.fg_normal, -60), "normal", "hover" ) theme = theme_assets.recolor_titlebar( theme, xrdb.color1, "normal", "press" ) theme = theme_assets.recolor_titlebar( theme, theme.fg_focus, "focus" ) theme = theme_assets.recolor_titlebar( theme, darker(theme.fg_focus, -60), "focus", "hover" ) theme = theme_assets.recolor_titlebar( theme, xrdb.color1, "focus", "press" ) #+END_SRC *** Applications Define the icon theme for application icons. If not set then the icons from =/usr/share/icons= and =/usr/share/icons/hicolor= will be used. #+BEGIN_SRC lua :tangle theme.lua theme.icon_theme = nil #+END_SRC *** Awesome Generate Awesome icon: #+BEGIN_SRC lua :tangle theme.lua theme.awesome_icon = theme_assets.awesome_icon( theme.menu_height, theme.bg_focus, theme.fg_focus ) #+END_SRC *** Tag List Squares Generate taglist squares: #+BEGIN_SRC lua :tangle theme.lua theme.taglist_squares_sel = theme_assets.taglist_squares_sel( taglist_square_size, theme.fg_normal ) theme.taglist_squares_unsel = theme_assets.taglist_squares_unsel( taglist_square_size, theme.fg_normal ) #+END_SRC ** Wallpaper *** Detect Light / Dark Theme Try to determine if we are running light or dark colorscheme: #+BEGIN_SRC lua :tangle theme.lua local bg_numberic_value = 0; for s in theme.bg_normal:gmatch("[a-fA-F0-9][a-fA-F0-9]") do bg_numberic_value = bg_numberic_value + tonumber("0x"..s); end local is_dark_bg = (bg_numberic_value < 383) #+END_SRC *** Generate Wallpaper #+BEGIN_SRC lua :tangle theme.lua local wallpaper_bg = xrdb.color8 local wallpaper_fg = xrdb.color7 local wallpaper_alt_fg = xrdb.color12 if not is_dark_bg then wallpaper_bg, wallpaper_fg = wallpaper_fg, wallpaper_bg end theme.wallpaper = function(s) return theme_assets.wallpaper(wallpaper_bg, wallpaper_fg, wallpaper_alt_fg, s) end #+END_SRC ** Return Theme #+BEGIN_SRC lua :tangle theme.lua return theme #+END_SRC