MangoHud and vkBasalt Configs from GOverlay

- Generate MangoHud and vkBasalt configs
  with GOverlay
- Remove MangoHud and vkBasalt configs
  from README
This commit is contained in:
Sravan Balaji 2023-02-17 08:12:32 -05:00
parent cc0690569e
commit 882bc8a9f0
3 changed files with 106 additions and 69 deletions

View File

@ -1,40 +1,59 @@
################### File Generated by GOverlay ###################
toggle_fps_limit=F1
legacy_layout=false
gpu_stats
gpu_temp
gpu_core_clock
gpu_mem_clock
gpu_power
gpu_load_change
gpu_load_value=50,90
gpu_load_color=FFFFFF,FFAA7F,CC0000
gpu_text=GPU
cpu_stats
cpu_temp
cpu_power
cpu_mhz
cpu_load_change
core_load_change
cpu_load_value=50,90
cpu_load_color=FFFFFF,FFAA7F,CC0000
cpu_color=2E97CB
cpu_color=2e97cb
cpu_text=CPU
io_color=A491D3
io_stats
io_read
io_write
io_color=a491d3
swap
vram
vram_color=AD64C1
vram_color=ad64c1
ram
ram_color=C26693
ram_color=c26693
fps
engine_color=EB5B5B
gpu_color=2E9762
wine_color=EB5B5B
engine_color=eb5b5b
gpu_name
gpu_color=2e9762
vulkan_driver
wine
wine_color=eb5b5b
frame_timing=1
frametime_color=00FF00
media_player_color=FFFFFF
frametime_color=00ff00
throttling_status
vkbasalt
gamemode
media_player_color=ffffff
table_columns=3
background_alpha=0.4
font_size=24
background_color=020202
position=top-left
text_color=FFFFFF
text_color=ffffff
round_corners=0
#GOVERLAY_THEME=mangohuddefault
toggle_hud=Shift_R+F12
toggle_logging=Shift_L+F2
upload_log=F5

View File

@ -1,3 +1,78 @@
casSharpness=1.0
################### File Generated by GOverlay ###################
reshadeTexturePath = /home/sravan/.local/share/reshade/Textures
reshadeIncludePath = /home/sravan/.local/share/reshade/Shaders
3DFX = /home/sravan/.local/share/reshade/Shaders/3DFX.fx
AdaptiveFog = /home/sravan/.local/share/reshade/Shaders/AdaptiveFog.fx
AdaptiveSharpen = /home/sravan/.local/share/reshade/Shaders/AdaptiveSharpen.fx
AmbientLight = /home/sravan/.local/share/reshade/Shaders/AmbientLight.fx
ASCII = /home/sravan/.local/share/reshade/Shaders/ASCII.fx
AspectRatio = /home/sravan/.local/share/reshade/Shaders/AspectRatio.fx
Bloom = /home/sravan/.local/share/reshade/Shaders/Bloom.fx
Border = /home/sravan/.local/share/reshade/Shaders/Border.fx
Cartoon = /home/sravan/.local/share/reshade/Shaders/Cartoon.fx
ChromaKey = /home/sravan/.local/share/reshade/Shaders/ChromaKey.fx
ChromaticAberration = /home/sravan/.local/share/reshade/Shaders/ChromaticAberration.fx
CinematicDOF = /home/sravan/.local/share/reshade/Shaders/CinematicDOF.fx
Clarity = /home/sravan/.local/share/reshade/Shaders/Clarity.fx
ColorMatrix = /home/sravan/.local/share/reshade/Shaders/ColorMatrix.fx
Colourfulness = /home/sravan/.local/share/reshade/Shaders/Colourfulness.fx
CRT = /home/sravan/.local/share/reshade/Shaders/CRT.fx
Curves = /home/sravan/.local/share/reshade/Shaders/Curves.fx
Daltonize = /home/sravan/.local/share/reshade/Shaders/Daltonize.fx
Deband = /home/sravan/.local/share/reshade/Shaders/Deband.fx
Denoise = /home/sravan/.local/share/reshade/Shaders/Denoise.fx
Depth3D = /home/sravan/.local/share/reshade/Shaders/Depth3D.fx
Dephhaze = /home/sravan/.local/share/reshade/Shaders/Dephhaze.fx
DisplayDepth = /home/sravan/.local/share/reshade/Shaders/DisplayDepth.fx
DOF = /home/sravan/.local/share/reshade/Shaders/DOF.fx
DPX = /home/sravan/.local/share/reshade/Shaders/DPX.fx
Emphasize = /home/sravan/.local/share/reshade/Shaders/Emphasize.fx
EyeAdaption = /home/sravan/.local/share/reshade/Shaders/EyeAdaption.fx
FakeHDR = /home/sravan/.local/share/reshade/Shaders/FakeHDR.fx
FakeMotionBlur = /home/sravan/.local/share/reshade/Shaders/FakeMotionBlur.fx
FilmGrain = /home/sravan/.local/share/reshade/Shaders/FilmGrain.fx
FilmGrain2 = /home/sravan/.local/share/reshade/Shaders/FilmGrain2.fx
FilmicAnamorphSharpen = /home/sravan/.local/share/reshade/Shaders/FilmicAnamorphSharpen.fx
FilmicPass = /home/sravan/.local/share/reshade/Shaders/FilmicPass.fx
FineSharp = /home/sravan/.local/share/reshade/Shaders/FineSharp.fx
FXAA = /home/sravan/.local/share/reshade/Shaders/FXAA.fx
GaussianBlur = /home/sravan/.local/share/reshade/Shaders/GaussianBlur.fx
Glitch = /home/sravan/.local/share/reshade/Shaders/Glitch.fx
HighPassSharpen = /home/sravan/.local/share/reshade/Shaders/HighPassSharpen.fx
HQ4X = /home/sravan/.local/share/reshade/Shaders/HQ4X.fx
HSLShift = /home/sravan/.local/share/reshade/Shaders/HSLShift.fx
Layer = /home/sravan/.local/share/reshade/Shaders/Layer.fx
Levels = /home/sravan/.local/share/reshade/Shaders/Levels.fx
LevelsPlus = /home/sravan/.local/share/reshade/Shaders/LevelsPlus.fx
LiftGammaGain = /home/sravan/.local/share/reshade/Shaders/LiftGammaGain.fx
LightDoF = /home/sravan/.local/share/reshade/Shaders/LightDoF.fx
LumaSharpen = /home/sravan/.local/share/reshade/Shaders/LumaSharpen.fx
LUT = /home/sravan/.local/share/reshade/Shaders/LUT.fx
MagicBloom = /home/sravan/.local/share/reshade/Shaders/MagicBloom.fx
Monochrome = /home/sravan/.local/share/reshade/Shaders/Monochrome.fx
MultiLUT = /home/sravan/.local/share/reshade/Shaders/MultiLUT.fx
MXAO = /home/sravan/.local/share/reshade/Shaders/MXAO.fx
NightVision = /home/sravan/.local/share/reshade/Shaders/NightVision.fx
Nostalgia = /home/sravan/.local/share/reshade/Shaders/Nostalgia.fx
PerfectPerspective = /home/sravan/.local/share/reshade/Shaders/PerfectPerspective.fx
PPFX_Bloom = /home/sravan/.local/share/reshade/Shaders/PPFX_Bloom.fx
PPFX_Godrays = /home/sravan/.local/share/reshade/Shaders/PPFX_Godrays.fx
Prism = /home/sravan/.local/share/reshade/Shaders/Prism.fx
ReflectiveBumpMapping = /home/sravan/.local/share/reshade/Shaders/ReflectiveBumpMapping.fx
Sepia = /home/sravan/.local/share/reshade/Shaders/Sepia.fx
SMAA = /home/sravan/.local/share/reshade/Shaders/SMAA.fx
Splitscreen = /home/sravan/.local/share/reshade/Shaders/Splitscreen.fx
StageDepth = /home/sravan/.local/share/reshade/Shaders/StageDepth.fx
SurfaceBlur = /home/sravan/.local/share/reshade/Shaders/SurfaceBlur.fx
Technicolor = /home/sravan/.local/share/reshade/Shaders/Technicolor.fx
Technicolor2 = /home/sravan/.local/share/reshade/Shaders/Technicolor2.fx
TiltShift = /home/sravan/.local/share/reshade/Shaders/TiltShift.fx
Tonemap = /home/sravan/.local/share/reshade/Shaders/Tonemap.fx
TriDither = /home/sravan/.local/share/reshade/Shaders/TriDither.fx
UIDetect = /home/sravan/.local/share/reshade/Shaders/UIDetect.fx
UIMask = /home/sravan/.local/share/reshade/Shaders/UIMask.fx
Vibrance = /home/sravan/.local/share/reshade/Shaders/Vibrance.fx
Vignette = /home/sravan/.local/share/reshade/Shaders/Vignette.fx
casSharpness=0.0
toggleKey = Home
effects = cas
effects = AdaptiveSharpen:cas

View File

@ -75,8 +75,6 @@
- [[#gpu][GPU]]
- [[#supervisor][Supervisor]]
- [[#custom][Custom]]
- [[#mangohud][MangoHUD]]
- [[#vkbasalt][vkBasalt]]
- [[#backups--syncing][Backups & Syncing]]
- [[#backups][Backups]]
- [[#rsync-options][Rsync Options]]
@ -7404,61 +7402,6 @@ inhibit_screensaver=1
;script_timeout=10
#+END_SRC
** MangoHUD
#+BEGIN_SRC conf :tangle .config/MangoHud/MangoHud.conf
toggle_fps_limit=F1
legacy_layout=false
gpu_stats
gpu_temp
gpu_load_change
gpu_load_value=50,90
gpu_load_color=FFFFFF,FFAA7F,CC0000
gpu_text=GPU
cpu_stats
cpu_temp
cpu_load_change
core_load_change
cpu_load_value=50,90
cpu_load_color=FFFFFF,FFAA7F,CC0000
cpu_color=2E97CB
cpu_text=CPU
io_color=A491D3
vram
vram_color=AD64C1
ram
ram_color=C26693
fps
engine_color=EB5B5B
gpu_color=2E9762
wine_color=EB5B5B
frame_timing=1
frametime_color=00FF00
media_player_color=FFFFFF
background_alpha=0.4
font_size=24
background_color=020202
position=top-left
text_color=FFFFFF
round_corners=0
toggle_hud=Shift_R+F12
toggle_logging=Shift_L+F2
upload_log=F5
output_folder=/home/sravan
media_player_name=spotify
#+END_SRC
** vkBasalt
#+BEGIN_SRC conf :tangle .config/vkBasalt/vkBasalt.conf
casSharpness=1.0
toggleKey = Home
effects = cas
#+END_SRC
* Backups & Syncing
** Backups