Add float unfocused border color patch
This commit is contained in:
3
config.h
3
config.h
@@ -20,6 +20,9 @@ static const float rootcolor[] = COLOR(0x282a36ff);
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static const float bordercolor[] = COLOR(0x4d4d4dff);
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static const float focuscolor[] = COLOR(0xbd93f9ff);
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static const float urgentcolor[] = COLOR(0xff5555ff);
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#if FLOAT_UNFOCUSED_BORDER_COLOR_PATCH
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static const float floatcolor[] = COLOR(0xff79c6ff);
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#endif // FLOAT_UNFOCUSED_BORDER_COLOR_PATCH
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/* This conforms to the xdg-protocol. Set the alpha to zero to restore the old behavior */
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static const float fullscreen_bg[] = {0.1f, 0.1f, 0.1f, 1.0f}; /* You can also use glsl colors */
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