placemouse: upgrade to include moveorplace function

This commit is contained in:
bakkeby
2021-02-16 09:43:44 +01:00
parent 9fcfa8d6ce
commit 009b84cbdc
3 changed files with 18 additions and 3 deletions

View File

@@ -1171,14 +1171,20 @@ static Button buttons[] = {
#else
{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
#endif // BAR_STATUSCMD_PATCH
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
#if PLACEMOUSE_PATCH
/* placemouse options, choose which feels more natural:
* 0 - tiled position is relative to mouse cursor
* 1 - tiled postiion is relative to window center
* 2 - mouse pointer warps to window center
*
* The moveorplace uses movemouse or placemouse depending on the floating state
* of the selected client. Set up individual keybindings for the two if you want
* to control these separately (i.e. to retain the feature to move a tiled window
* into a floating position).
*/
{ ClkClientWin, MODKEY|ControlMask, Button1, placemouse, {.i = 1} },
{ ClkClientWin, MODKEY, Button1, moveorplace, {.i = 1} },
#else
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
#endif // PLACEMOUSE_PATCH
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },