drawbar: Don't shadow sw global
This jarred me a bit while reading the code, since "sw" usually refers to the global screen geometry, but in drawbar() only it refers to text-related geometry. Renaming it makes it more obvious that these are not related.
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This dwm 6.2 (c4b475, 2020-04-20) side project has a different take on dwm patching. It uses preprocessor directives to decide whether or not to include a patch during build time. Essentially this means that this build, for better or worse, contains both the patched _and_ the original code. The aim being that you can select which patches to include and the build will contain that code and nothing more.
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This dwm 6.2 (58de66, 2020-04-22) side project has a different take on dwm patching. It uses preprocessor directives to decide whether or not to include a patch during build time. Essentially this means that this build, for better or worse, contains both the patched _and_ the original code. The aim being that you can select which patches to include and the build will contain that code and nothing more.
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For example to include the `alpha` patch then you would only need to flip this setting from 0 to 1 in [patches.h](https://github.com/bakkeby/dwm-flexipatch/blob/master/patches.def.h):
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```c
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