Adding scratchpad patch

This commit is contained in:
bakkeby
2019-10-10 23:33:04 +02:00
parent ed1c509df3
commit 2eb8bcdf15
8 changed files with 63 additions and 1 deletions

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@ -393,10 +393,18 @@ static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn()
static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbgcolor, "-sf", selfgcolor, NULL };
static const char *termcmd[] = { "st", NULL };
#if SCRATCHPAD_PATCH
static const char scratchpadname[] = "scratchpad";
static const char *scratchpadcmd[] = { "st", "-t", scratchpadname, "-g", "120x34", NULL };
#endif // SCRATCHPAD_PATCH
static Key keys[] = {
/* modifier key function argument */
{ MODKEY, XK_p, spawn, {.v = dmenucmd } },
{ MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } },
#if SCRATCHPAD_PATCH
{ MODKEY, XK_grave, togglescratch, {.v = scratchpadcmd } },
#endif // SCRATCHPAD_PATCH
{ MODKEY, XK_b, togglebar, {0} },
{ MODKEY, XK_j, focusstack, {.i = +1 } },
{ MODKEY, XK_k, focusstack, {.i = -1 } },