Adding sticky and warp patches
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21
patch/warp.c
Normal file
21
patch/warp.c
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@@ -0,0 +1,21 @@
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void
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warp(const Client *c)
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{
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int x, y;
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if (!c) {
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XWarpPointer(dpy, None, root, 0, 0, 0, 0, selmon->wx + selmon->ww/2, selmon->wy + selmon->wh/2);
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return;
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}
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if (!getrootptr(&x, &y) ||
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(x > c->x - c->bw &&
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y > c->y - c->bw &&
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x < c->x + c->w + c->bw*2 &&
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y < c->y + c->h + c->bw*2) ||
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(y > c->mon->by && y < c->mon->by + bh) ||
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(c->mon->topbar && !y))
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return;
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XWarpPointer(dpy, None, c->win, 0, 0, 0, 0, c->w / 2, c->h / 2);
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}
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