Adding statuscmd patch ref. #23
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12
config.def.h
12
config.def.h
@@ -673,6 +673,12 @@ static const char *dmenucmd[] = {
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};
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static const char *termcmd[] = { "st", NULL };
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#if STATUSCMD_PATCH
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/* commands spawned when clicking statusbar, the mouse button pressed is exported as BUTTON */
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static const char *statuscmds[] = { "notify-send Mouse$BUTTON" };
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static char *statuscmd[] = { "/bin/sh", "-c", NULL, NULL };
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#endif // STATUSCMD_PATCH
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#if SCRATCHPAD_PATCH
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static const char scratchpadname[] = "scratchpad";
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static const char *scratchpadcmd[] = { "st", "-t", scratchpadname, "-g", "120x34", NULL };
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@@ -952,7 +958,13 @@ static Button buttons[] = {
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{ ClkWinTitle, 0, Button3, showhideclient, {0} },
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#endif // AWESOMEBAR_PATCH
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{ ClkWinTitle, 0, Button2, zoom, {0} },
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#if STATUSCMD_PATCH
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{ ClkStatusText, 0, Button1, spawn, {.v = statuscmd } },
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{ ClkStatusText, 0, Button2, spawn, {.v = statuscmd } },
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{ ClkStatusText, 0, Button3, spawn, {.v = statuscmd } },
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#else
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{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
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#endif // STATUSCMD_PATCH
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{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
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{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
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{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
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