Added the no transparent borders patch
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6
drw.c
6
drw.c
@@ -237,7 +237,13 @@ drw_clr_create(
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DefaultColormap(drw->dpy, drw->screen),
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clrname, dest))
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die("error, cannot allocate color '%s'", clrname);
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#if NO_TRANSPARENT_BORDERS_PATCH
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dest->pixel |= 0xff << 24;
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#endif // NO_TRANSPARENT_BORDERS_PATCH
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#endif // ALPHA_PATCH
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}
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/* Wrapper to create color schemes. The caller has to call free(3) on the
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