Adding LG3D patch

This commit is contained in:
bakkeby
2021-03-09 13:47:21 +01:00
parent 0f9104285b
commit 72564eb394
3 changed files with 20 additions and 2 deletions

10
dwm.c
View File

@@ -1020,7 +1020,10 @@ attachstack(Client *c)
void
buttonpress(XEvent *e)
{
int click, i, x, r;
int click, i, r;
#if TAB_PATCH
int x;
#endif // TAB_PATCH
Arg arg = {0};
Client *c;
Monitor *m;
@@ -3518,8 +3521,13 @@ setup(void)
wmcheckwin = XCreateSimpleWindow(dpy, root, 0, 0, 1, 1, 0, 0, 0);
XChangeProperty(dpy, wmcheckwin, netatom[NetWMCheck], XA_WINDOW, 32,
PropModeReplace, (unsigned char *) &wmcheckwin, 1);
#if LG3D_PATCH
XChangeProperty(dpy, wmcheckwin, netatom[NetWMName], utf8string, 8,
PropModeReplace, (unsigned char *) "LG3D", 4);
#else
XChangeProperty(dpy, wmcheckwin, netatom[NetWMName], utf8string, 8,
PropModeReplace, (unsigned char *) "dwm", 3);
#endif // LG3D_PATCH
XChangeProperty(dpy, root, netatom[NetWMCheck], XA_WINDOW, 32,
PropModeReplace, (unsigned char *) &wmcheckwin, 1);
/* EWMH support per view */