Adding shifttag patch ref. #270
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@@ -232,6 +232,9 @@
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#if SETBORDERPX_PATCH
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#include "setborderpx.c"
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#endif
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#if SHIFTTAG_PATCH
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#include "shifttag.c"
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#endif
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#if SHIFTVIEW_PATCH
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#include "shiftview.c"
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#endif
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@@ -234,6 +234,9 @@
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#if SETBORDERPX_PATCH
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#include "setborderpx.h"
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#endif
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#if SHIFTTAG_PATCH
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#include "shifttag.h"
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#endif
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#if SHIFTVIEW_PATCH
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#include "shiftview.h"
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#endif
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20
patch/shifttag.c
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20
patch/shifttag.c
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@@ -0,0 +1,20 @@
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/* Sends a window to the next/prev tag */
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void
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shifttag(const Arg *arg)
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{
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Arg shifted;
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#if SCRATCHPADS_PATCH && !RENAMED_SCRATCHPADS_PATCH
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shifted.ui = selmon->tagset[selmon->seltags];
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#else
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shifted.ui = selmon->tagset[selmon->seltags];
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#endif // SCRATCHPADS_PATCH
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if (arg->i > 0) /* left circular shift */
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shifted.ui = ((shifted.ui << arg->i) | (shifted.ui >> (NUMTAGS - arg->i)));
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else /* right circular shift */
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shifted.ui = ((shifted.ui >> -arg->i) | (shifted.ui << (NUMTAGS + arg->i)));
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#if SCRATCHPADS_PATCH && !RENAMED_SCRATCHPADS_PATCH
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shifted.ui &= ~SPTAGMASK;
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#endif // SCRATCHPADS_PATCH
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tag(&shifted);
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}
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1
patch/shifttag.h
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1
patch/shifttag.h
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@@ -0,0 +1 @@
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static void shifttag(const Arg *arg);
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