Adding movestack patch
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@ -56,6 +56,10 @@
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#include "maximize.c"
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#endif
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#if MOVESTACK_PATCH
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#include "movestack.c"
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#endif
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#if PERTAG_PATCH
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#include "pertag.c"
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#endif
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@ -56,6 +56,10 @@
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#include "maximize.h"
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#endif
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#if MOVESTACK_PATCH
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#include "movestack.h"
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#endif
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#if PERTAG_PATCH
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#include "pertag.h"
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#endif
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49
patch/movestack.c
Normal file
49
patch/movestack.c
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@ -0,0 +1,49 @@
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void
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movestack(const Arg *arg)
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{
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Client *c = NULL, *p = NULL, *pc = NULL, *i;
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if (arg->i > 0) {
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/* find the client after selmon->sel */
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for (c = selmon->sel->next; c && (!ISVISIBLE(c) || c->isfloating); c = c->next);
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if (!c)
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for (c = selmon->clients; c && (!ISVISIBLE(c) || c->isfloating); c = c->next);
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}
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else {
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/* find the client before selmon->sel */
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for (i = selmon->clients; i != selmon->sel; i = i->next)
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if(ISVISIBLE(i) && !i->isfloating)
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c = i;
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if (!c)
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for (; i; i = i->next)
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if (ISVISIBLE(i) && !i->isfloating)
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c = i;
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}
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/* find the client before selmon->sel and c */
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for (i = selmon->clients; i && (!p || !pc); i = i->next) {
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if (i->next == selmon->sel)
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p = i;
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if (i->next == c)
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pc = i;
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}
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/* swap c and selmon->sel selmon->clients in the selmon->clients list */
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if (c && c != selmon->sel) {
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Client *temp = selmon->sel->next==c?selmon->sel:selmon->sel->next;
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selmon->sel->next = c->next==selmon->sel?c:c->next;
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c->next = temp;
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if (p && p != c)
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p->next = c;
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if (pc && pc != selmon->sel)
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pc->next = selmon->sel;
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if (selmon->sel == selmon->clients)
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selmon->clients = c;
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else if (c == selmon->clients)
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selmon->clients = selmon->sel;
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arrange(selmon);
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}
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}
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1
patch/movestack.h
Normal file
1
patch/movestack.h
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@ -0,0 +1 @@
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static void movestack(const Arg *arg);
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