Adding status2d patch

This commit is contained in:
bakkeby
2020-05-26 20:53:53 +02:00
parent fc8434abd1
commit e79aec52c2
10 changed files with 199 additions and 24 deletions

View File

@@ -105,7 +105,7 @@ static char titlefloatcolor[] = "#005577";
static const unsigned int baralpha = 0xd0;
static const unsigned int borderalpha = OPAQUE;
static const unsigned int alphas[][3] = {
/* fg bg border */
/* fg bg border */
[SchemeNorm] = { OPAQUE, baralpha, borderalpha },
[SchemeSel] = { OPAQUE, baralpha, borderalpha },
#if STATUSCOLORS_PATCH
@@ -131,7 +131,7 @@ static const unsigned int alphas[][3] = {
#if VTCOLORS_PATCH && FLOAT_BORDER_COLOR_PATCH
static const char title_bg_dark[] = "#303030";
static const char title_bg_light[] = "#fdfdfd";
static const int color_ptrs[][4] = {
static const int color_ptrs[][ColCount] = {
/* fg bg border float */
[SchemeNorm] = { -1, -1, 5, 12 },
[SchemeSel] = { -1, -1, 11, 13 },
@@ -150,7 +150,7 @@ static const int color_ptrs[][4] = {
[SchemeTitleSel] = { 6, -1, -1, -1 },
[SchemeStatus] = { 2, 0, 0, -1 },
};
static char colors[][4][8] = {
static char colors[][ColCount][8] = {
/* fg bg border float */
[SchemeNorm] = { "#000000", "#000000", "#000000", "#000000" },
[SchemeSel] = { "#000000", "#000000", "#000000", "#000000" },
@@ -172,7 +172,7 @@ static char colors[][4][8] = {
#elif VTCOLORS_PATCH
static const char title_bg_dark[] = "#303030";
static const char title_bg_light[] = "#fdfdfd";
static const int color_ptrs[][3] = {
static const int color_ptrs[][ColCount] = {
/* fg bg border */
[SchemeNorm] = { -1, -1, 5 },
[SchemeSel] = { -1, -1, 11 },
@@ -191,7 +191,7 @@ static const int color_ptrs[][3] = {
[SchemeTitleSel] = { 6, -1, -1 },
[SchemeStatus] = { 2, 0, 0 },
};
static char colors[][3][8] = {
static char colors[][ColCount][8] = {
/* fg bg border */
[SchemeNorm] = { "#000000", "#000000", "#000000" },
[SchemeSel] = { "#000000", "#000000", "#000000" },
@@ -215,7 +215,7 @@ static
#if !XRDB_PATCH
const
#endif // XRDB_PATCH
char *colors[][4] = {
char *colors[][ColCount] = {
/* fg bg border float */
[SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor, normfloatcolor },
[SchemeSel] = { selfgcolor, selbgcolor, selbordercolor, selfloatcolor },
@@ -237,7 +237,7 @@ static
#if !XRDB_PATCH
const
#endif // XRDB_PATCH
char *colors[][3] = {
char *colors[][ColCount] = {
/* fg bg border */
[SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor },
[SchemeSel] = { selfgcolor, selbgcolor, selbordercolor },