Minor refactoring of warp and fullscreen patches, getting rid of MONOCLE_LAYOUT_POS setting
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@@ -3,9 +3,11 @@ Layout *last_layout;
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void
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fullscreen(const Arg *arg)
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{
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int monocle_pos;
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if (selmon->showbar || last_layout == NULL) {
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for (monocle_pos = 0, last_layout = (Layout *)layouts; !last_layout->arrange || last_layout->arrange != &monocle; monocle_pos++, last_layout++ );
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for (last_layout = (Layout *)layouts; last_layout != selmon->lt[selmon->sellt]; last_layout++);
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setlayout(&((Arg) { .v = &layouts[MONOCLE_LAYOUT_POS] }));
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setlayout(&((Arg) { .v = &layouts[monocle_pos] }));
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} else {
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setlayout(&((Arg) { .v = last_layout }));
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}
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20
patch/warp.c
20
patch/warp.c
@@ -4,21 +4,21 @@ warp(const Client *c)
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int x, y;
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if (!c) {
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XWarpPointer(dpy, None, root, 0, 0, 0, 0, selmon->wx + selmon->ww/2, selmon->wy + selmon->wh/2);
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XWarpPointer(dpy, None, root, 0, 0, 0, 0, selmon->wx + selmon->ww / 2, selmon->wy + selmon->wh / 2);
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return;
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}
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if (!getrootptr(&x, &y) ||
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(x > c->x - c->bw &&
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y > c->y - c->bw &&
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x < c->x + c->w + c->bw*2 &&
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y < c->y + c->h + c->bw*2) ||
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x < c->mon->wx ||
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x > c->mon->wx + c->mon->ww ||
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y < c->mon->wy ||
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y > c->mon->wy + c->mon->wh
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(x > c->x - c->bw &&
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y > c->y - c->bw &&
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x < c->x + c->w + c->bw*2 &&
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y < c->y + c->h + c->bw*2) ||
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x < c->mon->wx ||
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x > c->mon->wx + c->mon->ww ||
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y < c->mon->wy ||
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y > c->mon->wy + c->mon->wh
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)
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return;
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XWarpPointer(dpy, None, c->win, 0, 0, 0, 0, c->w / 2, c->h / 2);
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}
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}
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