Added alttagsdecoration patch.
Unified tag icon handling while adding support for different icons per monitor. In general LENGTH(tags) has been replaced with a NUMTAGS macro (defaulting to 9) and the tags[] array has been replaced with a tagicons[][] array, access to which is done through a single function tagicon. This allows one central place where alternative tags, alttagsdecoration, or other future tags logic is handled. This also gives a consistent display of tags regardless of the module that presents tags. Additionally the monitor index has been integrated into dwm for easier access.
This commit is contained in:
96
config.def.h
96
config.def.h
@@ -153,15 +153,15 @@ static char selfloatbgcolor[] = "#117799";
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static const unsigned int baralpha = 0xd0;
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static const unsigned int borderalpha = OPAQUE;
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static const unsigned int alphas[][3] = {
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/* fg bg border */
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[SchemeNorm] = { OPAQUE, baralpha, borderalpha },
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[SchemeSel] = { OPAQUE, baralpha, borderalpha },
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[SchemeTitleNorm] = { OPAQUE, baralpha, borderalpha },
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[SchemeTitleSel] = { OPAQUE, baralpha, borderalpha },
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[SchemeTagsNorm] = { OPAQUE, baralpha, borderalpha },
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[SchemeTagsSel] = { OPAQUE, baralpha, borderalpha },
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[SchemeHid] = { OPAQUE, baralpha, borderalpha },
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[SchemeUrg] = { OPAQUE, baralpha, borderalpha },
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/* fg bg border */
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[SchemeNorm] = { OPAQUE, baralpha, borderalpha },
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[SchemeSel] = { OPAQUE, baralpha, borderalpha },
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[SchemeTitleNorm] = { OPAQUE, baralpha, borderalpha },
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[SchemeTitleSel] = { OPAQUE, baralpha, borderalpha },
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[SchemeTagsNorm] = { OPAQUE, baralpha, borderalpha },
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[SchemeTagsSel] = { OPAQUE, baralpha, borderalpha },
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[SchemeHid] = { OPAQUE, baralpha, borderalpha },
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[SchemeUrg] = { OPAQUE, baralpha, borderalpha },
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#if BAR_FLEXWINTITLE_PATCH
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[SchemeFlexActTTB] = { OPAQUE, baralpha, borderalpha },
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[SchemeFlexActLTR] = { OPAQUE, baralpha, borderalpha },
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@@ -203,15 +203,15 @@ static const unsigned int alphas[][3] = {
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static const char title_bg_dark[] = "#303030";
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static const char title_bg_light[] = "#fdfdfd";
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static const int color_ptrs[][ColCount] = {
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/* fg bg border float */
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[SchemeNorm] = { -1, -1, 5, 12 },
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[SchemeSel] = { -1, -1, 11, 13 },
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[SchemeTitleNorm] = { 6, -1, -1, -1 },
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[SchemeTitleSel] = { 6, -1, -1, -1 },
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[SchemeTagsNorm] = { 2, 0, 0, -1 },
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[SchemeTagsSel] = { 6, 5, 5, -1 },
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[SchemeHid] = { 5, 0, 0, -1 },
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[SchemeUrg] = { 7, 9, 9, 15 },
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/* fg bg border float */
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[SchemeNorm] = { -1, -1, 5, 12 },
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[SchemeSel] = { -1, -1, 11, 13 },
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[SchemeTitleNorm] = { 6, -1, -1, -1 },
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[SchemeTitleSel] = { 6, -1, -1, -1 },
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[SchemeTagsNorm] = { 2, 0, 0, -1 },
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[SchemeTagsSel] = { 6, 5, 5, -1 },
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[SchemeHid] = { 5, 0, 0, -1 },
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[SchemeUrg] = { 7, 9, 9, 15 },
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};
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#endif // BAR_VTCOLORS_PATCH
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@@ -264,15 +264,15 @@ static char *colors[][ColCount] = {
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#if BAR_POWERLINE_STATUS_PATCH
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static char *statuscolors[][ColCount] = {
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/* fg bg border float */
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[SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor, normfloatcolor },
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[SchemeSel] = { selfgcolor, selbgcolor, selbordercolor, selfloatcolor },
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[SchemeTitleNorm] = { titlenormfgcolor, titlenormbgcolor, titlenormbordercolor, titlenormfloatcolor },
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[SchemeTitleSel] = { titleselfgcolor, titleselbgcolor, titleselbordercolor, titleselfloatcolor },
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[SchemeTagsNorm] = { tagsnormfgcolor, tagsnormbgcolor, tagsnormbordercolor, tagsnormfloatcolor },
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[SchemeTagsSel] = { tagsselfgcolor, tagsselbgcolor, tagsselbordercolor, tagsselfloatcolor },
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[SchemeHid] = { hidfgcolor, hidbgcolor, hidbordercolor, hidfloatcolor },
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[SchemeUrg] = { urgfgcolor, urgbgcolor, urgbordercolor, urgfloatcolor },
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/* fg bg border float */
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[SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor, normfloatcolor },
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[SchemeSel] = { selfgcolor, selbgcolor, selbordercolor, selfloatcolor },
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[SchemeTitleNorm] = { titlenormfgcolor, titlenormbgcolor, titlenormbordercolor, titlenormfloatcolor },
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[SchemeTitleSel] = { titleselfgcolor, titleselbgcolor, titleselbordercolor, titleselfloatcolor },
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[SchemeTagsNorm] = { tagsnormfgcolor, tagsnormbgcolor, tagsnormbordercolor, tagsnormfloatcolor },
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[SchemeTagsSel] = { tagsselfgcolor, tagsselbgcolor, tagsselbordercolor, tagsselfloatcolor },
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[SchemeHid] = { hidfgcolor, hidbgcolor, hidbordercolor, hidfloatcolor },
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[SchemeUrg] = { urgfgcolor, urgbgcolor, urgbordercolor, urgfloatcolor },
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};
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#endif // BAR_POWERLINE_STATUS_PATCH
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@@ -295,15 +295,38 @@ static Sp scratchpads[] = {
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};
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#endif // SCRATCHPADS_PATCH
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/* tagging */
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#if BAR_EWMHTAGS_PATCH
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static char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
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#else
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static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
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#endif // BAR_EWMHTAGS_PATCH
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#if BAR_ALTERNATIVE_TAGS_PATCH
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static const char *tagsalt[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
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#endif // BAR_ALTERNATIVE_TAGS_PATCH
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/* Tags
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* In a traditional dwm the number of tags in use can be changed simply by changing the number
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* of strings in the tags array. This build does things a bit different which has some added
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* benefits. If you need to change the number of tags here then change the NUMTAGS macro in dwm.c.
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*
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* Examples:
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*
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* 1) static char *tagicons[][NUMTAGS*2] = {
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* [DEFAULT_TAGS] = { "1", "2", "3", "4", "5", "6", "7", "8", "9", "A", "B", "C", "D", "E", "F", "G", "H", "I" },
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* }
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*
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* 2) static char *tagicons[][1] = {
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* [DEFAULT_TAGS] = { "•" },
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* }
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*
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* The first example would result in the tags on the first monitor to be 1 through 9, while the
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* tags for the second monitor would be named A through I. A third monitor would start again at
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* 1 through 9 while the tags on a fourth monitor would also be named A through I. Note the tags
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* count of NUMTAGS*2 in the array initialiser which defines how many tag text / icon exists in
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* the array. This can be changed to *3 to add separate icons for a third monitor.
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*
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* For the second example each tag would be represented as a bullet point. Both cases work the
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* same from a technical standpoint - the icon index is derived from the tag index and the monitor
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* index. If the icon index is is greater than the number of tag icons then it will wrap around
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* until it an icon matches. Similarly if there are two tag icons then it would alternate between
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* them. This works seamlessly with alternative tags and alttagsdecoration patches.
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*/
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static char *tagicons[][NUMTAGS] = {
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[DEFAULT_TAGS] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" },
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[ALTERNATIVE_TAGS] = { "A", "B", "C", "D", "E", "F", "G", "H", "I" },
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[ALT_TAGS_DECORATION] = { "<1>", "<2>", "<3>", "<4>", "<5>", "<6>", "<7>", "<8>", "<9>" },
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};
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#if BAR_TAGGRID_PATCH
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/* grid of tags */
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@@ -461,6 +484,7 @@ static const BarRule barrules[] = {
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{ -1, 1, BAR_ALIGN_LEFT, width_wintitle_floating, draw_wintitle_floating, click_wintitle_floating, "wintitle_floating" },
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#endif // BAR_WINTITLE_FLOATING_PATCH
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#endif // BAR_FLEXWINTITLE_PATCH
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{ NULL }
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};
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#if DWMC_PATCH
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