dwm-flexipatch/config.def.h
bakkeby 6b9c484b78 Refactoring and simplifying color configuration in config.h
This involves always having configuration for floating border, regardless of
whether it is used or not. Also permanently dropping the const expectation
for color configuration in dwm, so that vtcolors and xrdb patches can change
color configuration.
2020-08-20 17:42:30 +02:00

1344 lines
71 KiB
C

/* See LICENSE file for copyright and license details. */
/* appearance */
#if ROUNDED_CORNERS_PATCH
static const unsigned int borderpx = 0; /* border pixel of windows */
static const int corner_radius = 10;
#else
static const unsigned int borderpx = 1; /* border pixel of windows */
#endif // ROUNDED_CORNERS_PATCH
static const unsigned int snap = 32; /* snap pixel */
#if VANITYGAPS_PATCH
static const unsigned int gappih = 20; /* horiz inner gap between windows */
static const unsigned int gappiv = 10; /* vert inner gap between windows */
static const unsigned int gappoh = 10; /* horiz outer gap between windows and screen edge */
static const unsigned int gappov = 30; /* vert outer gap between windows and screen edge */
static const int smartgaps = 0; /* 1 means no outer gap when there is only one window */
#endif // VANITYGAPS_PATCH
#if AUTOSTART_PATCH
static const char autostartblocksh[] = "autostart_blocking.sh";
static const char autostartsh[] = "autostart.sh";
static const char dwmdir[] = "dwm";
static const char localshare[] = ".local/share";
#endif // AUTOSTART_PATCH
#if BAR_HOLDBAR_PATCH
static const int showbar = 0; /* 0 means no bar */
#else
static const int showbar = 1; /* 0 means no bar */
#endif // BAR_HOLDBAR_PATCH
static const int topbar = 1; /* 0 means bottom bar */
#if BAR_HEIGHT_PATCH
static const int bar_height = 0; /* 0 means derive from font, >= 1 explicit height */
#endif // BAR_HEIGHT_PATCH
#if BAR_PADDING_PATCH
static const int vertpad = 10; /* vertical padding of bar */
static const int sidepad = 10; /* horizontal padding of bar */
#endif // BAR_PADDING_PATCH
#if FOCUSONCLICK_PATCH
static const int focusonwheel = 0;
#endif // FOCUSONCLICK_PATCH
#if FLOATPOS_PATCH
static int floatposgrid_x = 5; /* float grid columns */
static int floatposgrid_y = 5; /* float grid rows */
#endif // FLOATPOS_PATCH
#if BAR_STATUSPADDING_PATCH
static const int horizpadbar = 2; /* horizontal padding for statusbar */
static const int vertpadbar = 0; /* vertical padding for statusbar */
#endif // BAR_STATUSPADDING_PATCH
#if BAR_STATUSBUTTON_PATCH
static const char buttonbar[] = "<O>";
#endif // BAR_STATUSBUTTON_PATCH
#if BAR_SYSTRAY_PATCH
static const unsigned int systrayspacing = 2; /* systray spacing */
static const int showsystray = 1; /* 0 means no systray */
#endif // BAR_SYSTRAY_PATCH
#if ONLYQUITONEMPTY_PATCH
static const int quit_empty_window_count = 2; /* only allow dwm to quit if no windows are open, value here represents number of deamons */
#endif // ONLYQUITONEMPTY_PATCH
#if BAR_EXTRASTATUS_PATCH
static const char statussep = ';'; /* separator between status bars */
#endif // BAR_EXTRASTATUS_PATCH
#if BAR_TABGROUPS_PATCH
static void (*bartabmonfns[])(Monitor *) = { monocle /* , customlayoutfn */ };
#endif // BAR_TABGROUPS_PATCH
#if BAR_PANGO_PATCH
static const char font[] = "monospace 10";
#else
static const char *fonts[] = { "monospace:size=10" };
#endif // BAR_PANGO_PATCH
static const char dmenufont[] = "monospace:size=10";
static char c000000[] = "#000000"; // placeholder value, overridden by vt colors or xrdb
static char normfgcolor[] = "#bbbbbb";
static char normbgcolor[] = "#222222";
static char normbordercolor[] = "#444444";
static char normfloatcolor[] = "#db8fd9";
static char selfgcolor[] = "#eeeeee";
static char selbgcolor[] = "#005577";
static char selbordercolor[] = "#005577";
static char selfloatcolor[] = "#005577";
#if BAR_STATUSCOLORS_PATCH
static char warnfgcolor[] = "#000000";
static char warnbgcolor[] = "#ffff00";
static char warnbordercolor[] = "#ff0000";
static char warnfloatcolor[] = "#ffffff";
#endif // BAR_STATUSCOLORS_PATCH
#if URGENTBORDER_PATCH || BAR_STATUSCOLORS_PATCH
static char urgfgcolor[] = "#000000";
static char urgbgcolor[] = "#000000";
static char urgbordercolor[] = "#ff0000"; // NB: patch only works with border color for now
static char urgfloatcolor[] = "#000000";
#endif // URGENTBORDER_PATCH // BAR_STATUSCOLORS_PATCH
#if BAR_WINTITLEACTIONS_PATCH
static char hidfgcolor[] = "#005577";
static char hidbgcolor[] = "#222222";
static char hidbordercolor[] = "#005577";
static char hidfloatcolor[] = "#f76e0c";
#endif // BAR_WINTITLEACTIONS_PATCH
#if BAR_POWERLINE_STATUS_PATCH || (BAR_TITLECOLOR_PATCH && !BAR_VTCOLORS_PATCH)
static char titlefgcolor[] = "#FFF7D4";
static char titlebgcolor[] = "#330000";
static char titlebordercolor[] = "#330000";
static char titlefloatcolor[] = "#f76e0c";
static char titleselfgcolor[] = "#FFF7D4";
static char titleselbgcolor[] = "#c278b6";
static char titleselbordercolor[] = "#330000";
static char titleselfloatcolor[] = "#FF0000";
#endif // BAR_POWERLINE_STATUS_PATCH | BAR_TITLECOLOR_PATCH
#if BAR_TABGROUPS_PATCH
static char tabgrpactivefgcolor[] = "#FFF7D4";
static char tabgrpactivebgcolor[] = "#444444";
static char tabgrpactivebordercolor[] = "#330000";
static char tabgrpinactivefgcolor[] = "#bbbbbb";
static char tabgrpinactivebgcolor[] = "#222222";
static char tabgrpinactivebordercolor[] = "#991100";
static char tabgrpactivefloatcolor[] = "#000000";
static char tabgrpinactivefloatcolor[] = "#000000";
#endif // BAR_TABGROUPS_PATCH
#if BAR_FLEXWINTITLE_PATCH
static char normTTBbgcolor[] = "#330000";
static char normLTRbgcolor[] = "#330033";
static char normMONObgcolor[] = "#000033";
static char normGRIDbgcolor[] = "#003300";
static char normGRD1bgcolor[] = "#003300";
static char normGRD2bgcolor[] = "#003300";
static char normGRDMbgcolor[] = "#506600";
static char normHGRDbgcolor[] = "#b96600";
static char normDWDLbgcolor[] = "#003333";
static char normSPRLbgcolor[] = "#333300";
static char normfloatbgcolor[] = "#115577";
static char actTTBbgcolor[] = "#440000";
static char actLTRbgcolor[] = "#440044";
static char actMONObgcolor[] = "#000044";
static char actGRIDbgcolor[] = "#004400";
static char actGRD1bgcolor[] = "#004400";
static char actGRD2bgcolor[] = "#004400";
static char actGRDMbgcolor[] = "#507711";
static char actHGRDbgcolor[] = "#b97711";
static char actDWDLbgcolor[] = "#004444";
static char actSPRLbgcolor[] = "#444400";
static char actfloatbgcolor[] = "#116688";
static char selTTBbgcolor[] = "#550000";
static char selLTRbgcolor[] = "#550055";
static char selMONObgcolor[] = "#212171";
static char selGRIDbgcolor[] = "#005500";
static char selGRD1bgcolor[] = "#005500";
static char selGRD2bgcolor[] = "#005500";
static char selGRDMbgcolor[] = "#508822";
static char selHGRDbgcolor[] = "#b98822";
static char selDWDLbgcolor[] = "#005555";
static char selSPRLbgcolor[] = "#555500";
static char selfloatbgcolor[] = "#117799";
#endif // BAR_FLEXWINTITLE_PATCH
#if BAR_ALPHA_PATCH
static const unsigned int baralpha = 0xd0;
static const unsigned int borderalpha = OPAQUE;
static const unsigned int alphas[][3] = {
/* fg bg border */
[SchemeNorm] = { OPAQUE, baralpha, borderalpha },
[SchemeSel] = { OPAQUE, baralpha, borderalpha },
#if BAR_STATUSCOLORS_PATCH
[SchemeWarn] = { OPAQUE, baralpha, borderalpha },
#endif // BAR_STATUSCOLORS_PATCH
#if URGENTBORDER_PATCH || BAR_STATUSCOLORS_PATCH
[SchemeUrg] = { OPAQUE, baralpha, borderalpha },
#endif // URGENTBORDER_PATCH / BAR_STATUSCOLORS_PATCH
#if BAR_WINTITLEACTIONS_PATCH
[SchemeHid] = { OPAQUE, baralpha, borderalpha },
#endif // BAR_WINTITLEACTIONS_PATCH
#if BAR_VTCOLORS_PATCH
[SchemeTagsNorm] = { OPAQUE, baralpha, borderalpha },
[SchemeTagsSel] = { OPAQUE, baralpha, borderalpha },
[SchemeTitleNorm] = { OPAQUE, baralpha, borderalpha },
[SchemeTitleSel] = { OPAQUE, baralpha, borderalpha },
[SchemeStatus] = { OPAQUE, baralpha, borderalpha },
#elif BAR_TITLECOLOR_PATCH
[SchemeTitle] = { OPAQUE, baralpha, borderalpha },
#endif // BAR_VTCOLORS_PATCH / BAR_TITLECOLOR_PATCH
#if BAR_TABGROUPS_PATCH
[SchemeTabActive] = { OPAQUE, baralpha, borderalpha },
[SchemeTabInactive] = { OPAQUE, baralpha, borderalpha },
#endif // BAR_TABGROUPS_PATCH
#if BAR_FLEXWINTITLE_PATCH
[SchemeFlexActTTB] = { OPAQUE, baralpha, borderalpha },
[SchemeFlexActLTR] = { OPAQUE, baralpha, borderalpha },
[SchemeFlexActMONO] = { OPAQUE, baralpha, borderalpha },
[SchemeFlexActGRID] = { OPAQUE, baralpha, borderalpha },
[SchemeFlexActGRD1] = { OPAQUE, baralpha, borderalpha },
[SchemeFlexActGRD2] = { OPAQUE, baralpha, borderalpha },
[SchemeFlexActGRDM] = { OPAQUE, baralpha, borderalpha },
[SchemeFlexActHGRD] = { OPAQUE, baralpha, borderalpha },
[SchemeFlexActDWDL] = { OPAQUE, baralpha, borderalpha },
[SchemeFlexActSPRL] = { OPAQUE, baralpha, borderalpha },
[SchemeFlexActFloat] = { OPAQUE, baralpha, borderalpha },
[SchemeFlexInaTTB] = { OPAQUE, baralpha, borderalpha },
[SchemeFlexInaLTR] = { OPAQUE, baralpha, borderalpha },
[SchemeFlexInaMONO] = { OPAQUE, baralpha, borderalpha },
[SchemeFlexInaGRID] = { OPAQUE, baralpha, borderalpha },
[SchemeFlexInaGRD1] = { OPAQUE, baralpha, borderalpha },
[SchemeFlexInaGRD2] = { OPAQUE, baralpha, borderalpha },
[SchemeFlexInaGRDM] = { OPAQUE, baralpha, borderalpha },
[SchemeFlexInaHGRD] = { OPAQUE, baralpha, borderalpha },
[SchemeFlexInaDWDL] = { OPAQUE, baralpha, borderalpha },
[SchemeFlexInaSPRL] = { OPAQUE, baralpha, borderalpha },
[SchemeFlexInaFloat] = { OPAQUE, baralpha, borderalpha },
[SchemeFlexSelTTB] = { OPAQUE, baralpha, borderalpha },
[SchemeFlexSelLTR] = { OPAQUE, baralpha, borderalpha },
[SchemeFlexSelMONO] = { OPAQUE, baralpha, borderalpha },
[SchemeFlexSelGRID] = { OPAQUE, baralpha, borderalpha },
[SchemeFlexSelGRD1] = { OPAQUE, baralpha, borderalpha },
[SchemeFlexSelGRD2] = { OPAQUE, baralpha, borderalpha },
[SchemeFlexSelGRDM] = { OPAQUE, baralpha, borderalpha },
[SchemeFlexSelHGRD] = { OPAQUE, baralpha, borderalpha },
[SchemeFlexSelDWDL] = { OPAQUE, baralpha, borderalpha },
[SchemeFlexSelSPRL] = { OPAQUE, baralpha, borderalpha },
[SchemeFlexSelFloat] = { OPAQUE, baralpha, borderalpha },
#endif // BAR_FLEXWINTITLE_PATCH
};
#endif // BAR_ALPHA_PATCH
#if BAR_VTCOLORS_PATCH
static const char title_bg_dark[] = "#303030";
static const char title_bg_light[] = "#fdfdfd";
static const int color_ptrs[][4] = {
/* fg bg border float */
[SchemeNorm] = { -1, -1, 5, 12 },
[SchemeSel] = { -1, -1, 11, 13 },
#if BAR_STATUSCOLORS_PATCH
[SchemeWarn] = { -1, 1, 1, 14 },
#endif // BAR_STATUSCOLORS_PATCH
#if URGENTBORDER_PATCH || BAR_STATUSCOLORS_PATCH
[SchemeUrg] = { 7, 9, 9, 15 },
#endif // URGENTBORDER_PATCH || BAR_STATUSCOLORS_PATCH
#if BAR_WINTITLEACTIONS_PATCH
[SchemeHid] = { 5, 0, 0, -1 },
#endif // BAR_WINTITLEACTIONS_PATCH
#if BAR_TITLECOLOR_PATCH
[SchemeTitle] = { 6, -1, -1, -1 },
#endif // BAR_TITLECOLOR_PATCH
#if BAR_TABGROUPS_PATCH
[SchemeTabActive] = { 6, 5, 5, -1 },
[SchemeTabInactive] = { 2, 0, 0, -1 },
#endif // BAR_TABGROUPS_PATCH
[SchemeTagsNorm] = { 2, 0, 0, -1 },
[SchemeTagsSel] = { 6, 5, 5, -1 },
[SchemeTitleNorm] = { 6, -1, -1, -1 },
[SchemeTitleSel] = { 6, -1, -1, -1 },
[SchemeStatus] = { 2, 0, 0, -1 },
};
#endif // BAR_VTCOLORS_PATCH
static
char *colors[][4] = {
/* fg bg border float */
[SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor, normfloatcolor },
[SchemeSel] = { selfgcolor, selbgcolor, selbordercolor, selfloatcolor },
#if BAR_STATUSCOLORS_PATCH
[SchemeWarn] = { warnfgcolor, warnbgcolor, warnbordercolor, warnfloatcolor },
#endif // BAR_STATUSCOLORS_PATCH
#if URGENTBORDER_PATCH || BAR_STATUSCOLORS_PATCH
[SchemeUrg] = { urgfgcolor, urgbgcolor, urgbordercolor, urgfloatcolor },
#endif // URGENTBORDER_PATCH / BAR_STATUSCOLORS_PATCH
#if BAR_WINTITLEACTIONS_PATCH
[SchemeHid] = { hidfgcolor, hidbgcolor, hidbordercolor, hidfloatcolor },
#endif // BAR_WINTITLEACTIONS_PATCH
#if BAR_TITLECOLOR_PATCH
[SchemeTitle] = { titlefgcolor, titlebgcolor, titlebordercolor, titlefloatcolor },
#endif // BAR_TITLECOLOR_PATCH
#if BAR_TABGROUPS_PATCH
[SchemeTabActive] = { tabgrpactivefgcolor, tabgrpactivebgcolor, tabgrpactivebordercolor, tabgrpactivefloatcolor },
[SchemeTabInactive] = { tabgrpinactivefgcolor, tabgrpinactivebgcolor, tabgrpinactivebordercolor, tabgrpinactivefloatcolor },
#endif // BAR_TABGROUPS_PATCH
#if BAR_VTCOLORS_PATCH
[SchemeTagsNorm] = { c000000, c000000, c000000, c000000 },
[SchemeTagsSel] = { c000000, c000000, c000000, c000000 },
[SchemeTitleNorm] = { c000000, c000000, c000000, c000000 },
[SchemeTitleSel] = { c000000, c000000, c000000, c000000 },
[SchemeStatus] = { c000000, c000000, c000000, c000000 },
#endif // BAR_VTCOLORS_PATCH / BAR_TITLECOLOR_PATCH
#if BAR_FLEXWINTITLE_PATCH
[SchemeFlexActTTB] = { selfgcolor, actTTBbgcolor, c000000, c000000 },
[SchemeFlexActLTR] = { selfgcolor, actLTRbgcolor, c000000, c000000 },
[SchemeFlexActMONO] = { selfgcolor, actMONObgcolor, c000000, c000000 },
[SchemeFlexActGRID] = { selfgcolor, actGRIDbgcolor, c000000, c000000 },
[SchemeFlexActGRD1] = { selfgcolor, actGRD1bgcolor, c000000, c000000 },
[SchemeFlexActGRD2] = { selfgcolor, actGRD2bgcolor, c000000, c000000 },
[SchemeFlexActGRDM] = { selfgcolor, actGRDMbgcolor, c000000, c000000 },
[SchemeFlexActHGRD] = { selfgcolor, actHGRDbgcolor, c000000, c000000 },
[SchemeFlexActDWDL] = { selfgcolor, actDWDLbgcolor, c000000, c000000 },
[SchemeFlexActSPRL] = { selfgcolor, actSPRLbgcolor, c000000, c000000 },
[SchemeFlexActFloat] = { selfgcolor, actfloatbgcolor, c000000, c000000 },
[SchemeFlexInaTTB] = { normfgcolor, normTTBbgcolor, c000000, c000000 },
[SchemeFlexInaLTR] = { normfgcolor, normLTRbgcolor, c000000, c000000 },
[SchemeFlexInaMONO] = { normfgcolor, normMONObgcolor, c000000, c000000 },
[SchemeFlexInaGRID] = { normfgcolor, normGRIDbgcolor, c000000, c000000 },
[SchemeFlexInaGRD1] = { normfgcolor, normGRD1bgcolor, c000000, c000000 },
[SchemeFlexInaGRD2] = { normfgcolor, normGRD2bgcolor, c000000, c000000 },
[SchemeFlexInaGRDM] = { normfgcolor, normGRDMbgcolor, c000000, c000000 },
[SchemeFlexInaHGRD] = { normfgcolor, normHGRDbgcolor, c000000, c000000 },
[SchemeFlexInaDWDL] = { normfgcolor, normDWDLbgcolor, c000000, c000000 },
[SchemeFlexInaSPRL] = { normfgcolor, normSPRLbgcolor, c000000, c000000 },
[SchemeFlexInaFloat] = { normfgcolor, normfloatbgcolor, c000000, c000000 },
[SchemeFlexSelTTB] = { selfgcolor, selTTBbgcolor, c000000, c000000 },
[SchemeFlexSelLTR] = { selfgcolor, selLTRbgcolor, c000000, c000000 },
[SchemeFlexSelMONO] = { selfgcolor, selMONObgcolor, c000000, c000000 },
[SchemeFlexSelGRID] = { selfgcolor, selGRIDbgcolor, c000000, c000000 },
[SchemeFlexSelGRD1] = { selfgcolor, selGRD1bgcolor, c000000, c000000 },
[SchemeFlexSelGRD2] = { selfgcolor, selGRD2bgcolor, c000000, c000000 },
[SchemeFlexSelGRDM] = { selfgcolor, selGRDMbgcolor, c000000, c000000 },
[SchemeFlexSelHGRD] = { selfgcolor, selHGRDbgcolor, c000000, c000000 },
[SchemeFlexSelDWDL] = { selfgcolor, selDWDLbgcolor, c000000, c000000 },
[SchemeFlexSelSPRL] = { selfgcolor, selSPRLbgcolor, c000000, c000000 },
[SchemeFlexSelFloat] = { selfgcolor, selfloatbgcolor, c000000, c000000 },
#endif // BAR_FLEXWINTITLE_PATCH
};
#if BAR_POWERLINE_STATUS_PATCH
char *statuscolors[][4] = {
/* fg bg border float */
[SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor, normfloatcolor },
[SchemeSel] = { selfgcolor, selbgcolor, selbordercolor, selfloatcolor },
[SchemeTitleNorm] = { titlefgcolor, titlebgcolor, titlebordercolor, titlefloatcolor },
[SchemeTitleSel] = { titleselfgcolor, titleselbgcolor, titleselbordercolor, titleselfloatcolor },
};
#endif // BAR_POWERLINE_STATUS_PATCH
#if COOL_AUTOSTART_PATCH
static const char *const autostart[] = {
"st", NULL,
NULL /* terminate */
};
#endif // COOL_AUTOSTART_PATCH
#if SCRATCHPADS_PATCH
const char *spcmd1[] = {"st", "-n", "spterm", "-g", "120x34", NULL };
const char *spcmd2[] = {"st", "-n", "spfm", "-g", "144x41", "-e", "ranger", NULL };
const char *spcmd3[] = {"keepassxc", NULL };
static Sp scratchpads[] = {
/* name cmd */
{"spterm", spcmd1},
{"spranger", spcmd2},
{"keepassxc", spcmd3},
};
#endif // SCRATCHPADS_PATCH
/* tagging */
#if BAR_EWMHTAGS_PATCH
static char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
#else
static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
#endif // BAR_EWMHTAGS_PATCH
#if BAR_ALTERNATIVE_TAGS_PATCH
static const char *tagsalt[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
#endif // BAR_ALTERNATIVE_TAGS_PATCH
#if BAR_TAGGRID_PATCH
/* grid of tags */
#define DRAWCLASSICTAGS 1 << 0
#define DRAWTAGGRID 1 << 1
#define SWITCHTAG_UP 1 << 0
#define SWITCHTAG_DOWN 1 << 1
#define SWITCHTAG_LEFT 1 << 2
#define SWITCHTAG_RIGHT 1 << 3
#define SWITCHTAG_TOGGLETAG 1 << 4
#define SWITCHTAG_TAG 1 << 5
#define SWITCHTAG_VIEW 1 << 6
#define SWITCHTAG_TOGGLEVIEW 1 << 7
static const unsigned int drawtagmask = DRAWTAGGRID; /* | DRAWCLASSICTAGS to show classic row of tags */
static const int tagrows = 2;
#endif // BAR_TAGGRID_PATCH
/* There are two options when it comes to per-client rules:
* - a typical struct table or
* - using the RULE macro
*
* A traditional struct table looks like this:
* // class instance title wintype tags mask isfloating monitor
* { "Gimp", NULL, NULL, NULL, 1 << 4, 0, -1 },
* { "Firefox", NULL, NULL, NULL, 1 << 7, 0, -1 },
*
* The RULE macro has the default values set for each field allowing you to only
* specify the values that are relevant for your rule, e.g.
*
* RULE(.class = "Gimp", .tags = 1 << 4)
* RULE(.class = "Firefox", .tags = 1 << 7)
*
* Refer to the Rule struct definition for the list of available fields depending on
* the patches you enable.
*/
static const Rule rules[] = {
/* xprop(1):
* WM_CLASS(STRING) = instance, class
* WM_NAME(STRING) = title
* WM_WINDOW_ROLE(STRING) = role
* _NET_WM_WINDOW_TYPE(ATOM) = wintype
*/
RULE(.wintype = WTYPE "DIALOG", .isfloating = 1)
RULE(.wintype = WTYPE "UTILITY", .isfloating = 1)
RULE(.wintype = WTYPE "TOOLBAR", .isfloating = 1)
RULE(.wintype = WTYPE "SPLASH", .isfloating = 1)
RULE(.class = "Gimp", .tags = 1 << 4)
RULE(.class = "Firefox", .tags = 1 << 7)
#if SCRATCHPADS_PATCH
RULE(.instance = "spterm", .tags = SPTAG(0), .isfloating = 1)
RULE(.instance = "spfm", .tags = SPTAG(1), .isfloating = 1)
RULE(.instance = "keepassxc", .tags = SPTAG(2))
#endif // SCRATCHPADS_PATCH
};
#if MONITOR_RULES_PATCH
#if PERTAG_PATCH
static const MonitorRule monrules[] = {
/* monitor tag layout mfact nmaster showbar topbar */
{ 1, -1, 2, -1, -1, -1, -1 }, // use a different layout for the second monitor
{ -1, -1, 0, -1, -1, -1, -1 }, // default
};
#else
static const MonitorRule monrules[] = {
/* monitor layout mfact nmaster showbar topbar */
{ 1, 2, -1, -1, -1, -1 }, // use a different layout for the second monitor
{ -1, 0, -1, -1, -1, -1 }, // default
};
#endif // PERTAG_PATCH
#endif // MONITOR_RULES_PATCH
#if INSETS_PATCH
static const Inset default_inset = {
.x = 0,
.y = 30,
.w = 0,
.h = 0,
};
#endif // INSETS_PATCH
/* Bar rules allow you to configure what is shown where on the bar, as well as
* introducing your own bar modules.
*
* monitor:
* -1 show on all monitors
* 0 show on monitor 0
* 'A' show on active monitor (i.e. focused / selected) (or just -1 for active?)
* bar - bar index, 0 is default, 1 is extrabar
* alignment - how the module is aligned compared to other modules
* widthfunc, drawfunc, clickfunc - providing bar module width, draw and click functions
* name - does nothing, intended for visual clue and for logging / debugging
*/
static const BarRule barrules[] = {
/* monitor bar alignment widthfunc drawfunc clickfunc name */
#if BAR_STATUSBUTTON_PATCH
{ -1, 0, BAR_ALIGN_LEFT, width_stbutton, draw_stbutton, click_stbutton, "statusbutton" },
#endif // BAR_STATUSBUTTON_PATCH
#if BAR_POWERLINE_TAGS_PATCH
{ 0, 0, BAR_ALIGN_LEFT, width_pwrl_tags, draw_pwrl_tags, click_pwrl_tags, "powerline_tags" },
#endif // BAR_POWERLINE_TAGS_PATCH
#if BAR_TAGS_PATCH
{ -1, 0, BAR_ALIGN_LEFT, width_tags, draw_tags, click_tags, "tags" },
#endif // BAR_TAGS_PATCH
#if BAR_TAGGRID_PATCH
{ -1, 0, BAR_ALIGN_LEFT, width_taggrid, draw_taggrid, click_taggrid, "taggrid" },
#endif // BAR_TAGGRID_PATCH
#if BAR_SYSTRAY_PATCH
{ 0, 0, BAR_ALIGN_RIGHT, width_systray, draw_systray, click_systray, "systray" },
#endif // BAR_SYSTRAY_PATCH
#if BAR_LTSYMBOL_PATCH
{ -1, 0, BAR_ALIGN_LEFT, width_ltsymbol, draw_ltsymbol, click_ltsymbol, "layout" },
#endif // BAR_LTSYMBOL_PATCH
#if BAR_STATUS2D_PATCH && BAR_STATUSCMD_PATCH
{ 'A', 0, BAR_ALIGN_RIGHT, width_status2d, draw_status2d, click_statuscmd, "status2d" },
#elif BAR_STATUS2D_PATCH
{ 'A', 0, BAR_ALIGN_RIGHT, width_status2d, draw_status2d, click_status2d, "status2d" },
#elif BAR_POWERLINE_STATUS_PATCH
{ 0, 0, BAR_ALIGN_RIGHT, width_pwrl_status, draw_pwrl_status, click_pwrl_status, "powerline_status" },
#elif BAR_STATUS_PATCH && BAR_STATUSCMD_PATCH
{ 0, 0, BAR_ALIGN_RIGHT, width_status, draw_status, click_statuscmd, "status" },
#elif BAR_STATUS_PATCH
{ 'A', 0, BAR_ALIGN_RIGHT, width_status, draw_status, click_status, "status" },
#endif // BAR_STATUS2D_PATCH | BAR_STATUSCMD_PATCH
#if BAR_FLEXWINTITLE_PATCH
{ -1, 0, BAR_ALIGN_NONE, width_flexwintitle, draw_flexwintitle, click_flexwintitle, "flexwintitle" },
#elif BAR_TABGROUPS_PATCH
{ -1, 0, BAR_ALIGN_NONE, width_bartabgroups, draw_bartabgroups, click_bartabgroups, "bartabgroups" },
#elif BAR_AWESOMEBAR_PATCH
{ -1, 0, BAR_ALIGN_NONE, width_awesomebar, draw_awesomebar, click_awesomebar, "awesomebar" },
#elif BAR_FANCYBAR_PATCH
{ -1, 0, BAR_ALIGN_NONE, width_fancybar, draw_fancybar, click_fancybar, "fancybar" },
#elif BAR_WINTITLE_PATCH
{ -1, 0, BAR_ALIGN_NONE, width_wintitle, draw_wintitle, click_wintitle, "wintitle" },
#endif // BAR_TABGROUPS_PATCH | BAR_AWESOMEBAR_PATCH | BAR_FANCYBAR_PATCH | BAR_WINTITLE_PATCH
#if BAR_EXTRASTATUS_PATCH
#if BAR_STATUS2D_PATCH && BAR_STATUSCMD_PATCH
{ 'A', 1, BAR_ALIGN_CENTER, width_status2d_es, draw_status2d_es, click_statuscmd_es, "status2d_es" },
#elif BAR_STATUS2D_PATCH
{ 'A', 1, BAR_ALIGN_CENTER, width_status2d_es, draw_status2d_es, click_status2d, "status2d_es" },
#elif BAR_POWERLINE_STATUS_PATCH
{ 0, 1, BAR_ALIGN_RIGHT, width_pwrl_status_es, draw_pwrl_status_es, click_pwrl_status, "powerline_status" },
#elif BAR_STATUSCMD_PATCH && BAR_STATUS_PATCH
{ 'A', 1, BAR_ALIGN_CENTER, width_status_es, draw_status_es, click_statuscmd_es, "status_es" },
#elif BAR_STATUS_PATCH
{ 'A', 1, BAR_ALIGN_CENTER, width_status_es, draw_status_es, click_status, "status_es" },
#endif // BAR_STATUS2D_PATCH | BAR_STATUSCMD_PATCH
#endif // BAR_EXTRASTATUS_PATCH
#if BAR_FLEXWINTITLE_PATCH
#if BAR_WINTITLE_HIDDEN_PATCH
{ -1, 1, BAR_ALIGN_RIGHT_RIGHT, width_wintitle_hidden, draw_wintitle_hidden, click_wintitle_hidden, "wintitle_hidden" },
#endif
#if BAR_WINTITLE_FLOATING_PATCH
{ -1, 1, BAR_ALIGN_LEFT, width_wintitle_floating, draw_wintitle_floating, click_wintitle_floating, "wintitle_floating" },
#endif // BAR_WINTITLE_FLOATING_PATCH
#endif // BAR_FLEXWINTITLE_PATCH
};
#if DWMC_PATCH
/* signal definitions */
/* signum must be greater than 0 */
/* trigger signals using `xsetroot -name "fsignal:<signame> [<type> <value>]"` */
static Signal signals[] = {
/* signum function */
{ "focusstack", focusstack },
{ "setmfact", setmfact },
{ "togglebar", togglebar },
{ "incnmaster", incnmaster },
{ "togglefloating", togglefloating },
{ "focusmon", focusmon },
#if STACKER_PATCH
{ "pushstack", pushstack },
#endif // STACKER_PATCH
#if FOCUSURGENT_PATCH
{ "focusurgent", focusurgent },
#endif // FOCUSURGENT_PATCH
#if FOCUSADJACENTTAG_PATCH
{ "viewtoleft", viewtoleft },
{ "viewtoright", viewtoright },
{ "tagtoleft", tagtoleft },
{ "tagtoright", tagtoright},
{ "tagandviewtoleft", tagandviewtoleft },
{ "tagandviewtoright", tagandviewtoright },
#endif // FOCUSADJACENTTAG_PATCH
#if SWAPFOCUS_PATCH && PERTAG_PATCH
{ "swapfocus", swapfocus },
#endif // SWAPFOCUS_PATCH
#if SWITCHCOL_PATCH
{ "switchcol", switchcol },
#endif // SWITCHCOL_PATCH
#if ROTATESTACK_PATCH
{ "rotatestack", rotatestack },
#endif // ROTATESTACK_PATCH
#if INPLACEROTATE_PATCH
{ "inplacerotate", inplacerotate },
#endif // INPLACEROTATE_PATCH
#if PUSH_PATCH || PUSH_NO_MASTER_PATCH
{ "pushdown", pushdown },
{ "pushup", pushup },
#endif // PUSH_PATCH / PUSH_NO_MASTER_PATCH
#if FLEXTILE_DELUXE_LAYOUT
{ "incnstack", incnstack },
{ "rotatelayoutaxis", rotatelayoutaxis },
{ "setlayoutaxisex", setlayoutaxisex },
{ "mirrorlayout", mirrorlayout },
#endif // FLEXTILE_DELUXE_LAYOUT
#if CFACTS_PATCH
{ "setcfact", setcfact },
#endif // CFACTS_PATCH
#if MOVEPLACE_PATCH
{ "moveplace", moveplace },
#endif // MOVEPLACE_PATCH
#if EXRESIZE_PATCH
{ "explace", explace },
{ "togglehorizontalexpand", togglehorizontalexpand },
{ "toggleverticalexpand", toggleverticalexpand },
{ "togglemaximize", togglemaximize },
#endif // EXRESIZE_PATCH
#if KEYMODES_PATCH
{ "setkeymode", setkeymode },
#endif // KEYMODES_PATCH
#if TRANSFER_PATCH
{ "transfer", transfer },
#endif // TRANSFER_PATCH
#if TRANSFER_ALL_PATCH
{ "transferall", transferall },
#endif // TRANSFER_ALL_PATCH
{ "tagmon", tagmon },
{ "zoom", zoom },
#if VANITYGAPS_PATCH
{ "incrgaps", incrgaps },
{ "incrigaps", incrigaps },
{ "incrogaps", incrogaps },
{ "incrihgaps", incrihgaps },
{ "incrivgaps", incrivgaps },
{ "incrohgaps", incrohgaps },
{ "incrovgaps", incrovgaps },
{ "togglegaps", togglegaps },
{ "defaultgaps", defaultgaps },
{ "setgaps", setgapsex },
#endif // VANITYGAPS_PATCH
{ "view", view },
{ "viewall", viewallex },
{ "viewex", viewex },
{ "toggleview", view },
#if SHIFTVIEW_PATCH
{ "shiftview", shiftview },
#endif // SHIFTVIEW_PATCH
#if SHIFTVIEW_CLIENTS_PATCH
{ "shiftviewclients", shiftviewclients },
#endif // SHIFTVIEW_CLIENTS_PATCH
#if SELFRESTART_PATCH
{ "self_restart", self_restart },
#endif // SELFRESTART_PATCH
#if BAR_TAGGRID_PATCH
{ "switchtag", switchtag },
#endif // BAR_TAGGRID_PATCH
#if STICKY_PATCH
{ "togglesticky", togglesticky },
#endif // STICKY_PATCH
#if SETBORDERPX_PATCH
{ "setborderpx", setborderpx },
#endif // SETBORDERPX_PATCH
#if CYCLELAYOUTS_PATCH
{ "cyclelayout", cyclelayout },
#endif // CYCLELAYOUTS_PATCH
#if MDPCONTROL_PATCH
{ "mpdchange", mpdchange },
{ "mpdcontrol", mpdcontrol },
#endif // MDPCONTROL_PATCH
{ "toggleviewex", toggleviewex },
{ "tag", tag },
{ "tagall", tagallex },
{ "tagex", tagex },
{ "toggletag", tag },
{ "toggletagex", toggletagex },
#if TAGALLMON_PATCH
{ "tagallmon", tagallmon },
#endif // TAGALLMON_PATCH
#if TAGSWAPMON_PATCH
{ "tagswapmon", tagswapmon},
#endif // TAGSWAPMON_PATCH
#if BAR_ALTERNATIVE_TAGS_PATCH
{ "togglealttag", togglealttag },
#endif // BAR_ALTERNATIVE_TAGS_PATCH
#if TOGGLEFULLSCREEN_PATCH
{ "togglefullscreen", togglefullscreen },
#endif // TOGGLEFULLSCREEN_PATCH
#if !FAKEFULLSCREEN_PATCH && FAKEFULLSCREEN_CLIENT_PATCH
{ "togglefakefullscreen", togglefakefullscreen },
#endif // FAKEFULLSCREEN_CLIENT_PATCH
#if FULLSCREEN_PATCH
{ "fullscreen", fullscreen },
#endif // FULLSCREEN_PATCH
#if MAXIMIZE_PATCH
{ "togglehorizontalmax", togglehorizontalmax },
{ "toggleverticalmax", toggleverticalmax },
{ "togglemax", togglemax },
#endif // MAXIMIZE_PATCH
#if SCRATCHPADS_PATCH
{ "togglescratch", togglescratch },
#endif // SCRATCHPADS_PATCH
#if UNFLOATVISIBLE_PATCH
{ "unfloatvisible", unfloatvisible },
#endif // UNFLOATVISIBLE_PATCH
{ "killclient", killclient },
#if WINVIEW_PATCH
{ "winview", winview },
#endif // WINVIEW_PATCH
#if XRDB_PATCH && !BAR_VTCOLORS_PATCH
{ "xrdb", xrdb },
#endif // XRDB_PATCH
#if TAGOTHERMONITOR_PATCH
{ "tagnextmonex", tagnextmonex },
{ "tagprevmonex", tagprevmonex },
#endif // TAGOTHERMONITOR_PATCH
{ "quit", quit },
{ "setlayout", setlayout },
{ "setlayoutex", setlayoutex },
};
#elif FSIGNAL_PATCH
/* signal definitions */
/* signum must be greater than 0 */
/* trigger signals using `xsetroot -name "fsignal:<signum>"` */
static Signal signals[] = {
/* signum function argument */
{ 1, setlayout, {.v = 0} },
};
#endif // DWMC_PATCH
/* layout(s) */
static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
static const int nmaster = 1; /* number of clients in master area */
#if FLEXTILE_DELUXE_LAYOUT
static const int nstack = 0; /* number of clients in primary stack area */
#endif // FLEXTILE_DELUXE_LAYOUT
static const int resizehints = 0; /* 1 means respect size hints in tiled resizals */
#if DECORATION_HINTS_PATCH
static const int decorhints = 1; /* 1 means respect decoration hints */
#endif // DECORATION_HINTS_PATCH
#if NROWGRID_LAYOUT
#define FORCE_VSPLIT 1
#endif
/* Position of the monocle layout in the layouts variable, used by warp and fullscreen patches */
#define MONOCLE_LAYOUT_POS 2
#if FLEXTILE_DELUXE_LAYOUT
static const Layout layouts[] = {
/* symbol arrange function, { nmaster, nstack, layout, master axis, stack axis, secondary stack axis } */
{ "[]=", flextile, { -1, -1, SPLIT_VERTICAL, TOP_TO_BOTTOM, TOP_TO_BOTTOM, 0, NULL } }, // default tile layout
{ "><>", NULL, {0} }, /* no layout function means floating behavior */
{ "[M]", flextile, { -1, -1, NO_SPLIT, MONOCLE, 0, 0, NULL } }, // monocle
{ "|||", flextile, { -1, -1, SPLIT_VERTICAL, LEFT_TO_RIGHT, TOP_TO_BOTTOM, 0, NULL } }, // columns (col) layout
{ ">M>", flextile, { -1, -1, FLOATING_MASTER, LEFT_TO_RIGHT, LEFT_TO_RIGHT, 0, NULL } }, // floating master
{ "[D]", flextile, { -1, -1, SPLIT_VERTICAL, TOP_TO_BOTTOM, MONOCLE, 0, NULL } }, // deck
{ "TTT", flextile, { -1, -1, SPLIT_HORIZONTAL, LEFT_TO_RIGHT, LEFT_TO_RIGHT, 0, NULL } }, // bstack
{ "===", flextile, { -1, -1, SPLIT_HORIZONTAL, LEFT_TO_RIGHT, TOP_TO_BOTTOM, 0, NULL } }, // bstackhoriz
{ "|M|", flextile, { -1, -1, SPLIT_CENTERED_VERTICAL, TOP_TO_BOTTOM, TOP_TO_BOTTOM, TOP_TO_BOTTOM, NULL } }, // centeredmaster
{ ":::", flextile, { -1, -1, NO_SPLIT, GAPPLESSGRID, 0, 0, NULL } }, // gappless grid
{ "[\\]", flextile, { -1, -1, NO_SPLIT, DWINDLE, 0, 0, NULL } }, // fibonacci dwindle
{ "(@)", flextile, { -1, -1, NO_SPLIT, SPIRAL, 0, 0, NULL } }, // fibonacci spiral
#if TILE_LAYOUT
{ "[]=", tile, {0} },
#endif
#if MONOCLE_LAYOUT
{ "[M]", monocle, {0} },
#endif
#if BSTACK_LAYOUT
{ "TTT", bstack, {0} },
#endif
#if BSTACKHORIZ_LAYOUT
{ "===", bstackhoriz, {0} },
#endif
#if CENTEREDMASTER_LAYOUT
{ "|M|", centeredmaster, {0} },
#endif
#if CENTEREDFLOATINGMASTER_LAYOUT
{ ">M>", centeredfloatingmaster, {0} },
#endif
#if COLUMNS_LAYOUT
{ "|||", col, {0} },
#endif
#if DECK_LAYOUT
{ "[D]", deck, {0} },
#endif
#if FIBONACCI_SPIRAL_LAYOUT
{ "(@)", spiral, {0} },
#endif
#if FIBONACCI_DWINDLE_LAYOUT
{ "[\\]", dwindle, {0} },
#endif
#if GRIDMODE_LAYOUT
{ "HHH", grid, {0} },
#endif
#if HORIZGRID_LAYOUT
{ "---", horizgrid, {0} },
#endif
#if GAPPLESSGRID_LAYOUT
{ ":::", gaplessgrid, {0} },
#endif
#if NROWGRID_LAYOUT
{ "###", nrowgrid, {0} },
#endif
#if CYCLELAYOUTS_PATCH
{ NULL, NULL, {0} },
#endif
};
#else
static const Layout layouts[] = {
/* symbol arrange function */
#if TILE_LAYOUT
{ "[]=", tile }, /* first entry is default */
#endif
{ "><>", NULL }, /* no layout function means floating behavior */
#if MONOCLE_LAYOUT
{ "[M]", monocle },
#endif
#if BSTACK_LAYOUT
{ "TTT", bstack },
#endif
#if BSTACKHORIZ_LAYOUT
{ "===", bstackhoriz },
#endif
#if CENTEREDMASTER_LAYOUT
{ "|M|", centeredmaster },
#endif
#if CENTEREDFLOATINGMASTER_LAYOUT
{ ">M>", centeredfloatingmaster },
#endif
#if COLUMNS_LAYOUT
{ "|||", col },
#endif
#if DECK_LAYOUT
{ "[D]", deck },
#endif
#if FIBONACCI_SPIRAL_LAYOUT
{ "(@)", spiral },
#endif
#if FIBONACCI_DWINDLE_LAYOUT
{ "[\\]", dwindle },
#endif
#if GRIDMODE_LAYOUT
{ "HHH", grid },
#endif
#if HORIZGRID_LAYOUT
{ "---", horizgrid },
#endif
#if GAPPLESSGRID_LAYOUT
{ ":::", gaplessgrid },
#endif
#if NROWGRID_LAYOUT
{ "###", nrowgrid },
#endif
#if CYCLELAYOUTS_PATCH
{ NULL, NULL },
#endif
};
#endif // FLEXTILE_DELUXE_LAYOUT
/* key definitions */
#define MODKEY Mod1Mask
#if COMBO_PATCH && SWAPTAGS_PATCH && TAGOTHERMONITOR_PATCH
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, comboview, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, combotag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, \
{ MODKEY|Mod4Mask|ShiftMask, KEY, swaptags, {.ui = 1 << TAG} }, \
{ MODKEY|Mod4Mask, KEY, tagnextmon, {.ui = 1 << TAG} }, \
{ MODKEY|Mod4Mask|ControlMask, KEY, tagprevmon, {.ui = 1 << TAG} },
#elif COMBO_PATCH && SWAPTAGS_PATCH
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, comboview, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, combotag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, \
{ MODKEY|Mod4Mask|ShiftMask, KEY, swaptags, {.ui = 1 << TAG} },
#elif COMBO_PATCH && TAGOTHERMONITOR_PATCH
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, comboview, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, combotag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, \
{ MODKEY|Mod4Mask, KEY, tagnextmon, {.ui = 1 << TAG} }, \
{ MODKEY|Mod4Mask|ControlMask, KEY, tagprevmon, {.ui = 1 << TAG} },
#elif COMBO_PATCH
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, comboview, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, combotag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
#elif SWAPTAGS_PATCH && TAGOTHERMONITOR_PATCH
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, \
{ MODKEY|Mod4Mask|ShiftMask, KEY, swaptags, {.ui = 1 << TAG} }, \
{ MODKEY|Mod4Mask, KEY, tagnextmon, {.ui = 1 << TAG} }, \
{ MODKEY|Mod4Mask|ControlMask, KEY, tagprevmon, {.ui = 1 << TAG} },
#elif SWAPTAGS_PATCH
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, \
{ MODKEY|Mod4Mask|ShiftMask, KEY, swaptags, {.ui = 1 << TAG} },
#elif TAGOTHERMONITOR_PATCH
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, \
{ MODKEY|Mod4Mask, KEY, tagnextmon, {.ui = 1 << TAG} }, \
{ MODKEY|Mod4Mask|ControlMask, KEY, tagprevmon, {.ui = 1 << TAG} },
#else
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
#endif // COMBO_PATCH / SWAPTAGS_PATCH / TAGOTHERMONITOR_PATCH
#if STACKER_PATCH
#define STACKKEYS(MOD,ACTION) \
{ MOD, XK_j, ACTION##stack, {.i = INC(+1) } }, \
{ MOD, XK_k, ACTION##stack, {.i = INC(-1) } }, \
{ MOD, XK_s, ACTION##stack, {.i = PREVSEL } }, \
{ MOD, XK_w, ACTION##stack, {.i = 0 } }, \
{ MOD, XK_e, ACTION##stack, {.i = 1 } }, \
{ MOD, XK_a, ACTION##stack, {.i = 2 } }, \
{ MOD, XK_z, ACTION##stack, {.i = -1 } },
#endif // STACKER_PATCH
#if BAR_HOLDBAR_PATCH
#define HOLDKEY 0 // replace 0 with the keysym to activate holdbar
#endif // BAR_HOLDBAR_PATCH
/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
/* commands */
#if !NODMENU_PATCH
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
#endif // NODMENU_PATCH
static const char *dmenucmd[] = {
"dmenu_run",
#if !NODMENU_PATCH
"-m", dmenumon,
#endif // NODMENU_PATCH
"-fn", dmenufont,
"-nb", normbgcolor,
"-nf", normfgcolor,
"-sb", selbgcolor,
"-sf", selfgcolor,
#if BAR_DMENUMATCHTOP_PATCH
topbar ? NULL : "-b",
#endif // BAR_DMENUMATCHTOP_PATCH
NULL
};
static const char *termcmd[] = { "st", NULL };
#if BAR_STATUSCMD_PATCH && !BAR_DWMBLOCKS_PATCH
/* commands spawned when clicking statusbar, the mouse button pressed is exported as BUTTON */
static const char *statuscmds[] = { "notify-send Mouse$BUTTON" };
static char *statuscmd[] = { "/bin/sh", "-c", NULL, NULL };
#endif // BAR_STATUSCMD_PATCH | DWMBLOCKS_PATCH
static Key keys[] = {
/* modifier key function argument */
#if KEYMODES_PATCH
{ MODKEY, XK_Escape, setkeymode, {.ui = COMMANDMODE} },
#endif // KEYMODES_PATCH
{ MODKEY, XK_p, spawn, {.v = dmenucmd } },
{ MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } },
{ MODKEY, XK_b, togglebar, {0} },
#if FOCUSMASTER_PATCH
{ MODKEY|ControlMask, XK_space, focusmaster, {0} },
#endif // FOCUSMASTER_PATCH
#if STACKER_PATCH
STACKKEYS(MODKEY, focus)
STACKKEYS(MODKEY|ShiftMask, push)
#else
{ MODKEY, XK_j, focusstack, {.i = +1 } },
{ MODKEY, XK_k, focusstack, {.i = -1 } },
#endif // STACKER_PATCH
#if SWAPFOCUS_PATCH && PERTAG_PATCH
{ MODKEY, XK_s, swapfocus, {.i = -1 } },
#endif // SWAPFOCUS_PATCH
#if SWITCHCOL_PATCH
{ MODKEY, XK_v, switchcol, {0} },
#endif // SWITCHCOL_PATCH
#if ROTATESTACK_PATCH
{ MODKEY|Mod4Mask, XK_j, rotatestack, {.i = +1 } },
{ MODKEY|Mod4Mask, XK_k, rotatestack, {.i = -1 } },
#endif // ROTATESTACK_PATCH
#if INPLACEROTATE_PATCH
{ MODKEY|Mod4Mask|ShiftMask, XK_j, inplacerotate, {.i = +1} },
{ MODKEY|Mod4Mask|ShiftMask, XK_k, inplacerotate, {.i = -1} },
#endif // INPLACEROTATE_PATCH
#if PUSH_PATCH || PUSH_NO_MASTER_PATCH
{ MODKEY|ControlMask, XK_j, pushdown, {0} },
{ MODKEY|ControlMask, XK_k, pushup, {0} },
#endif // PUSH_PATCH / PUSH_NO_MASTER_PATCH
{ MODKEY, XK_i, incnmaster, {.i = +1 } },
{ MODKEY, XK_d, incnmaster, {.i = -1 } },
#if FLEXTILE_DELUXE_LAYOUT
{ MODKEY|ControlMask, XK_i, incnstack, {.i = +1 } },
{ MODKEY|ControlMask, XK_u, incnstack, {.i = -1 } },
#endif // FLEXTILE_DELUXE_LAYOUT
{ MODKEY, XK_h, setmfact, {.f = -0.05} },
{ MODKEY, XK_l, setmfact, {.f = +0.05} },
#if CFACTS_PATCH
{ MODKEY|ShiftMask, XK_h, setcfact, {.f = +0.25} },
{ MODKEY|ShiftMask, XK_l, setcfact, {.f = -0.25} },
{ MODKEY|ShiftMask, XK_o, setcfact, {0} },
#endif // CFACTS_PATCH
#if MOVERESIZE_PATCH
{ MODKEY|Mod4Mask, XK_Down, moveresize, {.v = "0x 25y 0w 0h" } },
{ MODKEY|Mod4Mask, XK_Up, moveresize, {.v = "0x -25y 0w 0h" } },
{ MODKEY|Mod4Mask, XK_Right, moveresize, {.v = "25x 0y 0w 0h" } },
{ MODKEY|Mod4Mask, XK_Left, moveresize, {.v = "-25x 0y 0w 0h" } },
{ MODKEY|Mod4Mask|ShiftMask, XK_Down, moveresize, {.v = "0x 0y 0w 25h" } },
{ MODKEY|Mod4Mask|ShiftMask, XK_Up, moveresize, {.v = "0x 0y 0w -25h" } },
{ MODKEY|Mod4Mask|ShiftMask, XK_Right, moveresize, {.v = "0x 0y 25w 0h" } },
{ MODKEY|Mod4Mask|ShiftMask, XK_Left, moveresize, {.v = "0x 0y -25w 0h" } },
#endif // MOVERESIZE_PATCH
#if MOVESTACK_PATCH
{ MODKEY|ShiftMask, XK_j, movestack, {.i = +1 } },
{ MODKEY|ShiftMask, XK_k, movestack, {.i = -1 } },
#endif // MOVESTACK_PATCH
#if TRANSFER_PATCH
{ MODKEY, XK_x, transfer, {0} },
#endif // TRANSFER_PATCH
#if TRANSFER_ALL_PATCH
{ MODKEY|ControlMask, XK_x, transferall, {0} },
#endif // TRANSFER_ALL_PATCH
#if REORGANIZETAGS_PATCH
{ MODKEY|ControlMask, XK_r, reorganizetags, {0} },
#endif // REORGANIZETAGS_PATCH
#if INSETS_PATCH
{ MODKEY|ShiftMask|ControlMask, XK_a, updateinset, {.v = &default_inset } },
#endif // INSETS_PATCH
{ MODKEY, XK_Return, zoom, {0} },
#if VANITYGAPS_PATCH
{ MODKEY|Mod4Mask, XK_u, incrgaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_u, incrgaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_i, incrigaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_i, incrigaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_o, incrogaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_o, incrogaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_6, incrihgaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_6, incrihgaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_7, incrivgaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_7, incrivgaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_8, incrohgaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_8, incrohgaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_9, incrovgaps, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_9, incrovgaps, {.i = -1 } },
{ MODKEY|Mod4Mask, XK_0, togglegaps, {0} },
{ MODKEY|Mod4Mask|ShiftMask, XK_0, defaultgaps, {0} },
#endif // VANITYGAPS_PATCH
{ MODKEY, XK_Tab, view, {0} },
#if SHIFTVIEW_PATCH
{ MODKEY|ShiftMask, XK_Tab, shiftview, { .i = -1 } },
{ MODKEY|ShiftMask, XK_backslash, shiftview, { .i = +1 } },
#endif // SHIFTVIEW_PATCH
#if SHIFTVIEW_CLIENTS_PATCH
{ MODKEY|Mod4Mask, XK_Tab, shiftviewclients, { .i = -1 } },
{ MODKEY|Mod4Mask, XK_backslash, shiftviewclients, { .i = +1 } },
#endif // SHIFTVIEW_CLIENTS_PATCH
#if BAR_WINTITLEACTIONS_PATCH
{ MODKEY|ControlMask, XK_z, showhideclient, {0} },
#endif // BAR_WINTITLEACTIONS_PATCH
{ MODKEY|ShiftMask, XK_c, killclient, {0} },
#if KILLUNSEL_PATCH
{ MODKEY|ShiftMask, XK_x, killunsel, {0} },
#endif // KILLUNSEL_PATCH
#if SELFRESTART_PATCH
{ MODKEY|ShiftMask, XK_r, self_restart, {0} },
#endif // SELFRESTART_PATCH
{ MODKEY|ShiftMask, XK_q, quit, {0} },
#if RESTARTSIG_PATCH
{ MODKEY|ControlMask|ShiftMask, XK_q, quit, {1} },
#endif // RESTARTSIG_PATCH
#if FOCUSURGENT_PATCH
{ MODKEY, XK_u, focusurgent, {0} },
#endif // FOCUSURGENT_PATCH
#if BAR_HOLDBAR_PATCH
{ 0, HOLDKEY, holdbar, {0} },
#endif // BAR_HOLDBAR_PATCH
#if WINVIEW_PATCH
{ MODKEY, XK_o, winview, {0} },
#endif // WINVIEW_PATCH
#if XRDB_PATCH && !BAR_VTCOLORS_PATCH
{ MODKEY|ShiftMask, XK_F5, xrdb, {.v = NULL } },
#endif // XRDB_PATCH
{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
#if COLUMNS_LAYOUT
{ MODKEY, XK_c, setlayout, {.v = &layouts[3]} },
#endif // COLUMNS_LAYOUT
#if FLEXTILE_DELUXE_LAYOUT
{ MODKEY|ControlMask, XK_t, rotatelayoutaxis, {.i = +1 } }, /* flextile, 1 = layout axis */
{ MODKEY|ControlMask, XK_Tab, rotatelayoutaxis, {.i = +2 } }, /* flextile, 2 = master axis */
{ MODKEY|ControlMask|ShiftMask, XK_Tab, rotatelayoutaxis, {.i = +3 } }, /* flextile, 3 = stack axis */
{ MODKEY|ControlMask|Mod1Mask, XK_Tab, rotatelayoutaxis, {.i = +4 } }, /* flextile, 4 = secondary stack axis */
{ MODKEY|Mod5Mask, XK_t, rotatelayoutaxis, {.i = -1 } }, /* flextile, 1 = layout axis */
{ MODKEY|Mod5Mask, XK_Tab, rotatelayoutaxis, {.i = -2 } }, /* flextile, 2 = master axis */
{ MODKEY|Mod5Mask|ShiftMask, XK_Tab, rotatelayoutaxis, {.i = -3 } }, /* flextile, 3 = stack axis */
{ MODKEY|Mod5Mask|Mod1Mask, XK_Tab, rotatelayoutaxis, {.i = -4 } }, /* flextile, 4 = secondary stack axis */
{ MODKEY|ControlMask, XK_Return, mirrorlayout, {0} }, /* flextile, flip master and stack areas */
#endif // FLEXTILE_DELUXE_LAYOUT
{ MODKEY, XK_space, setlayout, {0} },
{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
#if MAXIMIZE_PATCH
{ MODKEY|ControlMask|ShiftMask, XK_h, togglehorizontalmax, {0} },
{ MODKEY|ControlMask|ShiftMask, XK_l, togglehorizontalmax, {0} },
{ MODKEY|ControlMask|ShiftMask, XK_j, toggleverticalmax, {0} },
{ MODKEY|ControlMask|ShiftMask, XK_k, toggleverticalmax, {0} },
{ MODKEY|ControlMask, XK_m, togglemax, {0} },
#endif // MAXIMIZE_PATCH
#if SCRATCHPADS_PATCH
{ MODKEY, XK_grave, togglescratch, {.ui = 0 } },
{ MODKEY|ControlMask, XK_grave, togglescratch, {.ui = 1 } },
{ MODKEY|ShiftMask, XK_grave, togglescratch, {.ui = 2 } },
#endif // SCRATCHPADS_PATCH
#if UNFLOATVISIBLE_PATCH
{ MODKEY|Mod4Mask, XK_space, unfloatvisible, {0} },
{ MODKEY|ShiftMask, XK_t, unfloatvisible, {.v = &layouts[0]} },
#endif // UNFLOATVISIBLE_PATCH
#if TOGGLEFULLSCREEN_PATCH
{ MODKEY, XK_y, togglefullscreen, {0} },
#endif // TOGGLEFULLSCREEN_PATCH
#if !FAKEFULLSCREEN_PATCH && FAKEFULLSCREEN_CLIENT_PATCH
{ MODKEY|ShiftMask, XK_y, togglefakefullscreen, {0} },
#endif // FAKEFULLSCREEN_CLIENT_PATCH
#if FULLSCREEN_PATCH
{ MODKEY|ShiftMask, XK_f, fullscreen, {0} },
#endif // FULLSCREEN_PATCH
#if STICKY_PATCH
{ MODKEY|ShiftMask, XK_s, togglesticky, {0} },
#endif // STICKY_PATCH
#if SCRATCHPAD_ALT_1_PATCH
{ MODKEY, XK_minus, scratchpad_show, {0} },
{ MODKEY|ShiftMask, XK_minus, scratchpad_hide, {0} },
{ MODKEY, XK_equal, scratchpad_remove, {0} },
#else
{ MODKEY, XK_0, view, {.ui = ~0 } },
{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
#endif // SCRATCHPAD_ALT_1_PATCH
{ MODKEY, XK_comma, focusmon, {.i = -1 } },
{ MODKEY, XK_period, focusmon, {.i = +1 } },
{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
#if FOCUSADJACENTTAG_PATCH
{ MODKEY, XK_Left, viewtoleft, {0} },
{ MODKEY, XK_Right, viewtoright, {0} },
{ MODKEY|ShiftMask, XK_Left, tagtoleft, {0} },
{ MODKEY|ShiftMask, XK_Right, tagtoright, {0} },
{ MODKEY|ControlMask, XK_Left, tagandviewtoleft, {0} },
{ MODKEY|ControlMask, XK_Right, tagandviewtoright, {0} },
#endif // FOCUSADJACENTTAG_PATCH
#if TAGALL_PATCH
{ MODKEY|ShiftMask, XK_F1, tagall, {.v = "F1"} },
{ MODKEY|ShiftMask, XK_F2, tagall, {.v = "F2"} },
{ MODKEY|ShiftMask, XK_F3, tagall, {.v = "F3"} },
{ MODKEY|ShiftMask, XK_F4, tagall, {.v = "F4"} },
{ MODKEY|ShiftMask, XK_F5, tagall, {.v = "F5"} },
{ MODKEY|ShiftMask, XK_F6, tagall, {.v = "F6"} },
{ MODKEY|ShiftMask, XK_F7, tagall, {.v = "F7"} },
{ MODKEY|ShiftMask, XK_F8, tagall, {.v = "F8"} },
{ MODKEY|ShiftMask, XK_F9, tagall, {.v = "F9"} },
{ MODKEY|ControlMask, XK_F1, tagall, {.v = "1"} },
{ MODKEY|ControlMask, XK_F2, tagall, {.v = "2"} },
{ MODKEY|ControlMask, XK_F3, tagall, {.v = "3"} },
{ MODKEY|ControlMask, XK_F4, tagall, {.v = "4"} },
{ MODKEY|ControlMask, XK_F5, tagall, {.v = "5"} },
{ MODKEY|ControlMask, XK_F6, tagall, {.v = "6"} },
{ MODKEY|ControlMask, XK_F7, tagall, {.v = "7"} },
{ MODKEY|ControlMask, XK_F8, tagall, {.v = "8"} },
{ MODKEY|ControlMask, XK_F9, tagall, {.v = "9"} },
#endif // TAGALL_PATCH
#if TAGALLMON_PATCH
{ MODKEY|Mod4Mask|ShiftMask, XK_comma, tagallmon, {.i = +1 } },
{ MODKEY|Mod4Mask|ShiftMask, XK_period, tagallmon, {.i = -1 } },
#endif // TAGALLMON_PATCH
#if TAGSWAPMON_PATCH
{ MODKEY|Mod4Mask|ControlMask, XK_comma, tagswapmon, {.i = +1 } },
{ MODKEY|Mod4Mask|ControlMask, XK_period, tagswapmon, {.i = -1 } },
#endif // TAGSWAPMON_PATCH
#if BAR_ALTERNATIVE_TAGS_PATCH
{ MODKEY, XK_n, togglealttag, {0} },
#endif // BAR_ALTERNATIVE_TAGS_PATCH
#if BAR_TAGGRID_PATCH
{ MODKEY|ControlMask, XK_Up, switchtag, { .ui = SWITCHTAG_UP | SWITCHTAG_VIEW } },
{ MODKEY|ControlMask, XK_Down, switchtag, { .ui = SWITCHTAG_DOWN | SWITCHTAG_VIEW } },
{ MODKEY|ControlMask, XK_Right, switchtag, { .ui = SWITCHTAG_RIGHT | SWITCHTAG_VIEW } },
{ MODKEY|ControlMask, XK_Left, switchtag, { .ui = SWITCHTAG_LEFT | SWITCHTAG_VIEW } },
{ MODKEY|Mod4Mask, XK_Up, switchtag, { .ui = SWITCHTAG_UP | SWITCHTAG_TAG | SWITCHTAG_VIEW } },
{ MODKEY|Mod4Mask, XK_Down, switchtag, { .ui = SWITCHTAG_DOWN | SWITCHTAG_TAG | SWITCHTAG_VIEW } },
{ MODKEY|Mod4Mask, XK_Right, switchtag, { .ui = SWITCHTAG_RIGHT | SWITCHTAG_TAG | SWITCHTAG_VIEW } },
{ MODKEY|Mod4Mask, XK_Left, switchtag, { .ui = SWITCHTAG_LEFT | SWITCHTAG_TAG | SWITCHTAG_VIEW } },
#endif // BAR_TAGGRID_PATCH
#if MOVEPLACE_PATCH
{ MODKEY, XK_KP_7, moveplace, {.ui = WIN_NW }}, /* XK_KP_Home, */
{ MODKEY, XK_KP_8, moveplace, {.ui = WIN_N }}, /* XK_KP_Up, */
{ MODKEY, XK_KP_9, moveplace, {.ui = WIN_NE }}, /* XK_KP_Prior, */
{ MODKEY, XK_KP_4, moveplace, {.ui = WIN_W }}, /* XK_KP_Left, */
{ MODKEY, XK_KP_5, moveplace, {.ui = WIN_C }}, /* XK_KP_Begin, */
{ MODKEY, XK_KP_6, moveplace, {.ui = WIN_E }}, /* XK_KP_Right, */
{ MODKEY, XK_KP_1, moveplace, {.ui = WIN_SW }}, /* XK_KP_End, */
{ MODKEY, XK_KP_2, moveplace, {.ui = WIN_S }}, /* XK_KP_Down, */
{ MODKEY, XK_KP_3, moveplace, {.ui = WIN_SE }}, /* XK_KP_Next, */
#endif // MOVEPLACE_PATCH
#if EXRESIZE_PATCH
{ MODKEY, XK_KP_7, explace, {.ui = EX_NW }}, /* XK_KP_Home, */
{ MODKEY, XK_KP_8, explace, {.ui = EX_N }}, /* XK_KP_Up, */
{ MODKEY, XK_KP_9, explace, {.ui = EX_NE }}, /* XK_KP_Prior, */
{ MODKEY, XK_KP_4, explace, {.ui = EX_W }}, /* XK_KP_Left, */
{ MODKEY, XK_KP_5, explace, {.ui = EX_C }}, /* XK_KP_Begin, */
{ MODKEY, XK_KP_6, explace, {.ui = EX_E }}, /* XK_KP_Right, */
{ MODKEY, XK_KP_1, explace, {.ui = EX_SW }}, /* XK_KP_End, */
{ MODKEY, XK_KP_2, explace, {.ui = EX_S }}, /* XK_KP_Down, */
{ MODKEY, XK_KP_3, explace, {.ui = EX_SE }}, /* XK_KP_Next, */
{ MODKEY|ShiftMask, XK_KP_8, exresize, {.v = (int []){ 0, 25 }}}, /* XK_KP_Up, */
{ MODKEY|ShiftMask, XK_KP_2, exresize, {.v = (int []){ 0, -25 }}}, /* XK_KP_Down, */
{ MODKEY|ShiftMask, XK_KP_6, exresize, {.v = (int []){ 25, 0 }}}, /* XK_KP_Right, */
{ MODKEY|ShiftMask, XK_KP_4, exresize, {.v = (int []){ -25, 0 }}}, /* XK_KP_Left, */
{ MODKEY|ShiftMask, XK_KP_5, exresize, {.v = (int []){ 25, 25 }}}, /* XK_KP_Begin, */
{ MODKEY|ShiftMask|ControlMask, XK_KP_5, exresize, {.v = (int []){ -25, -25 }}}, /* XK_KP_Begin, */
{ MODKEY|ControlMask, XK_KP_6, togglehorizontalexpand, {.i = +1} }, /* XK_KP_Right, */
{ MODKEY|ControlMask, XK_KP_3, togglehorizontalexpand, {.i = 0} }, /* XK_KP_Next, */
{ MODKEY|ControlMask, XK_KP_4, togglehorizontalexpand, {.i = -1} }, /* XK_KP_Left, */
{ MODKEY|ControlMask, XK_KP_8, toggleverticalexpand, {.i = +1} }, /* XK_KP_Up, */
{ MODKEY|ControlMask, XK_KP_1, toggleverticalexpand, {.i = 0} }, /* XK_KP_End, */
{ MODKEY|ControlMask, XK_KP_2, toggleverticalexpand, {.i = -1} }, /* XK_KP_Down, */
{ MODKEY|ControlMask, XK_KP_9, togglemaximize, {.i = -1} }, /* XK_KP_Prior, */
{ MODKEY|ControlMask, XK_KP_7, togglemaximize, {.i = +1} }, /* XK_KP_Home, */
{ MODKEY|ControlMask, XK_KP_5, togglemaximize, {.i = 0} }, /* XK_KP_Begin, */
#endif // EXRESIZE_PATCH
#if FLOATPOS_PATCH
/* Note that due to key limitations the below example kybindings are defined with a Mod3Mask,
* which is not always readily available. Refer to the patch wiki for more details. */
/* Client position is limited to monitor window area */
{ Mod3Mask, XK_u, floatpos, {.v = "-26x -26y" } }, // ↖
{ Mod3Mask, XK_i, floatpos, {.v = " 0x -26y" } }, // ↑
{ Mod3Mask, XK_o, floatpos, {.v = " 26x -26y" } }, // ↗
{ Mod3Mask, XK_j, floatpos, {.v = "-26x 0y" } }, // ←
{ Mod3Mask, XK_l, floatpos, {.v = " 26x 0y" } }, // →
{ Mod3Mask, XK_m, floatpos, {.v = "-26x 26y" } }, // ↙
{ Mod3Mask, XK_comma, floatpos, {.v = " 0x 26y" } }, // ↓
{ Mod3Mask, XK_period, floatpos, {.v = " 26x 26y" } }, // ↘
/* Absolute positioning (allows moving windows between monitors) */
{ Mod3Mask|ControlMask, XK_u, floatpos, {.v = "-26a -26a" } }, // ↖
{ Mod3Mask|ControlMask, XK_i, floatpos, {.v = " 0a -26a" } }, // ↑
{ Mod3Mask|ControlMask, XK_o, floatpos, {.v = " 26a -26a" } }, // ↗
{ Mod3Mask|ControlMask, XK_j, floatpos, {.v = "-26a 0a" } }, // ←
{ Mod3Mask|ControlMask, XK_l, floatpos, {.v = " 26a 0a" } }, // →
{ Mod3Mask|ControlMask, XK_m, floatpos, {.v = "-26a 26a" } }, // ↙
{ Mod3Mask|ControlMask, XK_comma, floatpos, {.v = " 0a 26a" } }, // ↓
{ Mod3Mask|ControlMask, XK_period, floatpos, {.v = " 26a 26a" } }, // ↘
/* Resize client, client center position is fixed which means that client expands in all directions */
{ Mod3Mask|ShiftMask, XK_u, floatpos, {.v = "-26w -26h" } }, // ↖
{ Mod3Mask|ShiftMask, XK_i, floatpos, {.v = " 0w -26h" } }, // ↑
{ Mod3Mask|ShiftMask, XK_o, floatpos, {.v = " 26w -26h" } }, // ↗
{ Mod3Mask|ShiftMask, XK_j, floatpos, {.v = "-26w 0h" } }, // ←
{ Mod3Mask|ShiftMask, XK_k, floatpos, {.v = "800W 800H" } }, // ·
{ Mod3Mask|ShiftMask, XK_l, floatpos, {.v = " 26w 0h" } }, // →
{ Mod3Mask|ShiftMask, XK_m, floatpos, {.v = "-26w 26h" } }, // ↙
{ Mod3Mask|ShiftMask, XK_comma, floatpos, {.v = " 0w 26h" } }, // ↓
{ Mod3Mask|ShiftMask, XK_period, floatpos, {.v = " 26w 26h" } }, // ↘
/* Client is positioned in a floating grid, movement is relative to client's current position */
{ Mod3Mask|Mod1Mask, XK_u, floatpos, {.v = "-1p -1p" } }, // ↖
{ Mod3Mask|Mod1Mask, XK_i, floatpos, {.v = " 0p -1p" } }, // ↑
{ Mod3Mask|Mod1Mask, XK_o, floatpos, {.v = " 1p -1p" } }, // ↗
{ Mod3Mask|Mod1Mask, XK_j, floatpos, {.v = "-1p 0p" } }, // ←
{ Mod3Mask|Mod1Mask, XK_k, floatpos, {.v = " 0p 0p" } }, // ·
{ Mod3Mask|Mod1Mask, XK_l, floatpos, {.v = " 1p 0p" } }, // →
{ Mod3Mask|Mod1Mask, XK_m, floatpos, {.v = "-1p 1p" } }, // ↙
{ Mod3Mask|Mod1Mask, XK_comma, floatpos, {.v = " 0p 1p" } }, // ↓
{ Mod3Mask|Mod1Mask, XK_period, floatpos, {.v = " 1p 1p" } }, // ↘
#endif // FLOATPOS_PATCH
#if SETBORDERPX_PATCH
{ MODKEY|ControlMask, XK_minus, setborderpx, {.i = -1 } },
{ MODKEY|ControlMask, XK_plus, setborderpx, {.i = +1 } },
{ MODKEY|ControlMask, XK_numbersign, setborderpx, {.i = 0 } },
#endif // SETBORDERPX_PATCH
#if CYCLELAYOUTS_PATCH
{ MODKEY|ControlMask, XK_comma, cyclelayout, {.i = -1 } },
{ MODKEY|ControlMask, XK_period, cyclelayout, {.i = +1 } },
#endif // CYCLELAYOUTS_PATCH
#if MDPCONTROL_PATCH
{ MODKEY, XK_F1, mpdchange, {.i = -1} },
{ MODKEY, XK_F2, mpdchange, {.i = +1} },
{ MODKEY, XK_Escape, mpdcontrol, {0} },
#endif // MDPCONTROL_PATCH
TAGKEYS( XK_1, 0)
TAGKEYS( XK_2, 1)
TAGKEYS( XK_3, 2)
TAGKEYS( XK_4, 3)
TAGKEYS( XK_5, 4)
TAGKEYS( XK_6, 5)
TAGKEYS( XK_7, 6)
TAGKEYS( XK_8, 7)
TAGKEYS( XK_9, 8)
};
#if KEYMODES_PATCH
static Key cmdkeys[] = {
/* modifier keys function argument */
{ 0, XK_Escape, clearcmd, {0} },
{ ControlMask, XK_c, clearcmd, {0} },
{ 0, XK_i, setkeymode, {.ui = INSERTMODE} },
};
static Command commands[] = {
/* modifier (4 keys) keysyms (4 keys) function argument */
{ {ControlMask, ShiftMask, 0, 0}, {XK_w, XK_h, 0, 0}, setlayout, {.v = &layouts[0]} },
{ {ControlMask, 0, 0, 0}, {XK_w, XK_o, 0, 0}, setlayout, {.v = &layouts[2]} },
{ {ControlMask, ShiftMask, 0, 0}, {XK_w, XK_o, 0, 0}, onlyclient, {0} },
{ {ControlMask, 0, 0, 0}, {XK_w, XK_v, 0, 0}, setlayout, {.v = &layouts[0]} },
{ {ControlMask, 0, 0, 0}, {XK_w, XK_less, 0, 0}, setmfact, {.f = -0.05} },
{ {ControlMask, ShiftMask, 0, 0}, {XK_w, XK_less, 0, 0}, setmfact, {.f = +0.05} },
{ {ControlMask, ShiftMask, 0, 0}, {XK_w, XK_0, 0, 0}, setmfact, {.f = +1.50} },
{ {ShiftMask, 0, 0, 0}, {XK_period, XK_e, 0, 0}, spawn, {.v = dmenucmd} },
{ {ShiftMask, 0, 0, 0}, {XK_period, XK_o, 0, 0}, spawn, {.v = dmenucmd} },
{ {ShiftMask, 0, 0, 0}, {XK_period, XK_q, XK_Return, 0}, quit, {0} },
{ {ShiftMask, 0, 0, 0}, {XK_period, XK_b, XK_d, XK_Return}, killclient, {0} },
{ {ShiftMask, 0, 0, 0}, {XK_period, XK_b, XK_n, XK_Return}, focusstack, {.i = +1} },
{ {ShiftMask, 0, ShiftMask, 0}, {XK_period, XK_b, XK_n, XK_Return}, focusstack, {.i = -1} },
};
#endif // KEYMODES_PATCH
/* button definitions */
#if STATUSBUTTON_PATCH
/* click can be ClkButton, ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
#else
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
#endif //
static Button buttons[] = {
/* click event mask button function argument */
#if BAR_STATUSBUTTON_PATCH
{ ClkButton, 0, Button1, spawn, {.v = dmenucmd } },
#endif // BAR_STATUSBUTTON_PATCH
{ ClkLtSymbol, 0, Button1, setlayout, {0} },
{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
#if BAR_WINTITLEACTIONS_PATCH
{ ClkWinTitle, 0, Button1, togglewin, {0} },
{ ClkWinTitle, 0, Button3, showhideclient, {0} },
#endif // BAR_WINTITLEACTIONS_PATCH
{ ClkWinTitle, 0, Button2, zoom, {0} },
#if BAR_STATUSCMD_PATCH && BAR_DWMBLOCKS_PATCH
{ ClkStatusText, 0, Button1, sigdwmblocks, {.i = 1 } },
{ ClkStatusText, 0, Button2, sigdwmblocks, {.i = 2 } },
{ ClkStatusText, 0, Button3, sigdwmblocks, {.i = 3 } },
#elif BAR_STATUSCMD_PATCH
{ ClkStatusText, 0, Button1, spawn, {.v = statuscmd } },
{ ClkStatusText, 0, Button2, spawn, {.v = statuscmd } },
{ ClkStatusText, 0, Button3, spawn, {.v = statuscmd } },
#else
{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
#endif // BAR_STATUSCMD_PATCH
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
#if DRAGCFACT_PATCH && CFACTS_PATCH
{ ClkClientWin, MODKEY|ShiftMask, Button3, dragcfact, {0} },
#endif // DRAGCFACT_PATCH
#if DRAGMFACT_PATCH
{ ClkClientWin, MODKEY|ShiftMask, Button1, dragmfact, {0} },
#endif // DRAGMFACT_PATCH
{ ClkTagBar, 0, Button1, view, {0} },
{ ClkTagBar, 0, Button3, toggleview, {0} },
{ ClkTagBar, MODKEY, Button1, tag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
};