Flameshot Autostart & Shortcut
- Add flameshot to autostart script - Bind print screen button to open flameshot gui
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2
config.h
2
config.h
@@ -78,6 +78,7 @@ static const char *mutevolcmd[] = { "/usr/bin/pactl", "set-sink-mute", "@DEF
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static const char *playerplaypausecmd[] = { "playerctl", "--player=playerctld", "play-pause", NULL };
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static const char *playernextcmd[] = { "playerctl", "--player=playerctld", "next", NULL };
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static const char *playerprevcmd[] = { "playerctl", "--player=playerctld", "previous", NULL };
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static const char *flameshotcmd[] = { "flameshot", "gui", NULL };
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static Key keys[] = {
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/* modifier key function argument */
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@@ -116,6 +117,7 @@ static Key keys[] = {
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{ 0, XF86XK_AudioPlay, spawn, {.v = playerplaypausecmd} },
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{ 0, XF86XK_AudioNext, spawn, {.v = playernextcmd} },
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{ 0, XF86XK_AudioPrev, spawn, {.v = playerprevcmd} },
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{ 0, XK_Print, spawn, {.v = flameshotcmd} },
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TAGKEYS( XK_1, 0)
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TAGKEYS( XK_2, 1)
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TAGKEYS( XK_3, 2)
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