dwm/config.def.h
2020-12-20 00:07:14 -05:00

226 lines
15 KiB
C

/* See LICENSE file for copyright and license details. */
/* appearance */
static const unsigned int borderpx = 2; /* border pixel of windows */
static const unsigned int snap = 32; /* snap pixel */
static const unsigned int gappih = 20; /* horiz inner gap between windows */
static const unsigned int gappiv = 20; /* vert inner gap between windows */
static const unsigned int gappoh = 10; /* horiz outer gap between windows and screen edge */
static const unsigned int gappov = 10; /* vert outer gap between windows and screen edge */
static const int noborder = 0; /* 1 means no border when there is only one window */
static const int swallowfloating = 0; /* 1 means swallow floating windows by default */
static int smartgaps = 1; /* 1 means no outer gap when there is only one window */
static const int showbar = 1; /* 0 means no bar */
static const int topbar = 1; /* 0 means bottom bar */
static const int usealtbar = 1; /* 1 means use non-dwm status bar */
static const char *altbarclass = "Polybar"; /* Alternate bar class name */
static const char *alttrayname = "tray"; /* Polybar tray instance name */
static const char *altbarcmd = "$HOME/bar.sh"; /* Alternate bar launch command */
static const char *fonts[] = { "NotoSans Nerd Font:size=10" };
static const char col_gray1[] = "#282a36"; /* background color */
static const char col_gray2[] = "#44475a"; /* inactive window border color */
static const char col_gray3[] = "#f8f8f2"; /* font color */
static const char col_gray4[] = "#282a36"; /* current tag and current window font color */
static const char col_cyan[] = "#bd93f9"; /* Top bar second color and active window border color */
static const char *colors[][3] = {
/* fg bg border */
[SchemeNorm] = { col_gray3, col_gray1, col_gray2 },
[SchemeSel] = { col_gray4, col_cyan, col_cyan },
};
static const char *const autostart[] = {
// System Restore Processes
"bash", "/home/sravan/.screenlayout/default-screen-layout.sh", NULL, // Restore default screen layout
"nitrogen", "--restore", NULL, // Restore wallpaper
// System Tray Applications
"volctl", NULL, // PulseAudio Volume Control
"nyrna", NULL, // Nyrna Application Suspend
"blueman-tray", NULL, // Blueman Bluetooth Manager
"nm-applet", NULL, // Network Manager Applet
"kdeconnect-indicator", NULL, // KDE Connect
"flameshot", NULL, // Flameshot Screenshot Tool
"xfce4-power-manager", NULL, // XFCE4 Power Manager
// Background Processes
"picom", "--config", "/home/sravan/.config/picom/picom.conf", NULL, // Picom Compositor
"/usr/lib/xfce4/notifyd/xfce4-notifyd", NULL, // Xfce Notification Daemon
"greenclip", "daemon", NULL, // Greenclip Clipboard Manager
"redshift", "-x", NULL, // Reset redshift display gamma
"redshift-gtk", NULL, // Redshift Blue Light Filter
"/usr/lib/polkit-gnome/polkit-gnome-authentication-agent-1", NULL, // GNOME Polkit Authentication Agent
"slstatus", NULL, // slstatus status bar
"light-locker", "--lock-on-suspend", "--lock-on-lid", NULL, // LightDM Locker
// Hardware Driver Applications
"solaar", "--window=hide", NULL, // Logitech Mouse Driver
"polychromatic-tray-applet", NULL, // Razer Keyboard Customization
"optimus-manager-qt", NULL, // Optimus Manager Qt
NULL /* terminate */
};
/* tagging */
static const char *tags[] = { " ₁", "龎 ₂", " ₃", " ₄", "爵 ₅", " ₆", " ₇", " ₈", " ₉" };
static const Rule rules[] = {
/* xprop(1):
* WM_CLASS(STRING) = instance, class
* WM_NAME(STRING) = title
*/
/* class instance title tags mask isfloating isterminal noswallow monitor */
{ NULL, NULL, "Origin", 0, 1, 0, 0, -1 },
{ "Alacritty", NULL, NULL, 0, 0, 0, 1, -1 },
{ NULL, NULL, "Event Tester", 0, 0, 0, 1, -1 }, /* xev */
};
/* layout(s) */
static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
static const int nmaster = 1; /* number of clients in master area */
static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */
static int attachbelow = 1; /* 1 means attach after the currently active window */
#define FORCE_VSPLIT 1 /* nrowgrid layout: force two clients to always split vertically */
#include "vanitygaps.c"
static const Layout layouts[] = {
/* symbol arrange function */
{ "[]=", tile }, /* first entry is default */
{ "[M]", monocle },
{ "[@]", spiral },
{ "[\\]", dwindle },
{ "H[]", deck },
{ "TTT", bstack },
{ "===", bstackhoriz },
{ "HHH", grid },
{ "###", nrowgrid },
{ "---", horizgrid },
{ ":::", gaplessgrid },
{ "|M|", centeredmaster },
{ ">M>", centeredfloatingmaster },
{ "><>", NULL }, /* no layout function means floating behavior */
{ NULL, NULL },
};
/* key definitions */
#define MODKEY Mod4Mask /* Mod1Mask = Alt, Mod4Mask = Super */
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, comboview, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, combotag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
/* commands */
static const char *rofiruncmd[] = { "rofi", "-show", "drun", NULL };
static const char *roficlipcmd[] = { "rofi", "-show", "clipboard", NULL };
static const char *lockcmd[] = { "light-locker-command", "--lock", NULL };
static const char *sleepcmd[] = { "systemctl", "suspend", NULL };
static const char *termcmd[] = { "alacritty", NULL };
static const char *upvolcmd[] = { "/usr/bin/pactl", "set-sink-volume", "@DEFAULT_SINK@", "+1%", NULL };
static const char *downvolcmd[] = { "/usr/bin/pactl", "set-sink-volume", "@DEFAULT_SINK@", "-1%", NULL };
static const char *mutevolcmd[] = { "/usr/bin/pactl", "set-sink-mute", "@DEFAULT_SINK@", "toggle", NULL };
static const char *brightness_up[] = { "xbacklight", "-inc", "1", NULL };
static const char *brightness_down[] = { "xbacklight", "-dec", "1", NULL };
static const char *playerplaypausecmd[] = { "playerctl", "--player=playerctld", "play-pause", NULL };
static const char *playernextcmd[] = { "playerctl", "--player=playerctld", "next", NULL };
static const char *playerprevcmd[] = { "playerctl", "--player=playerctld", "previous", NULL };
static const char *flameshotcmd[] = { "flameshot", "gui", NULL };
#include "movestack.c"
#include "unfloat.c"
#include <X11/XF86keysym.h>
static Key keys[] = {
/* modifier key function argument */
{ MODKEY, XK_p, spawn, {.v = rofiruncmd} },
{ MODKEY, XK_c, spawn, {.v = roficlipcmd} },
{ MODKEY|ControlMask|ShiftMask, XK_l, spawn, {.v = lockcmd} },
{ MODKEY|ControlMask|ShiftMask, XK_s, spawn, {.v = sleepcmd} },
{ MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd} },
{ MODKEY, XK_b, togglebar, {0} },
{ MODKEY, XK_j, focusstack, {.i = +1 } },
{ MODKEY, XK_k, focusstack, {.i = -1 } },
{ MODKEY, XK_i, incnmaster, {.i = +1 } },
{ MODKEY, XK_d, incnmaster, {.i = -1 } },
{ MODKEY|ControlMask, XK_j, movestack, {.i = +1 } },
{ MODKEY|ControlMask, XK_k, movestack, {.i = -1 } },
{ MODKEY, XK_h, setmfact, {.f = -0.05} },
{ MODKEY, XK_l, setmfact, {.f = +0.05} },
{ MODKEY|ShiftMask, XK_h, setcfact, {.f = +0.25} },
{ MODKEY|ShiftMask, XK_l, setcfact, {.f = -0.25} },
{ MODKEY|ShiftMask, XK_o, setcfact, {.f = 0.00} },
{ MODKEY, XK_Return, zoom, {0} },
{ MODKEY|ControlMask, XK_u, incrgaps, {.i = +1 } },
{ MODKEY|ControlMask|ShiftMask, XK_u, incrgaps, {.i = -1 } },
{ MODKEY|ControlMask, XK_i, incrigaps, {.i = +1 } },
{ MODKEY|ControlMask|ShiftMask, XK_i, incrigaps, {.i = -1 } },
{ MODKEY|ControlMask, XK_o, incrogaps, {.i = +1 } },
{ MODKEY|ControlMask|ShiftMask, XK_o, incrogaps, {.i = -1 } },
{ MODKEY|ControlMask, XK_6, incrihgaps, {.i = +1 } },
{ MODKEY|ControlMask|ShiftMask, XK_6, incrihgaps, {.i = -1 } },
{ MODKEY|ControlMask, XK_7, incrivgaps, {.i = +1 } },
{ MODKEY|ControlMask|ShiftMask, XK_7, incrivgaps, {.i = -1 } },
{ MODKEY|ControlMask, XK_8, incrohgaps, {.i = +1 } },
{ MODKEY|ControlMask|ShiftMask, XK_8, incrohgaps, {.i = -1 } },
{ MODKEY|ControlMask, XK_9, incrovgaps, {.i = +1 } },
{ MODKEY|ControlMask|ShiftMask, XK_9, incrovgaps, {.i = -1 } },
{ MODKEY|ControlMask, XK_0, togglegaps, {0} },
{ MODKEY|ControlMask|ShiftMask, XK_0, defaultgaps, {0} },
{ MODKEY, XK_Tab, comboview, {0} },
{ MODKEY|ShiftMask, XK_j, aspectresize, {.i = +24} },
{ MODKEY|ShiftMask, XK_k, aspectresize, {.i = -24} },
{ MODKEY|ShiftMask, XK_c, killclient, {0} },
{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
{ MODKEY|ShiftMask, XK_t, unfloatvisible, {.v = &layouts[0]} },
{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
{ MODKEY|ShiftMask, XK_f, unfloatvisible, {.v = &layouts[1]} },
{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
{ MODKEY|ShiftMask, XK_m, unfloatvisible, {.v = &layouts[2]} },
// { MODKEY, XK_space, setlayout, {0} },
{ MODKEY|ShiftMask, XK_space, unfloatvisible, {0} },
{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
{ MODKEY|ShiftMask, XK_f, togglefullscr, {0} },
{ MODKEY, XK_Tab, toggleAttachBelow, {0} },
{ MODKEY, XK_0, comboview, {.ui = ~0 } },
{ MODKEY|ShiftMask, XK_0, combotag, {.ui = ~0 } },
{ MODKEY, XK_comma, focusmon, {.i = -1 } },
{ MODKEY, XK_period, focusmon, {.i = +1 } },
{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
{ 0, XF86XK_AudioLowerVolume, spawn, {.v = downvolcmd} },
{ 0, XF86XK_AudioMute, spawn, {.v = mutevolcmd} },
{ 0, XF86XK_AudioRaiseVolume, spawn, {.v = upvolcmd} },
{ 0, XF86XK_MonBrightnessUp, spawn, {.v = brightness_up} },
{ 0, XF86XK_MonBrightnessDown, spawn, {.v = brightness_down} },
{ 0, XF86XK_AudioPlay, spawn, {.v = playerplaypausecmd} },
{ 0, XF86XK_AudioNext, spawn, {.v = playernextcmd} },
{ 0, XF86XK_AudioPrev, spawn, {.v = playerprevcmd} },
{ 0, XK_Print, spawn, {.v = flameshotcmd} },
TAGKEYS( XK_1, 0)
TAGKEYS( XK_2, 1)
TAGKEYS( XK_3, 2)
TAGKEYS( XK_4, 3)
TAGKEYS( XK_5, 4)
TAGKEYS( XK_6, 5)
TAGKEYS( XK_7, 6)
TAGKEYS( XK_8, 7)
TAGKEYS( XK_9, 8)
{ MODKEY|ControlMask|ShiftMask, XK_q, quit, {0} },
};
/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
/* click event mask button function argument */
{ ClkLtSymbol, 0, Button1, setlayout, {0} },
{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
{ ClkWinTitle, 0, Button2, zoom, {0} },
{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
{ ClkTagBar, 0, Button1, comboview, {0} },
{ ClkTagBar, 0, Button3, toggleview, {0} },
{ ClkTagBar, MODKEY, Button1, combotag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
};