loaders: add program_loading.h header file
Instead of two headers for payload and ramstage loading combine the 2 files into one. This also allows for easier refactoring by keeping header files consistent. Change-Id: I4a6dffb78ad84c78e6e96c886d361413f9b4a17d Signed-off-by: Aaron Durbin <adurbin@chromium.org> Reviewed-on: http://review.coreboot.org/8708 Tested-by: build bot (Jenkins) Reviewed-by: Paul Menzel <paulepanter@users.sourceforge.net> Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
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Aaron Durbin
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87
src/include/program_loading.h
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87
src/include/program_loading.h
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/*
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* This file is part of the coreboot project.
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*
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* Copyright 2015 Google Inc.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef PROGRAM_LOADING_H
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#define PROGRAM_LOADING_H
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#include <stdint.h>
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#include <stddef.h>
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/************************
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* RAMSTAGE LOADING *
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************************/
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struct cbmem_entry;
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/* Run ramstage from romstage. */
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void run_ramstage(void);
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struct ramstage_loader_ops {
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const char *name;
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void *(*load)(uint32_t cbmem_id, const char *name,
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const struct cbmem_entry **cbmem_entry);
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};
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/***********************
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* PAYLOAD LOADING *
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***********************/
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struct buffer_area {
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void *data;
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size_t size;
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};
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struct payload {
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const char *name;
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struct buffer_area backing_store;
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/* Used when payload wants memory coreboot ramstage is running at. */
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struct buffer_area bounce;
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void *entry;
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};
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/*
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* Load payload into memory and return pointer to payload structure. Returns
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* NULL on error.
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*/
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struct payload *payload_load(void);
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/* Run the loaded payload. */
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void payload_run(const struct payload *payload);
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/* Mirror the payload to be loaded. */
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void mirror_payload(struct payload *payload);
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/* architecture specific function to run payload. */
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void arch_payload_run(const struct payload *payload);
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/* Payload loading operations. */
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struct payload_loader_ops {
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const char *name;
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/*
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* Fill in payload_backing_store structure. Return 0 on success, < 0
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* on failure.
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*/
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int (*locate)(struct payload *payload);
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};
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/* Defined in src/lib/selfboot.c */
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void *selfload(struct payload *payload);
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#endif /* PROGRAM_LOADING_H */
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