lib/prog_loading: introduce prog_segment_loaded()

In order to not muddle arch vs chipset implementations provide
a generic prog_segment_loaded() which calls platform_segment_loaded()
and arch_segment_loaded() in that order. This allows the arch variants
to live in src/arch while the chipset/platform code can implement
their own.

Change-Id: I17b6497219ec904d92bd286f18c9ec96b2b7af25
Signed-off-by: Aaron Durbin <adurbin@chromium.org>
Reviewed-on: https://review.coreboot.org/14214
Reviewed-by: Furquan Shaikh <furquan@google.com>
Tested-by: build bot (Jenkins)
Reviewed-by: Paul Menzel <paulepanter@users.sourceforge.net>
Reviewed-by: Andrey Petrov <andrey.petrov@intel.com>
This commit is contained in:
Aaron Durbin
2016-03-31 13:49:00 -05:00
parent dd95e006e3
commit 096f457926
7 changed files with 26 additions and 7 deletions

View File

@ -37,8 +37,15 @@ enum prog_type {
PROG_BL32,
};
/* Called for each segment of a program loaded. The SEG_FINAL flag will be
* set on the last segment loaded. */
/*
* prog_segment_loaded() is called for each segment of a program loaded. The
* SEG_FINAL flag will be set on the last segment loaded. The following two
* functions, platform_segment_loaded() and arch_segment_loaded(), are called
* in that order within prog_segment_loaded(). In short, rely on
* prog_segment_loaded() to perform the proper dispatch sequence.
*/
void prog_segment_loaded(uintptr_t start, size_t size, int flags);
void platform_segment_loaded(uintptr_t start, size_t size, int flags);
void arch_segment_loaded(uintptr_t start, size_t size, int flags);
/* Return true if arch supports bounce buffer. */