Since some people disapprove of white space cleanups mixed in regular commits

while others dislike them being extra commits, let's clean them up once and
for all for the existing code. If it's ugly, let it only be ugly once :-)

Signed-off-by: Stefan Reinauer <stepan@coresystems.de>
Acked-by: Stefan Reinauer <stepan@coresystems.de>



git-svn-id: svn://svn.coreboot.org/coreboot/trunk@5507 2b7e53f0-3cfb-0310-b3e9-8179ed1497e1
This commit is contained in:
Stefan Reinauer
2010-04-27 06:56:47 +00:00
committed by Stefan Reinauer
parent 0e1e8065e3
commit 14e2277962
1022 changed files with 9209 additions and 9210 deletions

View File

@@ -1,21 +1,21 @@
/*
LzmaDecode.c
LZMA Decoder (optimized for Speed version)
LZMA SDK 4.22 Copyright (c) 1999-2005 Igor Pavlov (2005-06-10)
http://www.7-zip.org/
LZMA SDK is licensed under two licenses:
1) GNU Lesser General Public License (GNU LGPL)
2) Common Public License (CPL)
It means that you can select one of these two licenses and
It means that you can select one of these two licenses and
follow rules of that license.
SPECIAL EXCEPTION:
Igor Pavlov, as the author of this Code, expressly permits you to
statically or dynamically link your Code (or bind by name) to the
interfaces of this file without subjecting your linked Code to the
terms of the CPL or GNU LGPL. Any modifications or additions
Igor Pavlov, as the author of this Code, expressly permits you to
statically or dynamically link your Code (or bind by name) to the
interfaces of this file without subjecting your linked Code to the
terms of the CPL or GNU LGPL. Any modifications or additions
to this file, however, are subject to the LGPL or CPL terms.
*/
@@ -50,7 +50,7 @@
#define RC_TEST { if (Buffer == BufferLim) return LZMA_RESULT_DATA_ERROR; }
#define RC_INIT(buffer, bufferSize) Buffer = buffer; BufferLim = buffer + bufferSize; RC_INIT2
#endif
#define RC_NORMALIZE if (Range < kTopValue) { RC_TEST; Range <<= 8; Code = (Code << 8) | RC_READ_BYTE; }
@@ -61,9 +61,9 @@
#define RC_GET_BIT2(p, mi, A0, A1) IfBit0(p) \
{ UpdateBit0(p); mi <<= 1; A0; } else \
{ UpdateBit1(p); mi = (mi + mi) + 1; A1; }
#define RC_GET_BIT(p, mi) RC_GET_BIT2(p, mi, ; , ;)
{ UpdateBit1(p); mi = (mi + mi) + 1; A1; }
#define RC_GET_BIT(p, mi) RC_GET_BIT2(p, mi, ; , ;)
#define RangeDecoderBitTreeDecode(probs, numLevels, res) \
{ int i = numLevels; res = 1; \
@@ -86,7 +86,7 @@
#define LenLow (LenChoice2 + 1)
#define LenMid (LenLow + (kNumPosStatesMax << kLenNumLowBits))
#define LenHigh (LenMid + (kNumPosStatesMax << kLenNumMidBits))
#define kNumLenProbs (LenHigh + kLenNumHighSymbols)
#define kNumLenProbs (LenHigh + kLenNumHighSymbols)
#define kNumStates 12
@@ -172,7 +172,7 @@ int LzmaDecode(CLzmaDecoderState *vs,
int lc = vs->Properties.lc;
#ifdef _LZMA_OUT_READ
UInt32 Range = vs->Range;
UInt32 Code = vs->Code;
#ifdef _LZMA_IN_CB
@@ -214,7 +214,7 @@ int LzmaDecode(CLzmaDecoderState *vs,
UInt32 numProbs = Literal + ((UInt32)LZMA_LIT_SIZE << (lc + vs->Properties.lp));
UInt32 i;
for (i = 0; i < numProbs; i++)
p[i] = kBitModelTotal >> 1;
p[i] = kBitModelTotal >> 1;
rep0 = rep1 = rep2 = rep3 = 1;
state = 0;
globalPos = 0;
@@ -265,7 +265,7 @@ int LzmaDecode(CLzmaDecoderState *vs,
for (i = 0; i < numProbs; i++)
p[i] = kBitModelTotal >> 1;
}
#ifdef _LZMA_IN_CB
RC_INIT;
#else
@@ -279,7 +279,7 @@ int LzmaDecode(CLzmaDecoderState *vs,
CProb *prob;
UInt32 bound;
int posState = (int)(
(nowPos
(nowPos
#ifdef _LZMA_OUT_READ
+ globalPos
#endif
@@ -291,9 +291,9 @@ int LzmaDecode(CLzmaDecoderState *vs,
{
int symbol = 1;
UpdateBit0(prob)
prob = p + Literal + (LZMA_LIT_SIZE *
prob = p + Literal + (LZMA_LIT_SIZE *
(((
(nowPos
(nowPos
#ifdef _LZMA_OUT_READ
+ globalPos
#endif
@@ -342,7 +342,7 @@ int LzmaDecode(CLzmaDecoderState *vs,
else if (state < 10) state -= 3;
else state -= 6;
}
else
else
{
UpdateBit1(prob);
prob = p + IsRep + state;
@@ -369,14 +369,14 @@ int LzmaDecode(CLzmaDecoderState *vs,
UInt32 pos;
#endif
UpdateBit0(prob);
#ifdef _LZMA_OUT_READ
if (distanceLimit == 0)
#else
if (nowPos == 0)
#endif
return LZMA_RESULT_DATA_ERROR;
state = state < kNumLitStates ? 9 : 11;
#ifdef _LZMA_OUT_READ
pos = dictionaryPos - rep0;
@@ -412,7 +412,7 @@ int LzmaDecode(CLzmaDecoderState *vs,
UpdateBit0(prob);
distance = rep1;
}
else
else
{
UpdateBit1(prob);
prob = p + IsRepG2 + state;
@@ -473,7 +473,7 @@ int LzmaDecode(CLzmaDecoderState *vs,
int posSlot;
state += kNumLitStates;
prob = p + PosSlot +
((len < kNumLenToPosStates ? len : kNumLenToPosStates - 1) <<
((len < kNumLenToPosStates ? len : kNumLenToPosStates - 1) <<
kNumPosSlotBits);
RangeDecoderBitTreeDecode(prob, kNumPosSlotBits, posSlot);
if (posSlot >= kStartPosModelIndex)
@@ -528,7 +528,7 @@ int LzmaDecode(CLzmaDecoderState *vs,
len += kMatchMinLen;
#ifdef _LZMA_OUT_READ
if (rep0 > distanceLimit)
if (rep0 > distanceLimit)
#else
if (rep0 > nowPos)
#endif

View File

@@ -1,4 +1,4 @@
/*
/*
LzmaDecode.h
LZMA Decoder interface
@@ -8,14 +8,14 @@
LZMA SDK is licensed under two licenses:
1) GNU Lesser General Public License (GNU LGPL)
2) Common Public License (CPL)
It means that you can select one of these two licenses and
It means that you can select one of these two licenses and
follow rules of that license.
SPECIAL EXCEPTION:
Igor Pavlov, as the author of this code, expressly permits you to
statically or dynamically link your code (or bind by name) to the
interfaces of this file without subjecting your linked code to the
terms of the CPL or GNU LGPL. Any modifications or additions
Igor Pavlov, as the author of this code, expressly permits you to
statically or dynamically link your code (or bind by name) to the
interfaces of this file without subjecting your linked code to the
terms of the CPL or GNU LGPL. Any modifications or additions
to this file, however, are subject to the LGPL or CPL terms.
*/
@@ -29,7 +29,7 @@
/* Use read function for output data */
/* #define _LZMA_PROB32 */
/* It can increase speed on some 32-bit CPUs,
/* It can increase speed on some 32-bit CPUs,
but memory usage will be doubled in that case */
/* #define _LZMA_LOC_OPT */