v2/util: romfs -> cbfs rename
It's all sed here. romfs->cbfs, ROMFS->CBFS, romtool->cbfstool Signed-off-by: Peter Stuge <peter@stuge.se> Acked-by: Ronald G. Minnich <rminnich@gmail.com> git-svn-id: svn://svn.coreboot.org/coreboot/trunk@4110 2b7e53f0-3cfb-0310-b3e9-8179ed1497e1
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util/cbfstool/fs.c
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168
util/cbfstool/fs.c
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/*
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* cbfstool
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*
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* Copyright (C) 2008 Jordan Crouse <jordan@cosmicpenguin.net>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA, 02110-1301 USA
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*/
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#include <string.h>
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#include "cbfstool.h"
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struct cbfs_file *rom_find(struct rom *rom, unsigned int offset)
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{
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while (offset < rom->fssize) {
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struct cbfs_file *c =
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(struct cbfs_file *)ROM_PTR(rom, offset);
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if (!strcmp(c->magic, COMPONENT_MAGIC))
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return c;
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offset += ntohl(rom->header->align);
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}
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return NULL;
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}
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struct cbfs_file *rom_find_first(struct rom *rom)
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{
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return rom_find(rom, ntohl(rom->header->offset));
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}
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struct cbfs_file *rom_find_next(struct rom *rom, struct cbfs_file *prev)
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{
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unsigned int offset = ROM_OFFSET(rom, prev);
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return rom_find(rom, offset +
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ALIGN(ntohl(prev->offset) + ntohl(prev->len),
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ntohl(rom->header->align)));
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}
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struct cbfs_file *rom_find_empty(struct rom *rom)
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{
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unsigned int offset = ntohl(rom->header->offset);
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unsigned int ret = ntohl(rom->header->offset);
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while (offset < rom->fssize) {
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struct cbfs_file *c =
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(struct cbfs_file *)ROM_PTR(rom, offset);
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if (!strcmp(c->magic, COMPONENT_MAGIC)) {
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offset += ALIGN(ntohl(c->offset) + ntohl(c->len),
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ntohl(rom->header->align));
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ret = offset;
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} else
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offset += ntohl(rom->header->align);
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}
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return (ret < rom->fssize) ?
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(struct cbfs_file *)ROM_PTR(rom, ret) : NULL;
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}
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struct cbfs_file *rom_find_by_name(struct rom *rom, const char *name)
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{
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struct cbfs_file *c = rom_find_first(rom);
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while (c) {
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if (!strcmp((char *)CBFS_NAME(c), name))
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return c;
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c = rom_find_next(rom, c);
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}
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return NULL;
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}
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unsigned int rom_used_space(struct rom *rom)
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{
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struct cbfs_file *c = rom_find_first(rom);
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unsigned int ret = 0;
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while (c) {
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ret = ROM_OFFSET(rom, c) + ntohl(c->offset) + ntohl(c->len);
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c = rom_find_next(rom, c);
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}
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return ret;
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}
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int rom_remove(struct rom *rom, const char *name)
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{
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struct cbfs_file *c = rom_find_by_name(rom, name);
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struct cbfs_file *n;
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int clear;
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if (c == NULL) {
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ERROR("Component %s does not exist\n", name);
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return -1;
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}
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/* Get the next component - and copy it into the current
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space */
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n = rom_find_next(rom, c);
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memcpy(c, n, rom->fssize - ROM_OFFSET(rom, n));
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clear = ROM_OFFSET(rom, n) - ROM_OFFSET(rom, c);
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/* Zero the new space */
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memset(ROM_PTR(rom, rom->fssize - clear), 0, clear);
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return 0;
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}
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int rom_add(struct rom *rom, const char *name, void *buffer, int size, int type)
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{
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struct cbfs_file *c = rom_find_empty(rom);
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unsigned int offset;
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unsigned int csize;
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if (rom_find_by_name(rom, name)) {
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ERROR("Component %s already exists in this rom\n", name);
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return -1;
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}
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if (c == NULL) {
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ERROR("There is no more room in this ROM\n");
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return -1;
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}
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csize = sizeof(struct cbfs_file) + ALIGN(strlen(name), 16) + size;
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offset = ROM_OFFSET(rom, c);
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if (offset + csize >= rom->fssize) {
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ERROR("There is not enough room in this ROM for this\n");
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ERROR("component. I need %d bytes, only have %d bytes avail\n",
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csize, rom->fssize - offset);
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return -1;
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}
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strcpy(c->magic, COMPONENT_MAGIC);
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csize = sizeof(struct cbfs_file) + ALIGN(strlen(name) + 1, 16);
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c->len = htonl(size);
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c->offset = htonl(csize);
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c->type = htonl(type);
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memset(CBFS_NAME(c), 0, ALIGN(strlen(name) + 1, 16));
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strcpy((char *)CBFS_NAME(c), name);
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memcpy(((unsigned char *)c) + csize, buffer, size);
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return 0;
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}
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