Move the v3 resource allocator to v2.
Major changes: 1. Separate resource allocation into: A. Read Resources B. Avoid fixed resources (constrain limits) C. Allocate resources D. Set resources Usage notes: Resources which have IORESOURCE_FIXED set in the flags constrain the placement of other resources. All fixed resources will end up outside (above or below) the allocated resources. Domains usually start with base = 0 and limit = 2^address_bits - 1. I've added an IOAPIC to all platforms so that the old limit of 0xfec00000 is still there for resources. Some platforms may want to change that, but I didn't want to break anyone's board. Resources are allocated in a single block for memory and another for I/O. Currently the resource allocator doesn't support holes. Signed-off-by: Myles Watson <mylesgw@gmail.com> Acked-by: Ronald G. Minnich <rminnich@gmail.com> Acked-by: Patrick Georgi <patrick.georgi@coresystems.de> git-svn-id: svn://svn.coreboot.org/coreboot/trunk@4394 2b7e53f0-3cfb-0310-b3e9-8179ed1497e1
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@@ -364,9 +364,6 @@ static void bridge_set_resources(struct device *dev)
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/* set the memory range */
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dev->command |= PCI_COMMAND_MEMORY | PCI_COMMAND_MASTER;
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res->flags |= IORESOURCE_STORED;
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compute_allocate_resource(&dev->link[0], res,
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IORESOURCE_MEM | IORESOURCE_PREFETCH,
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IORESOURCE_MEM);
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base = res->base;
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end = resource_end(res);
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pci_write_config16(dev, PCI_MEMORY_BASE, base >> 16);
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