soc/intel/common/block: Add Intel VGA early graphics support
This patch introduces an early graphics driver which can be used in romstage in cache-as-ram mode. The implementation relies on `libgfxinit' and provide VGA text mode support. SoCs wanting to take advantage of this driver must implement the `early_graphics_soc_panel_init' function to set the panel power sequence timing parameters. BUG=b:252792591 BRANCH=firmware-brya-14505.B TEST=Graphics bring up observed on skolas with extra patches Change-Id: Ie4ad1215e5fadd0adc1271b6bd6ddb0ea258cb5b Signed-off-by: Jeremy Compostella <jeremy.compostella@intel.com> Reviewed-on: https://review.coreboot.org/c/coreboot/+/70299 Reviewed-by: Tarun Tuli <taruntuli@google.com> Reviewed-by: Subrata Banik <subratabanik@google.com> Reviewed-by: Maulik Vaghela <maulikvaghela@google.com> Reviewed-by: Kapil Porwal <kapilporwal@google.com> Tested-by: build bot (Jenkins) <no-reply@coreboot.org>
This commit is contained in:
committed by
Subrata Banik
parent
ca025203a8
commit
47f154c8e5
@@ -11,6 +11,9 @@ is
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procedure gfxinit (lightup_ok : out Interfaces.C.int);
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pragma Export (C, gfxinit, "gma_gfxinit");
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procedure gfxstop (stop_ok : out Interfaces.C.int);
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pragma Export (C, gfxstop, "gma_gfxstop");
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----------------------------------------------------------------------------
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function c_fb_add_framebuffer_info
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@@ -97,4 +97,17 @@ is
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end if;
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end gfxinit;
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procedure gfxstop (stop_ok : out Interfaces.C.int)
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is
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success : boolean;
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begin
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HW.GFX.GMA.Initialize (Clean_State => True,
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Success => success);
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if success then
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stop_ok := 1;
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else
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stop_ok := 0;
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end if;
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end gfxstop;
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end GMA.GFX_Init;
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@@ -17,6 +17,7 @@ enum {
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};
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void gma_gfxinit(int *lightup_ok);
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void gma_gfxstop(int *stop_ok);
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int gma_read_edid(unsigned char edid[], int port);
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#endif
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@@ -56,4 +56,17 @@ is
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end if;
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end gfxinit;
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procedure gfxstop (stop_ok : out Interfaces.C.int)
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is
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success : boolean;
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begin
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HW.GFX.GMA.Initialize (Clean_State => True,
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Success => success);
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if success then
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stop_ok := 1;
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else
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stop_ok := 0;
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end if;
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end gfxstop;
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end GMA.GFX_Init;
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