lib/thread: Make thread_run not block the current state
If a thread wants to block a state transition it can use thread_run_until. Otherwise just let the thread run. `thread_join` can be used to block on the thread. Boot states are also a ramstage concept. If we want to use this API in any other stage, we need a way of starting a thread without talking about stages. BUG=b:179699789 TEST=verify thread_run no longer blocks the current state Signed-off-by: Raul E Rangel <rrangel@chromium.org> Change-Id: I3e5b0aed70385ddcd23ffcf7b063f8ccb547fc05 Reviewed-on: https://review.coreboot.org/c/coreboot/+/56351 Reviewed-by: Karthik Ramasubramanian <kramasub@google.com> Reviewed-by: Furquan Shaikh <furquan@google.com> Reviewed-by: Julius Werner <jwerner@chromium.org> Tested-by: build bot (Jenkins) <no-reply@coreboot.org>
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			@@ -162,18 +162,6 @@ static void asmlinkage call_wrapper(void *unused)
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	terminate_thread(current, error);
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}
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/* Block the current state transitions until thread is complete. */
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static void asmlinkage call_wrapper_block_current(void *unused)
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{
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	struct thread *current = current_thread();
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	enum cb_err error;
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	boot_state_current_block();
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	error = current->entry(current->entry_arg);
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	boot_state_current_unblock();
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	terminate_thread(current, error);
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}
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struct block_boot_state {
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	boot_state_t state;
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	boot_state_sequence_t seq;
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@@ -312,7 +300,7 @@ int thread_run(struct thread_handle *handle, enum cb_err (*func)(void *), void *
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		return -1;
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	}
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	prepare_thread(t, handle, func, arg, call_wrapper_block_current, NULL);
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	prepare_thread(t, handle, func, arg, call_wrapper, NULL);
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	schedule(t);
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	return 0;
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