EDID: add fields specialized to the needs of framebuffers

Now that we have horizontal display areas that are not multiples of 32  bytes,
things are more complex. We add three struct members (x, y resolution and
bytes per line) which are to be filled in by the mainboard as it sets the mode.

In future, the EDID code may take a stab at initializing these but the values are
context-dependent.

Change-Id: Ib9102d6bbf8c66931f5adb1029a04b881a982cfe
Signed-off-by: Ronald G. Minnich <rminnich@google.com>
Reviewed-on: https://gerrit.chromium.org/gerrit/60514
Tested-by: Ronald G. Minnich <rminnich@chromium.org>
Reviewed-by: Aaron Durbin <adurbin@chromium.org>
Commit-Queue: Ronald G. Minnich <rminnich@chromium.org>
Reviewed-on: http://review.coreboot.org/4336
Tested-by: build bot (Jenkins)
Reviewed-by: Ronald G. Minnich <rminnich@gmail.com>
This commit is contained in:
Ronald G. Minnich
2013-06-28 14:33:30 -07:00
committed by Stefan Reinauer
parent 3ece50d9db
commit 4c5b161e3f
2 changed files with 28 additions and 4 deletions

View File

@ -457,6 +457,23 @@ detailed_block(struct edid *out, unsigned char *x, int in_extension)
out->vso = ((x[10] >> 4) + ((x[11] & 0x0C) << 2));
out->vspw = ((x[10] & 0x0F) + ((x[11] & 0x03) << 4));
out->vborder = x[16];
/* set up some reasonable defaults for payloads.
* We observe that most modern chipsets we work with
* tend to support rgb888 without regard to the
* panel bits per color or other settings. The rgb888
* is a convenient layout for software because
* it avoids the messy bit stuffing of rgb565 or rgb444.
* It makes a reasonable trade of memory for speed.
* So, set up the default for
* 32 bits per pixel
* rgb888 (i.e. no alpha, but pixels on 32-bit boundaries)
* The mainboard can modify these if needed, though
* we have yet to see a case where that will happen.
*/
out->bpp = 32;
out->x_resolution = ALIGN(out->ha * ((out->bpp + 7) / 8),64) / (out->bpp/8);
out->y_resolution = out->va;
out->bytes_per_line = ALIGN(out->ha * ((out->bpp + 7) / 8),64);
printk(BIOS_SPEW, "Did detailed timing\n");
}
did_detailed_timing = 1;
@ -1398,8 +1415,9 @@ int decode_edid(unsigned char *edid, int size, struct edid *out)
void set_vbe_mode_info_valid(struct edid *edid, uintptr_t fb_addr)
{
edid_fb.physical_address = fb_addr;
edid_fb.x_resolution = edid->ha;
edid_fb.y_resolution = edid->va;
edid_fb.x_resolution = edid->x_resolution;
edid_fb.y_resolution = edid->y_resolution;
edid_fb.bytes_per_line = edid->bytes_per_line;
/* In the case of (e.g.) 24bpp, the convention nowadays
* seems to be to round it up to the nearest reasonable
* boundary, because otherwise the byte-packing is hideous.
@ -1416,7 +1434,6 @@ void set_vbe_mode_info_valid(struct edid *edid, uintptr_t fb_addr)
case 32:
case 24:
/* packed into 4-byte words */
edid_fb.bytes_per_line = edid->ha * 4;
edid_fb.red_mask_pos = 16;
edid_fb.red_mask_size = 8;
edid_fb.green_mask_pos = 8;
@ -1426,7 +1443,6 @@ void set_vbe_mode_info_valid(struct edid *edid, uintptr_t fb_addr)
break;
case 16:
/* packed into 2-byte words */
edid_fb.bytes_per_line = edid->ha * 2;
edid_fb.red_mask_pos = 12;
edid_fb.red_mask_size = 4;
edid_fb.green_mask_pos = 8;