allocator_v4: Introduce RESOURCE_ALLOCATION_TOP_DOWN
Add option to resource allocator v4 that restores the top-down allocation approach at the domain level. This makes it easier to handle 64-bit resources natively. With the top-down approach, resources that can be placed either above or below 4G would be placed above, to save precious space below the 4G boundary. Change-Id: Iaf463d3e6b37d52e46761d8e210034fded58a8a4 Signed-off-by: Nico Huber <nico.h@gmx.de> Reviewed-on: https://review.coreboot.org/c/coreboot/+/41957 Tested-by: build bot (Jenkins) <no-reply@coreboot.org> Reviewed-by: Tim Wawrzynczak <twawrzynczak@chromium.org> Reviewed-by: Lean Sheng Tan <sheng.tan@9elements.com> Reviewed-by: Subrata Banik <subratabanik@google.com>
This commit is contained in:
committed by
Martin L Roth
parent
38688519cf
commit
526c64249a
@@ -933,6 +933,11 @@ config RESOURCE_ALLOCATOR_V4
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ranges for allocating resources. This allows allocation of resources
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above 4G boundary as well.
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config RESOURCE_ALLOCATION_TOP_DOWN
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bool "Allocate resources from top down"
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default y
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depends on RESOURCE_ALLOCATOR_V4
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config XHCI_UTILS
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def_bool n
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help
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@@ -372,6 +372,9 @@ static void print_resource_ranges(const struct device *dev, const struct memrang
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static void allocate_child_resources(struct bus *bus, struct memranges *ranges,
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unsigned long type_mask, unsigned long type_match)
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{
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const bool allocate_top_down =
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bus->dev->path.type == DEVICE_PATH_DOMAIN &&
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CONFIG(RESOURCE_ALLOCATION_TOP_DOWN);
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struct resource *resource = NULL;
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const struct device *dev;
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@@ -381,7 +384,7 @@ static void allocate_child_resources(struct bus *bus, struct memranges *ranges,
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continue;
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if (memranges_steal(ranges, resource->limit, resource->size, resource->align,
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type_match, &resource->base) == false) {
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type_match, &resource->base, allocate_top_down) == false) {
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printk(BIOS_ERR, " ERROR: Resource didn't fit!!! ");
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printk(BIOS_DEBUG, " %s %02lx * size: 0x%llx limit: %llx %s\n",
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dev_path(dev), resource->index,
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