device: Fix spelling

Change-Id: I53a40d114aa2da76398c5b97443d4096809dcf36
Signed-off-by: Martin Roth <martin.roth@se-eng.com>
Reviewed-on: http://review.coreboot.org/3730
Reviewed-by: Ronald G. Minnich <rminnich@gmail.com>
Reviewed-by: Paul Menzel <paulepanter@users.sourceforge.net>
Tested-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
This commit is contained in:
Martin Roth
2013-07-08 16:24:19 -06:00
committed by Stefan Reinauer
parent 50d887d4f4
commit 63373edce0
23 changed files with 83 additions and 83 deletions

View File

@@ -83,7 +83,7 @@ uint64_t uma_memory_size = 0;
/**
* Allocate a new device structure.
*
* Allocte a new device structure and attach it to the device tree as a
* Allocate a new device structure and attach it to the device tree as a
* child of the parent bus.
*
* @param parent Parent bus the newly created device should be attached to.
@@ -415,7 +415,7 @@ static void compute_resources(struct bus *bus, struct resource *bridge,
* A PCI bridge resource does not need to be a power of two size, but
* it does have a minimum granularity. Round the size up to that
* minimum granularity so we know not to place something else at an
* address postitively decoded by the bridge.
* address positively decoded by the bridge.
*/
bridge->size = round(base, bridge->gran) -
round(bridge->base, bridge->align);
@@ -730,7 +730,7 @@ device_t vga_pri = 0;
static void set_vga_bridge_bits(void)
{
/*
* FIXME: Modify set_vga_bridge() so it is less PCI centric!
* FIXME: Modify set_vga_bridge() so it is less PCI-centric!
* This function knows too much about PCI stuff, it should be just
* an iterator/visitor.
*/
@@ -835,7 +835,7 @@ void assign_resources(struct bus *bus)
*
* The parent's resources should be enabled first to avoid having enabling
* order problem. This is done by calling the parent's enable_resources()
* method before its childrens' enable_resources() methods.
* method before its children's enable_resources() methods.
*
* @param link The link whose devices' resources are to be enabled.
*/
@@ -959,7 +959,7 @@ void dev_enumerate(void)
*
* Starting at the root of the device tree, travel it recursively in two
* passes. In the first pass, we compute and allocate resources (ranges)
* requried by each device. In the second pass, the resources ranges are
* required by each device. In the second pass, the resources ranges are
* relocated to their final position and stored to the hardware.
*
* I/O resources grow upward. MEM resources grow downward.
@@ -1025,7 +1025,7 @@ void dev_configure(void)
/*
* Now we need to adjust the resources. MEM resources need to start at
* the highest address managable.
* the highest address manageable.
*/
for (child = root->link_list->children; child; child = child->sibling) {
if (child->path.type != DEVICE_PATH_DOMAIN)
@@ -1093,7 +1093,7 @@ void dev_enable(void)
* Initialize a specific device.
*
* The parent should be initialized first to avoid having an ordering problem.
* This is done by calling the parent's init() method before its childrens'
* This is done by calling the parent's init() method before its children's
* init() methods.
*
* @param dev The device to be initialized.