console: Add loglevel prefix to interactive consoles
In an attempt to make loglevels more visible (and therefore useful, hopefully), this patch adds a prefix indicating the log level to every line sent to an "interactive" console (such as a UART). If the code contains a `printk(BIOS_DEBUG, "This is a debug message!\n"), it will now show up as [DEBUG] This is a debug message! on the UART output. "Stored" consoles (such as in CBMEM) will get a similar but more space-efficient feature in a later CL. Signed-off-by: Julius Werner <jwerner@chromium.org> Change-Id: Ic83413475400821f8097ef1819a293ee8926bb0b Reviewed-on: https://review.coreboot.org/c/coreboot/+/61306 Tested-by: build bot (Jenkins) <no-reply@coreboot.org> Reviewed-by: Raul Rangel <rrangel@chromium.org>
This commit is contained in:
committed by
Felix Held
parent
1ee6e4ab6c
commit
7cd8ba6eda
@ -25,28 +25,35 @@ void console_hw_init(void)
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__system76_ec_init();
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}
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void console_tx_byte(unsigned char byte)
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void console_interactive_tx_byte(unsigned char byte, void *data_unused)
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{
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__cbmemc_tx_byte(byte);
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__spkmodem_tx_byte(byte);
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__qemu_debugcon_tx_byte(byte);
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/* Some consoles want newline conversion
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* to keep terminals happy.
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*/
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if (byte == '\n') {
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/* Some consoles want newline conversion to keep terminals happy. */
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__uart_tx_byte('\r');
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__usb_tx_byte('\r');
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}
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__spkmodem_tx_byte(byte);
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__qemu_debugcon_tx_byte(byte);
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__uart_tx_byte(byte);
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__ne2k_tx_byte(byte);
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__usb_tx_byte(byte);
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__spiconsole_tx_byte(byte);
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__flashconsole_tx_byte(byte);
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__system76_ec_tx_byte(byte);
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}
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void console_stored_tx_byte(unsigned char byte, void *data_unused)
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{
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__flashconsole_tx_byte(byte);
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__cbmemc_tx_byte(byte);
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}
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void console_tx_byte(unsigned char byte)
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{
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console_interactive_tx_byte(byte, NULL);
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console_stored_tx_byte(byte, NULL);
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}
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void console_tx_flush(void)
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{
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__uart_tx_flush();
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