lib: remove assets infrastructure
Now that only CBFS access is supported for finding resources within the boot media the assets infrastructure can be removed. Remove it. BUG=chromium:445938 BRANCH=None TEST=Built and ran on glados. Change-Id: I383fd6579280cf9cfe5a18c2851baf74cad004e9 Signed-off-by: Aaron Durbin <adurbin@chromium.org> Reviewed-on: https://review.coreboot.org/12690 Tested-by: build bot (Jenkins) Reviewed-by: Patrick Georgi <pgeorgi@google.com> Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
This commit is contained in:
@ -16,9 +16,9 @@
|
||||
#ifndef PROGRAM_LOADING_H
|
||||
#define PROGRAM_LOADING_H
|
||||
|
||||
#include <commonlib/region.h>
|
||||
#include <stdint.h>
|
||||
#include <stddef.h>
|
||||
#include <assets.h>
|
||||
|
||||
enum {
|
||||
/* Last segment of program. Can be used to take different actions for
|
||||
@ -26,17 +26,30 @@ enum {
|
||||
SEG_FINAL = 1 << 0,
|
||||
};
|
||||
|
||||
enum prog_type {
|
||||
PROG_UNKNOWN,
|
||||
PROG_VERSTAGE,
|
||||
PROG_ROMSTAGE,
|
||||
PROG_RAMSTAGE,
|
||||
PROG_REFCODE,
|
||||
PROG_PAYLOAD,
|
||||
PROG_BL31,
|
||||
PROG_BL32,
|
||||
};
|
||||
|
||||
/* Called for each segment of a program loaded. The SEG_FINAL flag will be
|
||||
* set on the last segment loaded. */
|
||||
void arch_segment_loaded(uintptr_t start, size_t size, int flags);
|
||||
|
||||
/* Representation of a program. */
|
||||
struct prog {
|
||||
/* The region_device within the asset is the source of program content
|
||||
* to load. After loading program it represents the memory region of
|
||||
* the stages and payload. For architectures that use a bounce buffer
|
||||
/* The region_device is the source of program content to load. After
|
||||
* loading program it represents the memory region of the stages and
|
||||
* payload. For architectures that use a bounce buffer
|
||||
* then it would represent the bounce buffer. */
|
||||
struct asset asset;
|
||||
enum prog_type type;
|
||||
const char *name;
|
||||
struct region_device rdev;
|
||||
/* Entry to program with optional argument. It's up to the architecture
|
||||
* to decide if argument is passed. */
|
||||
void (*entry)(void *);
|
||||
@ -45,34 +58,35 @@ struct prog {
|
||||
|
||||
#define PROG_INIT(type_, name_) \
|
||||
{ \
|
||||
.asset = ASSET_INIT(type_, name_), \
|
||||
.type = (type_), \
|
||||
.name = (name_), \
|
||||
}
|
||||
|
||||
static inline const char *prog_name(const struct prog *prog)
|
||||
{
|
||||
return asset_name(&prog->asset);
|
||||
return prog->name;
|
||||
}
|
||||
|
||||
static inline enum asset_type prog_type(const struct prog *prog)
|
||||
static inline enum prog_type prog_type(const struct prog *prog)
|
||||
{
|
||||
return asset_type(&prog->asset);
|
||||
return prog->type;
|
||||
}
|
||||
|
||||
static inline struct region_device *prog_rdev(struct prog *prog)
|
||||
{
|
||||
return asset_rdev(&prog->asset);
|
||||
return &prog->rdev;
|
||||
}
|
||||
|
||||
/* Only valid for loaded programs. */
|
||||
static inline size_t prog_size(const struct prog *prog)
|
||||
{
|
||||
return asset_size(&prog->asset);
|
||||
return region_device_sz(&prog->rdev);
|
||||
}
|
||||
|
||||
/* Only valid for loaded programs. */
|
||||
static inline void *prog_start(const struct prog *prog)
|
||||
{
|
||||
return asset_mmap(&prog->asset);
|
||||
return rdev_mmap_full(&prog->rdev);
|
||||
}
|
||||
|
||||
static inline void *prog_entry(const struct prog *prog)
|
||||
@ -91,7 +105,7 @@ extern const struct mem_region_device addrspace_32bit;
|
||||
static inline void prog_memory_init(struct prog *prog, uintptr_t ptr,
|
||||
size_t size)
|
||||
{
|
||||
rdev_chain(&prog->asset.rdev, &addrspace_32bit.rdev, ptr, size);
|
||||
rdev_chain(&prog->rdev, &addrspace_32bit.rdev, ptr, size);
|
||||
}
|
||||
|
||||
static inline void prog_set_area(struct prog *prog, void *start, size_t size)
|
||||
|
Reference in New Issue
Block a user