payloads/external: Add support for coreDOOM payload

coreDOOM is a port of DOOM to libpayload, based on the doomgeneric
source port. It renders the game to the coreboot linear framebuffer,
and loads WAD files from CBFS.

Tested with QEMU i440fx/q35 and a Dell Latitude E6400 using the
libgfxinit provided linear framebuffer.

Project page: https://github.com/nic3-14159/coreDOOM

Signed-off-by: Nicholas Chin <nic.c3.14@gmail.com>
Change-Id: Ice0403b003a4b2717afee585f28303c2f5abea5d
Reviewed-on: https://review.coreboot.org/c/coreboot/+/57222
Tested-by: build bot (Jenkins) <no-reply@coreboot.org>
Reviewed-by: Paul Menzel <paulepanter@mailbox.org>
Reviewed-by: Martin L Roth <gaumless@tutanota.com>
This commit is contained in:
Nicholas Chin
2021-08-28 09:40:41 -06:00
committed by Martin L Roth
parent c217f31d0b
commit 8d885577ce
8 changed files with 101 additions and 0 deletions

View File

@@ -372,3 +372,19 @@ payloads/external/skiboot/build/skiboot.elf:
$(MAKE) -C payloads/external/skiboot all \
CONFIG_SKIBOOT_GIT_REPO=$(CONFIG_SKIBOOT_GIT_REPO) \
CONFIG_SKIBOOT_REVISION=$(CONFIG_SKIBOOT_REVISION)
# COREDOOM
payloads/external/coreDOOM/coredoom/doomgeneric/coredoom.elf coredoom:
$(MAKE) -C payloads/external/coreDOOM
cbfs-files-$(CONFIG_COREDOOM_SECONDARY_PAYLOAD) += img/coreDOOM
img/coreDOOM-file := payloads/external/coreDOOM/coredoom/doomgeneric/coredoom.elf
img/coreDOOM-type := payload
img/coreDOOM-compression := $(CBFS_SECONDARY_PAYLOAD_COMPRESS_FLAG)
# WAD file
ifneq ($(strip $(CONFIG_COREDOOM_WAD_FILE)),)
cbfs-files-y += doom.wad
doom.wad-file := $(strip $(CONFIG_COREDOOM_WAD_FILE))
doom.wad-type := raw
doom.wad-compression := $(CBFS_SECONDARY_PAYLOAD_COMPRESS_FLAG)
endif