drivers: Replace multiple fill_lb_framebuffer with single instance

Currently it's not possible to add multiple graphics drivers into
one coreboot image. This patch series will fix this issue by providing
a single API that multiple graphics drivers can use.

This is required for platforms that have two graphic cards, but
different graphic drivers, like Intel+Aspeed on server platforms or
Intel+Nvidia on consumer notebooks.

The goal is to remove duplicated fill_fb_framebuffer(), the advertisment
of multiple independent framebuffers in coreboot tables, and better
runtime/build time graphic configuration options.

Replace all duplications of fill_fb_framebuffer and provide a single one
in edid_fill_fb.c. Should not change the current behaviour as still only
one graphic driver can be active at time.

Change-Id: Ife507f7e7beaf59854e533551b4b87ea6980c1f4
Signed-off-by: Patrick Rudolph <patrick.rudolph@9elements.com>
Reviewed-on: https://review.coreboot.org/c/coreboot/+/39003
Reviewed-by: Angel Pons <th3fanbus@gmail.com>
Reviewed-by: Frans Hendriks <fhendriks@eltan.com>
Reviewed-by: Christian Walter <christian.walter@9elements.com>
Tested-by: build bot (Jenkins) <no-reply@coreboot.org>
This commit is contained in:
Patrick Rudolph
2020-02-19 12:54:06 +01:00
committed by Patrick Rudolph
parent a3495c0d7b
commit 92106b1666
14 changed files with 142 additions and 252 deletions

View File

@@ -12,6 +12,7 @@
#include <pc80/i8254.h>
#include <string.h>
#include <vbe.h>
#include <framebuffer_info.h>
/* we use x86emu's register file representation */
#include <x86emu/regs.h>
@@ -208,11 +209,6 @@ static void setup_realmode_idt(void)
static vbe_mode_info_t mode_info;
static int mode_info_valid;
static int vbe_mode_info_valid(void)
{
return mode_info_valid;
}
const vbe_mode_info_t *vbe_mode_info(void)
{
if (!mode_info_valid || !mode_info.vesa.phys_base_ptr)
@@ -351,6 +347,24 @@ void vbe_set_graphics(void)
}
vbe_set_mode(&mode_info);
const struct lb_framebuffer fb = {
.physical_address = mode_info.vesa.phys_base_ptr,
.x_resolution = le16_to_cpu(mode_info.vesa.x_resolution),
.y_resolution = le16_to_cpu(mode_info.vesa.y_resolution),
.bytes_per_line = le16_to_cpu(mode_info.vesa.bytes_per_scanline),
.bits_per_pixel = mode_info.vesa.bits_per_pixel,
.red_mask_pos = mode_info.vesa.red_mask_pos,
.red_mask_size = mode_info.vesa.red_mask_size,
.green_mask_pos = mode_info.vesa.green_mask_pos,
.green_mask_size = mode_info.vesa.green_mask_size,
.blue_mask_pos = mode_info.vesa.blue_mask_pos,
.blue_mask_size = mode_info.vesa.blue_mask_size,
.reserved_mask_pos = mode_info.vesa.reserved_mask_pos,
.reserved_mask_size = mode_info.vesa.reserved_mask_size,
.orientation = LB_FB_ORIENTATION_NORMAL,
};
fb_add_framebuffer_info_ex(&fb);
}
void vbe_textmode_console(void)
@@ -362,34 +376,6 @@ void vbe_textmode_console(void)
die("\nError: In %s function\n", __func__);
}
int fill_lb_framebuffer(struct lb_framebuffer *framebuffer)
{
if (!vbe_mode_info_valid())
return -1;
framebuffer->physical_address = mode_info.vesa.phys_base_ptr;
framebuffer->x_resolution = le16_to_cpu(mode_info.vesa.x_resolution);
framebuffer->y_resolution = le16_to_cpu(mode_info.vesa.y_resolution);
framebuffer->bytes_per_line =
le16_to_cpu(mode_info.vesa.bytes_per_scanline);
framebuffer->bits_per_pixel = mode_info.vesa.bits_per_pixel;
framebuffer->red_mask_pos = mode_info.vesa.red_mask_pos;
framebuffer->red_mask_size = mode_info.vesa.red_mask_size;
framebuffer->green_mask_pos = mode_info.vesa.green_mask_pos;
framebuffer->green_mask_size = mode_info.vesa.green_mask_size;
framebuffer->blue_mask_pos = mode_info.vesa.blue_mask_pos;
framebuffer->blue_mask_size = mode_info.vesa.blue_mask_size;
framebuffer->reserved_mask_pos = mode_info.vesa.reserved_mask_pos;
framebuffer->reserved_mask_size = mode_info.vesa.reserved_mask_size;
return 0;
}
#endif
void run_bios(struct device *dev, unsigned long addr)

View File

@@ -33,6 +33,7 @@
*****************************************************************************/
#include <boot/coreboot_tables.h>
#include <framebuffer_info.h>
#include <string.h>
#include <types.h>
@@ -163,11 +164,6 @@ vbe_info(vbe_info_t * info)
static int mode_info_valid;
static int vbe_mode_info_valid(void)
{
return mode_info_valid;
}
// VBE Function 01h
static u8
vbe_get_mode_info(vbe_mode_info_t * mode_info)
@@ -747,33 +743,25 @@ void vbe_set_graphics(void)
mode_info.video_mode = (1 << 14) | CONFIG_FRAMEBUFFER_VESA_MODE;
vbe_get_mode_info(&mode_info);
vbe_set_mode(&mode_info);
}
int fill_lb_framebuffer(struct lb_framebuffer *framebuffer)
{
if (!vbe_mode_info_valid())
return -1;
const struct lb_framebuffer fb = {
.physical_address = mode_info.vesa.phys_base_ptr,
.x_resolution = le16_to_cpu(mode_info.vesa.x_resolution),
.y_resolution = le16_to_cpu(mode_info.vesa.y_resolution),
.bytes_per_line = le16_to_cpu(mode_info.vesa.bytes_per_scanline),
.bits_per_pixel = mode_info.vesa.bits_per_pixel,
.red_mask_pos = mode_info.vesa.red_mask_pos,
.red_mask_size = mode_info.vesa.red_mask_size,
.green_mask_pos = mode_info.vesa.green_mask_pos,
.green_mask_size = mode_info.vesa.green_mask_size,
.blue_mask_pos = mode_info.vesa.blue_mask_pos,
.blue_mask_size = mode_info.vesa.blue_mask_size,
.reserved_mask_pos = mode_info.vesa.reserved_mask_pos,
.reserved_mask_size = mode_info.vesa.reserved_mask_size,
.orientation = LB_FB_ORIENTATION_NORMAL,
};
framebuffer->physical_address = le32_to_cpu(mode_info.vesa.phys_base_ptr);
framebuffer->x_resolution = le16_to_cpu(mode_info.vesa.x_resolution);
framebuffer->y_resolution = le16_to_cpu(mode_info.vesa.y_resolution);
framebuffer->bytes_per_line = le16_to_cpu(mode_info.vesa.bytes_per_scanline);
framebuffer->bits_per_pixel = mode_info.vesa.bits_per_pixel;
framebuffer->red_mask_pos = mode_info.vesa.red_mask_pos;
framebuffer->red_mask_size = mode_info.vesa.red_mask_size;
framebuffer->green_mask_pos = mode_info.vesa.green_mask_pos;
framebuffer->green_mask_size = mode_info.vesa.green_mask_size;
framebuffer->blue_mask_pos = mode_info.vesa.blue_mask_pos;
framebuffer->blue_mask_size = mode_info.vesa.blue_mask_size;
framebuffer->reserved_mask_pos = mode_info.vesa.reserved_mask_pos;
framebuffer->reserved_mask_size = mode_info.vesa.reserved_mask_size;
return 0;
fb_add_framebuffer_info_ex(&fb);
}
void vbe_textmode_console(void)