assets: abstract away the firmware assets used for booting
As there can be more than one source of firmware assets this patch generalizes the notion of locating a particular asset. struct asset is added along with some helper functions for working on assets as a first class citizen. Change-Id: I2ce575d1e5259aed4c34c3dcfd438abe9db1d7b9 Signed-off-by: Aaron Durbin <adurbin@chromium.org> Reviewed-on: http://review.coreboot.org/10264 Reviewed-by: Patrick Georgi <pgeorgi@google.com> Tested-by: build bot (Jenkins)
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Patrick Georgi
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6a452eff90
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ac12c66cf9
@ -264,10 +264,10 @@ int rmodule_stage_load(struct rmod_stage_load *rsl)
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void *rmod_loc;
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struct region_device *fh;
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if (rsl->prog == NULL || rsl->prog->name == NULL)
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if (rsl->prog == NULL || prog_name(rsl->prog) == NULL)
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return -1;
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fh = &rsl->prog->rdev;
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fh = prog_rdev(rsl->prog);
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if (rdev_readat(fh, &stage, 0, sizeof(stage)) != sizeof(stage))
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return -1;
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@ -284,7 +284,7 @@ int rmodule_stage_load(struct rmod_stage_load *rsl)
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rmod_loc = &stage_region[rmodule_offset];
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printk(BIOS_INFO, "Decompressing stage %s @ 0x%p (%d bytes)\n",
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rsl->prog->name, rmod_loc, stage.memlen);
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prog_name(rsl->prog), rmod_loc, stage.memlen);
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if (stage.compression == CBFS_COMPRESS_NONE) {
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if (rdev_readat(fh, rmod_loc, sizeof(stage), stage.len) !=
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