assets: abstract away the firmware assets used for booting
As there can be more than one source of firmware assets this patch generalizes the notion of locating a particular asset. struct asset is added along with some helper functions for working on assets as a first class citizen. Change-Id: I2ce575d1e5259aed4c34c3dcfd438abe9db1d7b9 Signed-off-by: Aaron Durbin <adurbin@chromium.org> Reviewed-on: http://review.coreboot.org/10264 Reviewed-by: Patrick Georgi <pgeorgi@google.com> Tested-by: build bot (Jenkins)
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Patrick Georgi
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@ -45,10 +45,8 @@ static pei_wrapper_entry_t load_refcode_from_cache(void)
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static efi_wrapper_entry_t load_reference_code(void)
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{
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struct prog prog = {
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.type = PROG_REFCODE,
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.name = CONFIG_CBFS_PREFIX "/refcode",
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};
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struct prog prog =
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PROG_INIT(ASSET_REFCODE, CONFIG_CBFS_PREFIX "/refcode");
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struct rmod_stage_load refcode = {
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.cbmem_id = CBMEM_ID_REFCODE,
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.prog = &prog,
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