Provide support for setting up the framebuffer from EDID

Add three functions to edid.c:

void set_vbe_mode_info_valid(struct edid *edid, uintptr_t fb_addr)
takes an edid and uintptr_t, and fills in a static lb_framebuffer struct
as well as setting the static vbe_valid to 1 unless some problem
is found in the edid. The intent here is that this could be called from
the native graphics setup code on both ARM and x86.

int vbe_mode_info_valid(void)
returns value of the static vbe_valid.

void fill_lb_framebuffer(struct lb_framebuffer *framebuffer)
copies the static edid_fb to lb_framebuffer.

There is now a common vbe.h in src/include, removed the two special ones.

In general, graphics in coreboot is a mess, but graphics is always a
mess.  We don't have a clean way to try two different ways to turn on
a device and use the one that works. One battle at a time. Overall,
things are much better.

The best part: this code would also work for ARM, which also uses EDID.

Change-Id: Id23eb61498b331d44ab064b8fb4cb10f07cff7f3
Signed-off-by: Ronald G. Minnich <rminnich@google.com>
Signed-off-by: Gabe Black <gabeblack@chromium.org>
Reviewed-on: http://review.coreboot.org/3636
Tested-by: build bot (Jenkins)
Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
This commit is contained in:
Ronald G. Minnich
2013-04-23 10:59:11 -07:00
committed by Stefan Reinauer
parent 3fb30eeb14
commit b2893a0169
8 changed files with 169 additions and 99 deletions

View File

@ -36,6 +36,8 @@
#include <string.h>
#include <stdlib.h>
#include <edid.h>
#include <boot/coreboot_tables.h>
#include <vbe.h>
static int claims_one_point_oh = 0;
static int claims_one_point_two = 0;
@ -68,6 +70,9 @@ static int warning_zero_preferred_refresh = 0;
static int conformant = 1;
static int vbe_valid;
static struct lb_framebuffer edid_fb;
static char *manufacturer_name(struct edid *out, unsigned char *x)
{
out->manuf_name[0] = ((x[0] & 0x7C) >> 2) + '@';
@ -1226,7 +1231,7 @@ int decode_edid(unsigned char *edid, int size, struct edid *out)
}
printk(BIOS_SPEW, "Checksum\n");
do_checksum(edid);
vbe_valid = do_checksum(edid);
for(i = 0; i < size; i += 128)
nonconformant_extension = parse_extension(out, &edid[i]);
/*
@ -1386,3 +1391,67 @@ int decode_edid(unsigned char *edid, int size, struct edid *out)
* SPWG also says something strange about the LSB of detailed descriptor 1:
* "LSB is set to "1" if panel is DE-timing only. H/V can be ignored."
*/
/*
* Take an edid, and create a framebuffer. Set vbe_valid to 1.
*/
void set_vbe_mode_info_valid(struct edid *edid, uintptr_t fb_addr);
void set_vbe_mode_info_valid(struct edid *edid, uintptr_t fb_addr)
{
edid_fb.physical_address = fb_addr;
edid_fb.x_resolution = edid->ha;
edid_fb.y_resolution = edid->va;
/* In the case of (e.g.) 24bpp, the convention nowadays
* seems to be to round it up to the nearest reasonable
* boundary, because otherwise the byte-packing is hideous.
* So, for example, in RGB with no alpha, the bytes are still
* packed into 32-bit words, the so-called 32bpp-no-alpha mode.
* Or, in 5:6:5 mode, the bytes are also packed into 32-bit words,
* and in 4:4:4 mode, they are packed into 16-bit words.
* Good call on the hardware guys part.
* It's not clear we're covering all cases here, but
* I'm not sure with grahpics you ever can.
*/
edid_fb.bits_per_pixel = edid->bpp;
switch(edid->bpp){
case 32:
case 24:
/* packed into 4-byte words */
edid_fb.bytes_per_line = edid->ha * 4;
edid_fb.red_mask_pos = 16;
edid_fb.red_mask_size = 8;
edid_fb.green_mask_pos = 8;
edid_fb.green_mask_size = 8;
edid_fb.blue_mask_pos = 0;
edid_fb.blue_mask_size = 8;
break;
case 16:
/* packed into 2-byte words */
edid_fb.bytes_per_line = edid->ha * 2;
edid_fb.red_mask_pos = 12;
edid_fb.red_mask_size = 4;
edid_fb.green_mask_pos = 8;
edid_fb.green_mask_size = 4;
edid_fb.blue_mask_pos = 0;
edid_fb.blue_mask_size = 4;
break;
default:
printk(BIOS_SPEW, "%s: unsupported BPP %d\n", __func__,
edid->bpp);
return;
}
edid_fb.reserved_mask_pos = 0;
edid_fb.reserved_mask_size = 0;
vbe_valid = 1;
}
int vbe_mode_info_valid(void)
{
return vbe_valid;
}
void fill_lb_framebuffer(struct lb_framebuffer *framebuffer)
{
*framebuffer = edid_fb;
}