cbgfx: add load_bitmap
This change adds load_bitmap API, which loads a bitmap file from cbfs and returns a pointer to the image data. BUG=none BRANCH=tot TEST=Tested on Samus Change-Id: I7d7874f6f68c414dc877a012ad96c393e42dc35e Signed-off-by: Patrick Georgi <pgeorgi@google.com> Original-Commit-Id: 9d33e713a0cf6bd1365418dad989e47e86db01e4 Original-Change-Id: Idbf9682c2fa9df3f0bd296ca47edd02cd09cfd01 Original-Signed-off-by: Daisuke Nojiri <dnojiri@chromium.org> Original-Reviewed-on: https://chromium-review.googlesource.com/302194 Original-Reviewed-by: Randall Spangler <rspangler@chromium.org> Reviewed-on: http://review.coreboot.org/11925 Tested-by: build bot (Jenkins)
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Patrick Georgi
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fed269b1c4
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bed16d9706
@ -73,6 +73,18 @@ struct rgb_color {
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* y values increasing towards bottom of screen.
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*/
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/*
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* Load a bitmap file from cbfs
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*
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* Memory is allocated automatically and it's caller's responsibility to free it
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*
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* name: name of the bitmap file
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* size: (OUT) size of the image
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*
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* return: pointer to the image data in memory or NULL on error
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*/
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void *load_bitmap(const char *name, size_t *size);
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/*
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* draw a box filled with a color on screen
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*
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