detachables: Add invert parameter
Instead of storing inverted-colored bitmaps, invert drawing of text bitmap on the fly by adding an invert parameter down to libpayload. Merging pivot and invert fields into flags field. BUG=b:35585623 BRANCH=None TEST=Make sure compiles successfully CQ-DEPEND=CL:506453 Change-Id: Ide6893a26f19eb2490377d4d53366ad145a9e6e3 Signed-off-by: Shelley Chen <shchen@chromium.org> Reviewed-on: https://review.coreboot.org/19698 Tested-by: build bot (Jenkins) <no-reply@coreboot.org> Reviewed-by: Furquan Shaikh <furquan@google.com>
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committed by
Martin Roth
parent
000cc598cb
commit
d635506fa7
@ -130,11 +130,14 @@ int clear_screen(const struct rgb_color *rgb);
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* @param[in] bitmap Pointer to the bitmap data, starting from file header
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* @param[in] size Size of the bitmap data
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* @param[in] pos_rel Coordinate of the pivot relative to the canvas
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* @param[in] pivot Pivot position. Use PIVOT_H_* and PIVOT_V_* flags.
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* @param[in] dim_rel Width and height of the image relative to the canvas
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* width and height. They must not exceed 1 (=100%). If one
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* is zero, it's derived from the other to keep the aspect
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* ratio.
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* @param[in] flags lower 8 bits is Pivot position. Use PIVOT_H_* and
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* PIVOT_V_* flags.
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* Bit 9 is bit to indicate if we invert the rendering.
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* 0 = render image as is, 1 = invert image.
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*
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* @return CBGFX_* error codes
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*
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@ -143,8 +146,8 @@ int clear_screen(const struct rgb_color *rgb);
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* positioned so that pos_rel matches the center of the image.
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*/
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int draw_bitmap(const void *bitmap, size_t size,
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const struct scale *pos_rel, uint8_t pivot,
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const struct scale *dim_rel);
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const struct scale *pos_rel, const struct scale *dim_rel,
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uint32_t flags);
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/* Pivot flags. See the draw_bitmap description. */
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#define PIVOT_H_LEFT (1 << 0)
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@ -153,6 +156,11 @@ int draw_bitmap(const void *bitmap, size_t size,
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#define PIVOT_V_TOP (1 << 3)
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#define PIVOT_V_CENTER (1 << 4)
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#define PIVOT_V_BOTTOM (1 << 5)
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#define PIVOT_MASK 0x000000ff
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/* invert flag */
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#define INVERT_SHIFT 8
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#define INVERT_COLORS (1 << INVERT_SHIFT)
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/**
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* Draw a bitmap image at screen coordinate with no scaling
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