YABEL update
- drop x86emu + old biosemu in favor of YABEL - Add YABEL_DIRECTHW to get the old biosemu behavior - add support for vesa console using YABEL - add coreboot table entry with console information - add bootsplash support (reads /bootsplash.jpg from CBFS) Signed-off-by: Stefan Reinauer <stepan@coresystems.de> Acked-by: Pattrick Hueper <phueper@hueper.net> git-svn-id: svn://svn.coreboot.org/coreboot/trunk@5135 2b7e53f0-3cfb-0310-b3e9-8179ed1497e1
This commit is contained in:
committed by
Stefan Reinauer
parent
30b90fe4f0
commit
d650e9934f
@@ -13,6 +13,12 @@
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#include <string.h>
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#include <types.h>
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#if CONFIG_BOOTSPLASH
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#include <boot/coreboot_tables.h>
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#endif
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#include <arch/byteorder.h>
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#define ntohl(x) be32_to_cpu(x)
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#include "debug.h"
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@@ -26,18 +32,14 @@
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#include "interrupt.h"
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#include "device.h"
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static X86EMU_memFuncs my_mem_funcs = {
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my_rdb, my_rdw, my_rdl,
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my_wrb, my_wrw, my_wrl
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};
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#include <cbfs.h>
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static X86EMU_pioFuncs my_pio_funcs = {
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my_inb, my_inw, my_inl,
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my_outb, my_outw, my_outl
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};
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#include <delay.h>
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#include "../../src/lib/jpeg.h"
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// pointer to VBEInfoBuffer, set by vbe_prepare
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u8 *vbe_info_buffer = 0;
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// virtual BIOS Memory
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u8 *biosmem;
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u32 biosmem_size;
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@@ -72,18 +74,58 @@ typedef struct {
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u16 total_memory;
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} vbe_info_t;
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typedef struct {
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u16 mode_attributes; // 00
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u8 win_a_attributes; // 02
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u8 win_b_attributes; // 03
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u16 win_granularity; // 04
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u16 win_size; // 06
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u16 win_a_segment; // 08
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u16 win_b_segment; // 0a
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u32 win_func_ptr; // 0c
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u16 bytes_per_scanline; // 10
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u16 x_resolution; // 12
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u16 y_resolution; // 14
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u8 x_charsize; // 16
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u8 y_charsize; // 17
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u8 number_of_planes; // 18
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u8 bits_per_pixel; // 19
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u8 number_of_banks; // 20
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u8 memory_model; // 21
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u8 bank_size; // 22
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u8 number_of_image_pages; // 23
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u8 reserved_page;
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u8 red_mask_size;
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u8 red_mask_pos;
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u8 green_mask_size;
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u8 green_mask_pos;
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u8 blue_mask_size;
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u8 blue_mask_pos;
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u8 reserved_mask_size;
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u8 reserved_mask_pos;
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u8 direct_color_mode_info;
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u32 phys_base_ptr;
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u32 offscreen_mem_offset;
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u16 offscreen_mem_size;
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u8 reserved[206];
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} __attribute__ ((__packed__)) vesa_mode_info_t;
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typedef struct {
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u16 video_mode;
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u8 mode_info_block[256];
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u16 attributes;
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u16 linebytes;
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u16 x_resolution;
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u16 y_resolution;
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u8 x_charsize;
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u8 y_charsize;
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u8 bits_per_pixel;
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u8 memory_model;
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u32 framebuffer_address;
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union {
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vesa_mode_info_t vesa;
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u8 mode_info_block[256];
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};
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// our crap
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//u16 attributes;
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//u16 linebytes;
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//u16 x_resolution;
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//u16 y_resolution;
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//u8 x_charsize;
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//u8 y_charsize;
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//u8 bits_per_pixel;
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//u8 memory_model;
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//u32 framebuffer_address;
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} vbe_mode_info_t;
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typedef struct {
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@@ -94,7 +136,7 @@ typedef struct {
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} vbe_ddc_info_t;
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static inline u8
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vbe_prepare()
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vbe_prepare(void)
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{
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vbe_info_buffer = biosmem + (VBE_SEGMENT << 4); // segment:offset off VBE Data Area
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//clear buffer
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@@ -209,6 +251,7 @@ vbe_get_mode_info(vbe_mode_info_t * mode_info)
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__func__, mode_info->video_mode, M.x86.R_AH);
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return M.x86.R_AH;
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}
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//pointer to mode_info_block is in ES:DI
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memcpy(mode_info->mode_info_block,
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biosmem + ((M.x86.R_ES << 4) + M.x86.R_DI),
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@@ -217,34 +260,6 @@ vbe_get_mode_info(vbe_mode_info_t * mode_info)
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//printf("Mode Info Dump:");
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//dump(mode_info_block, 64);
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// offset 0: 16bit le mode attributes
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mode_info->attributes = in16le(mode_info->mode_info_block);
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// offset 16: 16bit le bytes per scan line
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mode_info->linebytes = in16le(mode_info->mode_info_block + 16);
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// offset 18: 16bit le x resolution
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mode_info->x_resolution = in16le(mode_info->mode_info_block + 18);
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// offset 20: 16bit le y resolution
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mode_info->y_resolution = in16le(mode_info->mode_info_block + 20);
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// offset 22: 8bit le x charsize
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mode_info->x_charsize = *(mode_info->mode_info_block + 22);
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// offset 23: 8bit le y charsize
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mode_info->y_charsize = *(mode_info->mode_info_block + 23);
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// offset 25: 8bit le bits per pixel
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mode_info->bits_per_pixel = *(mode_info->mode_info_block + 25);
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// offset 27: 8bit le memory model
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mode_info->memory_model = *(mode_info->mode_info_block + 27);
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// offset 40: 32bit le containg offset of frame buffer memory ptr
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mode_info->framebuffer_address =
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in32le(mode_info->mode_info_block + 40);
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return 0;
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}
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@@ -482,56 +497,22 @@ vbe_get_ddc_info(vbe_ddc_info_t * ddc_info)
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}
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u32
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vbe_get_info(u8 argc, char ** argv)
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vbe_get_info(void)
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{
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u8 rval;
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u32 i;
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if (argc < 4) {
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printf
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("Usage %s <vmem_base> <device_path> <address of screen_info_t>\n",
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argv[0]);
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int i = 0;
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for (i = 0; i < argc; i++) {
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printf("argv[%d]: %s\n", i, argv[i]);
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}
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return -1;
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}
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int i;
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// XXX FIXME these need to be filled with sane values
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// get a copy of input struct...
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screen_info_input_t input =
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*((screen_info_input_t *) strtoul((char *) argv[4], 0, 16));
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screen_info_input_t input;
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// output is pointer to the address passed as argv[4]
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screen_info_t *output =
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(screen_info_t *) strtoul((char *) argv[4], 0, 16);
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screen_info_t local_output;
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screen_info_t *output = &local_output;
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// zero input
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memset(&input, 0, sizeof(screen_info_input_t));
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// zero output
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memset(output, 0, sizeof(screen_info_t));
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// argv[1] is address of virtual BIOS mem...
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// argv[2] is the size
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biosmem = (u8 *) strtoul(argv[1], 0, 16);
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biosmem_size = strtoul(argv[2], 0, 16);;
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if (biosmem_size < MIN_REQUIRED_VMEM_SIZE) {
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printf("Error: Not enough virtual memory: %x, required: %x!\n",
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biosmem_size, MIN_REQUIRED_VMEM_SIZE);
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return -1;
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}
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// argv[3] is the device to open and use...
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if (dev_init((char *) argv[3]) != 0) {
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printf("Error initializing device!\n");
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return -1;
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}
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//setup interrupt handler
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X86EMU_intrFuncs intrFuncs[256];
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for (i = 0; i < 256; i++)
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intrFuncs[i] = handleInterrupt;
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X86EMU_setupIntrFuncs(intrFuncs);
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X86EMU_setupPioFuncs(&my_pio_funcs);
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X86EMU_setupMemFuncs(&my_mem_funcs);
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// set mem_base
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M.mem_base = (long) biosmem;
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M.mem_size = biosmem_size;
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DEBUG_PRINTF_VBE("membase set: %08x, size: %08x\n", (int) M.mem_base,
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(int) M.mem_size);
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memset(&output, 0, sizeof(screen_info_t));
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vbe_info_t info;
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rval = vbe_info(&info);
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@@ -613,7 +594,9 @@ vbe_get_info(u8 argc, char ** argv)
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while ((mode_info.video_mode = info.video_mode_list[i]) != 0xFFFF) {
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//DEBUG_PRINTF_VBE("%x: Mode: %04x\n", i, mode_info.video_mode);
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vbe_get_mode_info(&mode_info);
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#if 0
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// FIXME all these values are little endian!
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DEBUG_PRINTF_VBE("Video Mode 0x%04x available, %s\n",
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mode_info.video_mode,
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(mode_info.attributes & 0x1) ==
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@@ -646,13 +629,13 @@ vbe_get_info(u8 argc, char ** argv)
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mode_info.memory_model);
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DEBUG_PRINTF_VBE("\tFramebuffer Offset: %08x\n",
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mode_info.framebuffer_address);
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#endif
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if ((mode_info.bits_per_pixel == input.color_depth)
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&& (mode_info.x_resolution <= input.max_screen_width)
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&& ((mode_info.attributes & 0x80) != 0) // framebuffer mode
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&& ((mode_info.attributes & 0x10) != 0) // graphics
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&& ((mode_info.attributes & 0x8) != 0) // color
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&& (mode_info.x_resolution > best_mode_info.x_resolution)) // better than previous best_mode
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if ((mode_info.vesa.bits_per_pixel == input.color_depth)
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&& (le16_to_cpu(mode_info.vesa.x_resolution) <= input.max_screen_width)
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&& ((le16_to_cpu(mode_info.vesa.mode_attributes) & 0x80) != 0) // framebuffer mode
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&& ((le16_to_cpu(mode_info.vesa.mode_attributes) & 0x10) != 0) // graphics
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&& ((le16_to_cpu(mode_info.vesa.mode_attributes) & 0x8) != 0) // color
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&& (le16_to_cpu(mode_info.vesa.x_resolution) > le16_to_cpu(best_mode_info.vesa.x_resolution))) // better than previous best_mode
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{
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// yiiiihaah... we found a new best mode
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memcpy(&best_mode_info, &mode_info, sizeof(mode_info));
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@@ -757,12 +740,12 @@ vbe_get_info(u8 argc, char ** argv)
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vbe_set_color(0x00, 0x00000000);
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vbe_set_color(0xFF, 0x00FFFFFF);
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output->screen_width = best_mode_info.x_resolution;
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output->screen_height = best_mode_info.y_resolution;
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output->screen_linebytes = best_mode_info.linebytes;
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output->color_depth = best_mode_info.bits_per_pixel;
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output->screen_width = le16_to_cpu(best_mode_info.vesa.x_resolution);
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output->screen_height = le16_to_cpu(best_mode_info.vesa.y_resolution);
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output->screen_linebytes = le16_to_cpu(best_mode_info.vesa.bytes_per_scanline);
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output->color_depth = best_mode_info.vesa.bits_per_pixel;
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output->framebuffer_address =
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best_mode_info.framebuffer_address;
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le32_to_cpu(best_mode_info.vesa.phys_base_ptr);
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} else {
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printf("%s: No suitable video mode found!\n", __func__);
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//unset display_type...
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@@ -770,3 +753,92 @@ vbe_get_info(u8 argc, char ** argv)
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}
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return 0;
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}
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#if CONFIG_BOOTSPLASH
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vbe_mode_info_t mode_info;
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void vbe_set_graphics(void)
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{
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u8 rval;
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int i;
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vbe_info_t info;
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rval = vbe_info(&info);
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if (rval != 0)
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return;
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DEBUG_PRINTF_VBE("VbeSignature: %s\n", info.signature);
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DEBUG_PRINTF_VBE("VbeVersion: 0x%04x\n", info.version);
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DEBUG_PRINTF_VBE("OemString: %s\n", info.oem_string_ptr);
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DEBUG_PRINTF_VBE("Capabilities:\n");
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DEBUG_PRINTF_VBE("\tDAC: %s\n",
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(info.capabilities & 0x1) ==
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0 ? "fixed 6bit" : "switchable 6/8bit");
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DEBUG_PRINTF_VBE("\tVGA: %s\n",
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(info.capabilities & 0x2) ==
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0 ? "compatible" : "not compatible");
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DEBUG_PRINTF_VBE("\tRAMDAC: %s\n",
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(info.capabilities & 0x4) ==
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0 ? "normal" : "use blank bit in Function 09h");
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mode_info.video_mode = (1 << 14) | CONFIG_FRAMEBUFFER_VESA_MODE;
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vbe_get_mode_info(&mode_info);
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unsigned char *framebuffer =
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(unsigned char *) le32_to_cpu(mode_info.vesa.phys_base_ptr);
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DEBUG_PRINTF_VBE("FRAMEBUFFER: 0x%08x\n", framebuffer);
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vbe_set_mode(&mode_info);
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struct jpeg_decdata *decdata;
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decdata = malloc(sizeof(*decdata));
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/* Switching Intel IGD to 1MB video memory will break this. Who
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* cares. */
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int imagesize = 1024*768*2;
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struct cbfs_file *file = cbfs_find("bootsplash.jpg");
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if (!file) {
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DEBUG_PRINTF_VBE("Could not find bootsplash.jpg\n");
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return;
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}
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unsigned char *jpeg = ((unsigned char *)file) + ntohl(file->offset);
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DEBUG_PRINTF_VBE("Splash at %08x ...\n", jpeg);
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dump(jpeg, 64);
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int ret = 0;
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DEBUG_PRINTF_VBE("Decompressing boot splash screen...\n");
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ret = jpeg_decode(jpeg, framebuffer, 1024, 768, 16, decdata);
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DEBUG_PRINTF_VBE("returns %x\n", ret);
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}
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void fill_lb_framebuffer(struct lb_framebuffer *framebuffer)
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{
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framebuffer->physical_address = le32_to_cpu(mode_info.vesa.phys_base_ptr);
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framebuffer->x_resolution = le16_to_cpu(mode_info.vesa.x_resolution);
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framebuffer->y_resolution = le16_to_cpu(mode_info.vesa.y_resolution);
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framebuffer->bytes_per_line = le16_to_cpu(mode_info.vesa.bytes_per_scanline);
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framebuffer->bits_per_pixel = mode_info.vesa.bits_per_pixel;
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framebuffer->red_mask_pos = mode_info.vesa.red_mask_pos;
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framebuffer->red_mask_size = mode_info.vesa.red_mask_size;
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framebuffer->green_mask_pos = mode_info.vesa.green_mask_pos;
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framebuffer->green_mask_size = mode_info.vesa.green_mask_size;
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framebuffer->blue_mask_pos = mode_info.vesa.blue_mask_pos;
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framebuffer->blue_mask_size = mode_info.vesa.blue_mask_size;
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framebuffer->reserved_mask_pos = mode_info.vesa.reserved_mask_pos;
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framebuffer->reserved_mask_size = mode_info.vesa.reserved_mask_size;
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}
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void vbe_textmode_console(void)
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{
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/* Wait, just a little bit more, pleeeease ;-) */
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delay(2);
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M.x86.R_EAX = 0x0003;
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runInt10();
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}
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#endif
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