2 Commits

Author SHA1 Message Date
Martin Roth
969b7008b2 payloads: Add SPDX headers to Kconfig
Change-Id: Iea569fd457b3cd1f4746fbc6a96319eb42733a6b
Signed-off-by: Martin Roth <gaumless@gmail.com>
Reviewed-on: https://review.coreboot.org/c/coreboot/+/80586
Reviewed-by: Matt DeVillier <matt.devillier@gmail.com>
Tested-by: build bot (Jenkins) <no-reply@coreboot.org>
Reviewed-by: Felix Singer <service+coreboot-gerrit@felixsinger.de>
2024-02-18 01:57:39 +00:00
Nicholas Chin
8d885577ce payloads/external: Add support for coreDOOM payload
coreDOOM is a port of DOOM to libpayload, based on the doomgeneric
source port. It renders the game to the coreboot linear framebuffer,
and loads WAD files from CBFS.

Tested with QEMU i440fx/q35 and a Dell Latitude E6400 using the
libgfxinit provided linear framebuffer.

Project page: https://github.com/nic3-14159/coreDOOM

Signed-off-by: Nicholas Chin <nic.c3.14@gmail.com>
Change-Id: Ice0403b003a4b2717afee585f28303c2f5abea5d
Reviewed-on: https://review.coreboot.org/c/coreboot/+/57222
Tested-by: build bot (Jenkins) <no-reply@coreboot.org>
Reviewed-by: Paul Menzel <paulepanter@mailbox.org>
Reviewed-by: Martin L Roth <gaumless@tutanota.com>
2022-05-28 15:01:47 +00:00