As per discussion with lawyers[tm], it's not a good idea to
shorten the license header too much - not for legal reasons
but because there are tools that look for them, and giving
them a standard pattern simplifies things.
However, we got confirmation that we don't have to update
every file ever added to coreboot whenever the FSF gets a
new lease, but can drop the address instead.
util/kconfig is excluded because that's imported code that
we may want to synchronize every now and then.
$ find * -type f -exec sed -i "s:Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, *MA[, ]*02110-1301[, ]*USA:Foundation, Inc.:" {} +
$ find * -type f -exec sed -i "s:Foundation, Inc., 51 Franklin Street, Suite 500, Boston, MA 02110-1335, USA:Foundation, Inc.:" {} +
$ find * -type f -exec sed -i "s:Foundation, Inc., 59 Temple Place[-, ]*Suite 330, Boston, MA *02111-1307[, ]*USA:Foundation, Inc.:" {} +
$ find * -type f -exec sed -i "s:Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.:Foundation, Inc.:" {} +
$ find * -type f
	-a \! -name \*.patch \
	-a \! -name \*_shipped \
	-a \! -name LICENSE_GPL \
	-a \! -name LGPL.txt \
	-a \! -name COPYING \
	-a \! -name DISCLAIMER \
	-exec sed -i "/Foundation, Inc./ N;s:Foundation, Inc.* USA\.* *:Foundation, Inc. :;s:Foundation, Inc. $:Foundation, Inc.:" {} +
Change-Id: Icc968a5a5f3a5df8d32b940f9cdb35350654bef9
Signed-off-by: Patrick Georgi <pgeorgi@chromium.org>
Reviewed-on: http://review.coreboot.org/9233
Tested-by: build bot (Jenkins)
Reviewed-by: Vladimir Serbinenko <phcoder@gmail.com>
		
	
		
			
				
	
	
		
			103 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			103 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Copyright (C) 1991,1992,1993,1997,1998,2003, 2005 Free Software Foundation, Inc.
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 * This file is part of the GNU C Library.
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 * Copyright (c) 2011 The Chromium OS Authors.
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 *
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 * See file CREDITS for list of people who contributed to this
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 * project.
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License as
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 * published by the Free Software Foundation; either version 2 of
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 * the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc.
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 */
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/* From glibc-2.14, sysdeps/i386/memset.c */
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#include <stdint.h>
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#include "string.h"
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typedef uint32_t op_t;
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void *memset(void *dstpp, int c, size_t len)
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{
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	int d0;
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	unsigned long int dstp = (unsigned long int) dstpp;
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	/* This explicit register allocation improves code very much indeed. */
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	register op_t x asm("ax");
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	x = (unsigned char) c;
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	/* Clear the direction flag, so filling will move forward.  */
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	asm volatile("cld");
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	/* This threshold value is optimal.  */
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	if (len >= 12) {
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		/* Fill X with four copies of the char we want to fill with. */
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		x |= (x << 8);
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		x |= (x << 16);
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		/* Adjust LEN for the bytes handled in the first loop.  */
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		len -= (-dstp) % sizeof(op_t);
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		/*
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		 * There are at least some bytes to set. No need to test for
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		 * LEN == 0 in this alignment loop.
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		 */
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		/* Fill bytes until DSTP is aligned on a longword boundary. */
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		asm volatile(
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			"rep\n"
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			"stosb" /* %0, %2, %3 */ :
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			"=D" (dstp), "=c" (d0) :
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			"0" (dstp), "1" ((-dstp) % sizeof(op_t)), "a" (x) :
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			"memory");
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		/* Fill longwords.  */
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		asm volatile(
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			"rep\n"
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			"stosl" /* %0, %2, %3 */ :
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			"=D" (dstp), "=c" (d0) :
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			"0" (dstp), "1" (len / sizeof(op_t)), "a" (x) :
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			"memory");
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		len %= sizeof(op_t);
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	}
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	/* Write the last few bytes. */
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	asm volatile(
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		"rep\n"
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		"stosb" /* %0, %2, %3 */ :
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		"=D" (dstp), "=c" (d0) :
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		"0" (dstp), "1" (len), "a" (x) :
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		"memory");
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	return dstpp;
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}
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void *memcpy(void *dest, const void *src, size_t n)
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{
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	unsigned long d0, d1, d2;
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	asm volatile(
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		"rep ; movsl\n\t"
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		"movl %4,%%ecx\n\t"
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		"rep ; movsb\n\t"
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		: "=&c" (d0), "=&D" (d1), "=&S" (d2)
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		: "0" (n >> 2), "g" (n & 3), "1" (dest), "2" (src)
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		: "memory"
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	);
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	return dest;
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}
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