Files
system76-coreboot/payloads/external/coreDOOM/Kconfig.secondary
Martin Roth 969b7008b2 payloads: Add SPDX headers to Kconfig
Change-Id: Iea569fd457b3cd1f4746fbc6a96319eb42733a6b
Signed-off-by: Martin Roth <gaumless@gmail.com>
Reviewed-on: https://review.coreboot.org/c/coreboot/+/80586
Reviewed-by: Matt DeVillier <matt.devillier@gmail.com>
Tested-by: build bot (Jenkins) <no-reply@coreboot.org>
Reviewed-by: Felix Singer <service+coreboot-gerrit@felixsinger.de>
2024-02-18 01:57:39 +00:00

28 lines
919 B
Plaintext

## SPDX-License-Identifier: GPL-2.0-only
if COREDOOM_SECONDARY_PAYLOAD
config COREDOOM_WAD_FILE
string "DOOM WAD file"
depends on COREDOOM_SECONDARY_PAYLOAD
default "doom.wad"
help
Add a WAD file to be loaded by coreDOOM.
A WAD file contains all the game data for the Doom-engine, and
is required to play the game.
A list of the WAD files included in the official games can be
found here: https://doomwiki.org/wiki/IWAD
These WADs can be extracted from copies of the game that you
own, and the shareware WADs may be freely downloaded from the
internet.
For a completely free (as in freedom) experience, the Freedoom
project (https://freedoom.github.io) provides original game
content under the BSD license. Other WADs not mentioned here are
also available and may be found from various sources such as
the internet and copies of other games using the Doom engine.
endif