Move the actual graphics init provided by libgfxinit into a sub package `GMA.GFX_Init`. This way it can be compiled in individually. Change-Id: Ib413a0d70c8dc305f4476c1d5aee6b81ff880bec Signed-off-by: Nico Huber <nico.h@gmx.de> Reviewed-on: https://review.coreboot.org/c/coreboot/+/31456 Reviewed-by: Patrick Georgi <pgeorgi@google.com> Tested-by: build bot (Jenkins) <no-reply@coreboot.org>
39 lines
1.0 KiB
Ada
39 lines
1.0 KiB
Ada
with Interfaces.C;
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with HW;
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use HW;
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package GMA.GFX_Init
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is
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procedure gfxinit (lightup_ok : out Interfaces.C.int);
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pragma Export (C, gfxinit, "gma_gfxinit");
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----------------------------------------------------------------------------
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type lb_framebuffer is record
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tag : word32;
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size : word32;
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physical_address : word64;
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x_resolution : word32;
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y_resolution : word32;
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bytes_per_line : word32;
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bits_per_pixel : word8;
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red_mask_pos : word8;
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red_mask_size : word8;
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green_mask_pos : word8;
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green_mask_size : word8;
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blue_mask_pos : word8;
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blue_mask_size : word8;
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reserved_mask_pos : word8;
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reserved_mask_size : word8;
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end record;
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function fill_lb_framebuffer
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(framebuffer : in out lb_framebuffer)
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return Interfaces.C.int;
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pragma Export (C, fill_lb_framebuffer, "fill_lb_framebuffer");
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end GMA.GFX_Init;
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