Every vga init implementation needs to cache the framebuffer state to be able to fill the lb_framebuffer struct later on in the fill_lb_framebuffer call. Showing the bootsplash afterwards guarantees to have the same interface into all the vga drivers. This is by far from ideal, as it only allows for a single driver at compile-time and should be adapted in the future. It was tested on the wip razer blade stealth using vgabios @ 1280x1024 and also in Qemu @ 1280x1024. By default the qemu framebuffer will be initialized in 800x600@32. This can be overwriten by configuration by setting CONFIG_DRIVERS_EMULATION_QEMU_BOCHS_{X,Y}RES . Change-Id: I4bec06d22423627e8f429c4b47e0dc9920f1464e Signed-off-by: Johanna Schander <coreboot@mimoja.de> Reviewed-on: https://review.coreboot.org/c/coreboot/+/34599 Tested-by: build bot (Jenkins) <no-reply@coreboot.org> Reviewed-by: Nico Huber <nico.h@gmx.de>
53 lines
1.6 KiB
C
53 lines
1.6 KiB
C
/*
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* This file is part of the coreboot project.
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*
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* Copyright (C) 2019 Johanna Schander <coreboot@mimoja.de>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*/
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#include <cbfs.h>
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#include <vbe.h>
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#include <console/console.h>
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#include <endian.h>
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#include <bootsplash.h>
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#include "jpeg.h"
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void set_bootsplash(unsigned char *framebuffer, unsigned int x_resolution,
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unsigned int y_resolution, unsigned int fb_resolution)
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{
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printk(BIOS_INFO, "Setting up bootsplash in %dx%d@%d\n", x_resolution, y_resolution,
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fb_resolution);
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struct jpeg_decdata *decdata;
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unsigned char *jpeg =
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cbfs_boot_map_with_leak("bootsplash.jpg", CBFS_TYPE_BOOTSPLASH, NULL);
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if (!jpeg) {
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printk(BIOS_ERR, "Could not find bootsplash.jpg\n");
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return;
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}
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int image_width, image_height;
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jpeg_fetch_size(jpeg, &image_width, &image_height);
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printk(BIOS_DEBUG, "Bootsplash image resolution: %dx%d\n", image_width, image_height);
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decdata = malloc(sizeof(*decdata));
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int ret = jpeg_decode(jpeg, framebuffer, x_resolution, y_resolution, fb_resolution,
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decdata);
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if (ret != 0) {
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printk(BIOS_ERR, "Bootsplash could not be decoded. jpeg_decode returned %d.\n",
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ret);
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return;
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}
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printk(BIOS_INFO, "Bootsplash loaded\n");
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}
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