WinHost: Add SimplePointer support
Catch WM mouse events and expose them via the SimplePointer protocol. Cc: Jordan Justen <jordan.l.justen@intel.com> Cc: Andrew Fish <afish@apple.com> Reviewed-by: Ray Ni <ray.ni@intel.com> Signed-off-by: Marvin Haeuser <mhaeuser@outlook.de>
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@ -409,9 +409,12 @@ WinNtWndCheckPointer (
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Private = GRAPHICS_PRIVATE_DATA_FROM_THIS (GraphicsIo);
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return EFI_NOT_READY;
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}
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if (!Private->PointerStateChanged) {
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return EFI_NOT_READY;
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}
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return EFI_SUCCESS;
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}
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EFI_STATUS
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EFIAPI
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@ -424,5 +427,21 @@ WinNtWndGetPointerState (
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Private = GRAPHICS_PRIVATE_DATA_FROM_THIS (GraphicsIo);
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return EFI_NOT_READY;
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if (!Private->PointerStateChanged) {
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return EFI_NOT_READY;
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}
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State->RelativeMovementX = Private->PointerState.RelativeMovementX;
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State->RelativeMovementY = Private->PointerState.RelativeMovementY;
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State->RelativeMovementZ = Private->PointerState.RelativeMovementZ;
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State->LeftButton = Private->PointerState.LeftButton;
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State->RightButton = Private->PointerState.RightButton;
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Private->PointerState.RelativeMovementX = 0;
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Private->PointerState.RelativeMovementY = 0;
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Private->PointerState.RelativeMovementZ = 0;
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Private->PointerStateChanged = FALSE;
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return EFI_SUCCESS;
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}
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